leviathan57 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 5, D:1) a quokka corpse (skeletalised by now) (18, 6, D:1) a bat skeleton (26, 20, D:1) a goblin skeleton (27, 8, D:1) a +0 whip (28, 19, D:1) a +0 ring mail (30, -4, D:1) a +0 dagger a kobold skeleton (31, 27, D:1) a +0 dagger (32, 20, D:1) a +0 dagger (32, 27, D:1) a hobgoblin corpse (skeletalised by now) (34, 10, D:1) a +0 club a gnoll skeleton (35, 16, D:1) a +0 dagger a goblin skeleton (35, 26, D:1) a +0 robe (37, 14, D:1) a +0 club a goblin skeleton (40, 7, D:1) a +0 club a kobold skeleton (44, 4, D:1) a +0 club a goblin skeleton (58, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, -12, D:2) a rat corpse (skeletalised by now) (9, -11, D:2) a rat corpse (skeletalised by now) (10, -9, D:2) a bat corpse (skeletalised by now) (10, -6, D:2) a hobgoblin corpse (skeletalised by now) (10, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -9, D:2) a hobgoblin skeleton (15, -6, D:2) a spore talisman (16, -5, D:2) a +0 whip (23, 0, D:2) a jackal corpse (skeletalised by now) (25, 4, D:2) a hobgoblin corpse (skeletalised by now) (28, 2, D:2) a +0 club a +0 whip a stone a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -13, D:3) a +0 dagger (6, 8, D:3) a +0 club (25, -2, D:3) a +0 dagger (26, -9, D:3) a +0 whip (32, -1, D:3) a +0 war axe (33, 5, D:3) 5 large rocks (41, 1, D:3) a +0 trident a +0 sling (41, 15, D:3) 6 boomerangs (42, 1, D:3) a +0 dagger (44, -15, D:3) an orb of pyromania Level 4 of the Dungeon [Shop] Xarinnidy's Weapon Shoppe a +0 dagger (20 gold) a +0 triple sword of electrocution (395 gold) a +0 mace (30 gold) a +5 giant spiked club (296 gold) a +0 club (5 gold) the +8 sling "Fuac" {antimagic, rCorr} (571 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 hand axe (30 gold) a +1 heavy arbalest (205 gold) the +3 short sword of Hacking and Slashing {drain, Will+} (330 gold) Will+: It increases your willpower. It cannot be enchanted further. (5, 6, D:4) a +0 flail a +0 hand axe (6, 6, D:4) a +0 dagger (7, 6, D:4) a +0 flail a +0 scale mail (7, 7, D:4) a +0 whip (9, -10, D:4) a +0 hand axe (10, -8, D:4) a +0 war axe a +0 whip of electrocution (16, -13, D:4) 4 boomerangs (18, -20, D:4) a +0 leather armour (21, -19, D:4) a +0 short sword (23, -16, D:4) a +0 short sword (28, -10, D:4) a +0 club (31, -13, D:4) a gold piece (31, 0, D:4) a +0 flail a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 2, D:4) an iguana corpse (skeletalised by now) (41, 0, D:4) a +0 club (47, -18, D:4) a +0 club (48, -20, D:4) a +0 dagger (48, -19, D:4) a +0 flail (48, -18, D:4) a +0 flail a boomerang a +0 dagger (48, -17, D:4) a +0 hand axe a +0 ring mail (52, -20, D:4) a +0 club a +0 dagger Level 5 of the Dungeon (17, -8, D:5) a +0 whip a +0 ring mail (19, -9, D:5) a +0 leather armour (29, -5, D:5) 2 poisoned darts (30, 3, D:5) a +0 short sword (33, -13, D:5) a +0 robe (40, -9, D:5) a +0 mace (40, 6, D:5) a quill talisman