leviathan57 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 32, D:1) a quokka corpse (skeletalised by now) (4, 31, D:1) a rat corpse (skeletalised by now) (8, 16, D:1) a frilled lizard corpse (skeletalised by now) (9, 5, D:1) a +0 dagger (10, 44, D:1) a bat corpse (skeletalised by now) (14, 4, D:1) a hobgoblin skeleton (19, 24, D:1) a +0 leather armour (24, 37, D:1) a +0 whip 3 stones (25, 3, D:1) a hobgoblin skeleton (26, 3, D:1) a rat skeleton (28, 16, D:1) a hobgoblin skeleton (41, 18, D:1) a +0 orcbow (43, 26, D:1) a +0 leather armour (53, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, -1, D:2) a jackal corpse (skeletalised by now) (1, 6, D:2) a +0 short sword (3, -5, D:2) a bat corpse (skeletalised by now) (4, -3, D:2) a jackal corpse (skeletalised by now) (5, -11, D:2) a +0 mace (5, -4, D:2) an adder corpse (skeletalised by now) (9, -5, D:2) a jackal corpse (skeletalised by now) (20, -25, D:2) a ball python skeleton (26, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, -5, D:2) a +0 dagger (27, -4, D:2) a +0 dagger a ball python corpse (skeletalised by now) (27, -2, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (39, 1, D:2) a +0 robe (53, -10, D:2) a +0 spear (54, -20, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Eraon's Distillery 2 potions of brilliance (unknown) (112 gold) a potion of might (unknown) (56 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of heal wounds (112 gold) a potion of curing (42 gold) a potion of resistance (140 gold) (7, 14, D:3) a +0 club (19, 37, D:3) a +0 dagger (19, 40, D:3) a bat skeleton (23, 19, D:3) a ball python skeleton (25, 19, D:3) a +0 club (30, -19, D:3) a +0 dagger (30, 27, D:3) a +0 short sword (35, -19, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (37, -1, D:3) a +0 short sword a +0 scale mail (40, -2, D:3) a +0 dagger (41, -3, D:3) a +0 hand axe a +0 ring mail (41, 0, D:3) a +0 club a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) an orc skeleton a jackal skeleton (42, -1, D:3) a +2 dagger of speed a +0 chain mail (42, 2, D:3) a jackal skeleton (42, 3, D:3) a jackal skeleton (44, 12, D:3) a +0 short sword a +0 leather armour a kobold corpse (skeletalised by now) (55, -2, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (2, 14, D:4) a +0 club an adder skeleton (2, 15, D:4) a +0 club a +0 club an orc skeleton (7, 10, D:4) a +0 dagger (15, 4, D:4) a hobgoblin corpse (skeletalised by now) (16, 9, D:4) a +0 short sword (30, 45, D:4) a hound corpse (skeletalised by now) (39, -8, D:4) a scarab talisman (39, 37, D:4) a +0 trident (40, 37, D:4) a staff of alchemy (41, 33, D:4) a +0 club a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (41, 34, D:4) a +0 robe a +0 club a gnoll skeleton (48, 39, D:4) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (57, 8, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, -7, D:5) a +0 ring mail (28, -16, D:5) a +0 ring mail (30, -17, D:5) a +0 dagger (30, 18, D:5) a +0 robe (32, -7, D:5) a +2 hand axe of electrocution a +2 hand axe of sundering an orc skeleton (43, -21, D:5) a +0 mace (45, -22, D:5) a +0 dagger of flaming an orc skeleton (46, -20, D:5) a +0 short sword an orc skeleton (46, 12, D:5) a hound corpse (skeletalised by now) (49, -20, D:5) a +0 quarterstaff (57, 12, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (0, 9, D:6) a +0 leather armour (0, 26, D:6) an iguana corpse (skeletalised by now) (0, 29, D:6) 3 boomerangs (4, 4, D:6) an iguana skeleton (16, 36, D:6) the quill talisman of Usanog {+Inv rPois rF+ rC+} [quill talisman] +Inv: It lets you turn invisible. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. (17, 32, D:6) a +2 dagger of electrocution (27, 14, D:6) a +4 dagger a +0 robe (27, 17, D:6) a +0 trident a +0 robe (30, 14, D:6) a +4 mace a +0 robe a +0 mace a +0 robe (37, 34, D:6) a +0 orcbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon (5, 15, D:7) a +2 heavy orcbow (11, -9, D:7) a +0 dagger 7 poisoned darts (16, -9, D:7) a +0 club 8 poisoned darts a +0 club a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (17, -8, D:7) a +0 short sword a +0 short sword a stone a +0 short sword 5 poisoned darts a kobold skeleton a kobold skeleton (19, 7, D:7) a hound skeleton (28, 23, D:7) a +0 chain mail a +0 club an orc skeleton (28, 24, D:7) a +0 shortbow a centaur skeleton a hound skeleton (29, 23, D:7) a +0 ring mail a boomerang a +0 flail a +0 chain mail a +0 battleaxe a +0 orcbow (52, 43, D:7) a +0 quarterstaff Level 8 of the Dungeon (4, 20, D:8) a staff of fire (13, 23, D:8) a +0 dagger a +0 robe (14, 14, D:8) a parchment of Vhi's Electric Charge (18, 14, D:8) a +1 heavy spear (19, 14, D:8) a +0 halberd (19, 16, D:8) a +3 spear of venom a +0 ring mail (20, 16, D:8) a +0 falchion a +0 leather armour (22, 1, D:8) a +0 battleaxe a +0 plate armour (22, 22, D:8) a +0 ring mail a +0 spear (23, 26, D:8) a +0 whip a +0 robe (23, 27, D:8) a +0 halberd (24, 27, D:8) a +0 spear a +0 spear (25, 21, D:8) a +0 club a +0 ring mail (25, 26, D:8) a +0 club a +0 leather armour (25, 28, D:8) a +1 short sword of draining a +0 plate armour (27, 27, D:8) a +0 dagger a +0 robe (28, 9, D:8) a +0 robe (28, 20, D:8) a +0 dagger (28, 27, D:8) a +0 dagger a +0 club a +0 whip (29, 27, D:8) a +0 flail (29, 28, D:8) a +0 club (34, -8, D:8) 7 gold pieces a +0 dagger a +0 robe (34, -4, D:8) a +0 whip (37, -9, D:8) 50 gold pieces a +0 giant club a +0 giant club (38, -1, D:8) a +2 dagger of venom a +0 robe (41, -10, D:8) an amulet of faith (41, -9, D:8) a staff of conjuration (unseen) (41, -8, D:8) a +1 ring mail of cold resistance (unseen) (42, -10, D:8) a parchment of Fulminant Prism (42, -8, D:8) a staff of alchemy (unseen) (43, -10, D:8) the +1 buckler of the Ditch-Digger {Harm rElec} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. It cannot be enchanted further. (unseen) (43, -8, D:8) 17 gold pieces (still there?) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. the Ecumenical Temple