Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250822 (custom seed) 38 lex1 the Magician (level 3, 0/25 HPs) Began as a Djinni Hedge Wizard on Aug 22, 2025. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:07:03 (969 turns). lex1 the Magician (Djinni Hedge Wizard) Turns: 969, Time: 00:07:04 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 65% Gold: 17 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of noise {unknown} f - a scroll of enchant armour {unknown} g - a scroll of amnesia {unknown} Potions d - a potion of berserk rage {unknown} Skills: + Level 2.3 Dodging + Level 1.8 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Blink Tloc 34% N/A 4% 2 c - Call Imp Summ 34% N/A 4% 2 d - Grave Claw Necr 34% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 f - Soul Splinter Necr 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The adder bites you. x2 Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder bites you. The dart slug launches a dart at you. The slug dart misses you. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: an adder (lightly wounded) You unleash the spiteful dead! The jagged bones skewer the adder! The adder is almost dead. The adder is pinned in place! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The dart slug closely misses you. The adder closely misses you. Your cerulean imp hits the dart slug with a -3 spear. You closely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the dart slug with a -3 spear. You miss the adder. The adder is almost dead. The adder bites you. You die... #######.# ........# ........+ ........# ........# ........# ...[..5.# ......wS# .......@# ............... ........###.... ........# .. ........# ........# +######## You could see an adder (bound), a dart slug (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Natasha (D:2) An endoplasm (D:1) 2 hobgoblins 2 jackals (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lex1 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | lex1 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 258 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 893 | D:2 | Found an opulent altar of Gozag. 893 | D:2 | Noticed Natasha 899 | D:2 | Killed Natasha 900 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 900 | D:2 | Learned a level 1 spell: Soul Splinter 968 | D:2 | HP: 1/25 [adder (3)] 969 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, bh_walls_and_bars D:2: layout_basic, basic_altar, minmay_randomly_rotated_circles, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.3 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 36 Call Imp || 1 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 19