Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 8287243599470337618 674 leviathan57 the Shooter (level 7, -1/52 HPs) Began as a Coglin Hunter on Nov 5, 2026. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:02:24 (3391 turns). leviathan57 the Shooter (Coglin Hunter) Turns: 3391, Time: 00:02:24 Health: -1/52 AC: 4 Str: 12 XL: 7 Next: 59% Magic: 7/7 EV: 11 Int: 8 God: Gold: 298 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Leticia} rCold . . . (100%) c - +0 sling {Centenhua} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -3), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 298 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Leticia} c - a +0 sling (offhand) {Centenhua} Armour b - a +0 leather armour (worn) d - a +0 cloak (worn) Wands f - a wand of mindburst (3) p - a wand of polymorph (7) Scrolls s - a scroll of butterflies N - 2 scrolls of noise i - 4 scrolls of identify b - 2 scrolls of blinking f - a scroll of fear t - a scroll of teleportation Potions w - a potion of heal wounds c - 2 potions of curing Skills: + Level 3.1 Fighting * Level 7.6 Ranged Weapons - Level 1.0 Armour + Level 2.0 Dodging + Level 1.5 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Blink Tloc 0% N/A 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Stone Arrow Conj/Erth 0% 3d7 86% 3 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Vehumet Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. x2 You feel sick. The water moccasin bites you. The water moccasin bites you but does no damage. Fire: a) +2 sling {Leticia} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel sick. The water moccasin bites you. Fire: a) +2 sling {Leticia} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel sick. The water moccasin closely misses you. Fire: a) +2 sling {Leticia} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. x2 You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. Fire: a) +2 sling {Leticia} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... #...# #...# #...# #...# ####...#### # #>........ #. #...S..# ....# #...@..# #..!## #.#.....#######^.#### #.#..:..........§.# #.#............##†# #.#......!.....##.. #.#............###. ................... #.##...........#### # #...........##.. You could see a water moccasin. Vanquished Creatures Sigmund (D:3) 2 phantoms 2 scorpions A hound (D:5) A clockroach (D:3) Ijyb (D:4) 3 gnolls (D:2) 4 adders 2 ufetubi (D:4) 6 dart slugs A ribbon worm (D:4) 8 hobgoblins 3 jackals (D:2) 5 orcs (D:4) 7 quokkas 10 ball pythons 11 bats 5 endoplasms 4 frilled lizards 8 goblins 12 kobolds 6 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leviathan57 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 203 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 224 | D:1 | Reached skill level 4 in Ranged Weapons 362 | D:1 | Reached skill level 1 in Stealth 376 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1040 | D:2 | Reached XP level 4. HP: 22/33 MP: 4/4 1055 | D:2 | Reached skill level 5 in Ranged Weapons 1328 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 1453 | D:3 | Encountered Sigmund 1460 | D:3 | Killed Sigmund 1461 | D:3 | Reached skill level 6 in Ranged Weapons 1461 | D:3 | Reached XP level 6. HP: 34/46 MP: 6/6 1510 | D:3 | Found a stormy altar of Qazlal. 2068 | D:4 | Found a radiant altar of Vehumet. 2131 | D:4 | Identified the +0 robe "Jedepp" {*Slow rPois rCorr} 2214 | D:4 | Reached skill level 1 in Armour 2214 | D:4 | Reached XP level 7. HP: 21/51 MP: 7/7 2516 | D:4 | Encountered Ijyb 2527 | D:4 | Killed Ijyb 2528 | D:4 | Reached skill level 7 in Ranged Weapons 3309 | D:5 | Entered Level 5 of the Dungeon 3391 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, lexackson_kobold_supper D:2: layout_rooms, corexii_leaking_fountain D:3: layout_loops_ring, amcnicky_altar_gilded, serial_bayou_pond_d, ebering_dispersal_statue_hall, grunt_ministairs_8, uniq_sigmund D:4: minmay_diamond_boxcup, layout_basic, vehumet_crystals, uniq_ijyb D:5: layout_basic, mainiacjoe_overflow_surrounded_room Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 7 | 7.6 Stealth | 1 | 1.5 Dodging | 2 | 2.0 Armour | 1 | 1.0 Fighting | 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 164 | 162 | 182 || 508 Drink: Heal wounds | | 1 | || 1 Read: Identify | | 4 | 1 || 5 Armour: Leather armour | 4 | 25 | 42 || 71 Dodge: Dodged | 5 | 22 | 26 || 53