leviathan57 Level 1 of the Dungeon (9, 5, D:1) a +0 dagger (9, 10, D:1) a +0 sling (16, 35, D:1) a +0 club (26, 5, D:1) a hobgoblin skeleton (31, 20, D:1) a quokka corpse (skeletalised by now) (35, 27, D:1) a +0 ring mail (40, -1, D:1) a +0 ring mail (40, 21, D:1) a +0 leather armour (40, 38, D:1) 2 poisoned darts (43, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 6, D:1) a hobgoblin skeleton (46, 29, D:1) a +0 short sword (52, 28, D:1) a +0 dagger (56, 24, D:1) a +0 whip (62, 24, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Denkapp's Armour Shoppe an orb of glass (312 gold) a +0 ring mail of willpower (132 gold) a +0 chain mail (72 gold) the +2 pair of gloves "Siob" {Harm rN+} (308 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 leather armour (24 gold) a +0 cloak (54 gold) a +0 robe (10 gold) a +3 ring mail of cold resistance (312 gold) (6, -7, D:2) a +0 trident (6, 14, D:2) a bat corpse (skeletalised by now) (8, 17, D:2) a +1 short sword of electrocution (14, -1, D:2) a +0 sling (42, -2, D:2) a frilled lizard corpse (46, 9, D:2) a +0 club a +0 club a gnoll corpse