Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2342482760487788348 (custom seed) lex1 the Magician (Djinni Hedge Wizard) Turns: 418, Time: 00:03:40 Health: 21/21 AC: 2 Str: 9 XL: 2 Next: 10% Gold: 33 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . k - +0 spear rCold x . . (no offhand) rNeg + . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... d - ring of positive energy Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 club f - a +0 trident g - a +0 short sword k - a +0 spear (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves h - a staff of alchemy Jewellery d - a ring of positive energy (worn) Scrolls j - a scroll labelled BAJIGI IFEW Talismans i - a blade talisman Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 6% 2 c - Call Imp Summ 26% N/A 6% 2 d - Grave Claw Necr 26% 2d8 6% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History a staff of alchemy; a +0 short sword; a +0 club Things that are here: a staff of alchemy; a +0 short sword; a +0 club g - a +0 short sword; h - a staff of alchemy Your magical contamination has completely faded away. You start resting. HP restored. You now have 33 gold pieces (gained 8). Found a club. As you open the door, it creaks loudly! You hear an angry hiss. There is an open door here. You reach down and open the door. The frilled lizard hisses angrily. Found a stone staircase leading down. A frilled lizard is nearby! You hit the frilled lizard. You kill the frilled lizard! You have harvested as much death for Grave Claw as you can hold at once. There is an open door here. You see here a frilled lizard corpse. You reach down and open the door. There is an open door here. Found a blade talisman. You see here a blade talisman. i - a blade talisman Found a scroll labelled BAJIGI IFEW. There is an escape hatch in the floor here. j - a scroll labelled BAJIGI IFEW There is an escape hatch in the floor here. There is an open door here. There is an open door here. You see here a frilled lizard corpse. There is an open door here. You see here a frilled lizard corpse. There is an open door here. Found 5 gold pieces. You see here a +0 spear. k - a +0 spear You unwield your +0 dagger. k - a +0 spear (weapon) .# #######.### #.......... #.......... #.......... ..... #.........###..... #......###...#.... #.....#....(..#.. #@...#.........# . #....#.........#.[ .......#..........#.# ..#.....#...........# .......#....#......#. #...$...#..<.#......#. ....#....#..#.......#. ..........#....#.....#. .........#..#.."...#. There are no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lex1 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | lex1 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 167 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 12 Armour: Robe || 5 Dodge: Dodged || 10