leviathan57 Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 3, D:1) a frilled lizard corpse (skeletalised by now) (14, -5, D:1) a +0 short sword 5 stones (16, -6, D:1) a bat corpse (skeletalised by now) (21, 4, D:1) a hobgoblin skeleton (22, 4, D:1) a ball python skeleton (23, 20, D:1) a +0 dagger (24, 4, D:1) a quill talisman (28, 29, D:1) a +0 dagger (30, -3, D:1) a +0 club (39, -8, D:1) a +0 dagger 5 stones a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, -11, D:1) a +0 whip (42, 18, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (10, 24, D:2) a +0 leather armour (11, -5, D:2) a hobgoblin corpse (skeletalised by now) (15, 8, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (15, 10, D:2) a +0 club (16, 9, D:2) a +0 club (16, 27, D:2) a bat corpse (skeletalised by now) (17, 9, D:2) a +0 sling a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) (18, 7, D:2) a +0 club (18, 25, D:2) a +0 leather armour (19, 21, D:2) a quokka skeleton (24, 2, D:2) a +0 club a goblin skeleton (26, 32, D:2) a bat skeleton (32, 22, D:2) a bat skeleton (33, 8, D:2) the ring "Karras" {rF+ rCorr Int-4 Dex+5 SInv} [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (33, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 28, D:2) a +0 ring mail (41, 24, D:2) a maw talisman (45, 18, D:2) an inkwell talisman (50, 20, D:2) 2 stones a +0 whip a kobold skeleton (53, 21, D:2) a +2 whip of draining a +3 short sword a kobold skeleton a hobgoblin skeleton (55, 29, D:2) 5 poisoned darts (61, 18, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Feopav's Assorted Antiques a Gell's gravitambourine (2/2) (800 gold) a potion of moonshine (20 gold) a +0 mace (60 gold) a staff of air (500 gold) a scroll of teleportation (60 gold) an orb of mayhem (220 gold) a +0 helmet (90 gold) a +0 rapier (110 gold) (0, 0, D:3) a +0 partisan (4, 8, D:3) a rat corpse (skeletalised by now) (10, 1, D:3) a +0 club (11, 18, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (19, 7, D:3) a +0 dagger (21, -11, D:3) a bat corpse (skeletalised by now) (21, -5, D:3) a +0 dagger a +0 robe (23, -12, D:3) a +0 ring mail (27, -18, D:3) a hobgoblin corpse (skeletalised by now) (27, 6, D:3) a hobgoblin corpse (skeletalised by now) (35, -4, D:3) a +0 robe (41, 16, D:3) a +0 plate armour (55, 16, D:3) a +0 rapier (60, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a parchment of Kinetic Grapnel (9, 29, D:4) a +0 whip 2 stones (10, -4, D:4) the quill talisman of Calculation {Int+5 Dex-3 Stlth+} [quill talisman] Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (14, 9, D:4) a jackal corpse (skeletalised by now) (17, 10, D:4) a +0 robe (26, 1, D:4) a +0 club (27, 0, D:4) a quokka skeleton (29, 10, D:4) a scroll of noise (30, -10, D:4) a +0 club (38, 4, D:4) a black bear skeleton (39, 23, D:4) a +0 dagger (40, -11, D:4) a maw talisman (43, -13, D:4) a hobgoblin corpse (skeletalised by now) (44, -9, D:4) 3 flux baubles (45, 26, D:4) a +0 mace (50, 17, D:4) an amulet of chemistry (56, 20, D:4) a +0 club a goblin skeleton (62, 15, D:4) an iguana corpse (skeletalised by now) (65, 28, D:4) a +0 leather armour Level 5 of the Dungeon (2, 33, D:5) a +0 spear a +0 spear a gnoll corpse (2, 34, D:5) a +0 flail a gnoll corpse (8, -19, D:5) a +0 short sword (13, -18, D:5) a +0 sling (15, 6, D:5) a scroll of noise (28, -4, D:5) a +0 whip a gnoll corpse (29, -4, D:5) an adder corpse (33, -7, D:5) a +0 leather armour the Ecumenical Temple