Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4174604210215987147 29 lex1 the Merchant of Misery (level 4, -2/31 HPs) Began as a Demonspawn Necromancer on Aug 31, 2025. Was a Believer of Kikubaaqudgha. Killed from afar by a deep elf zephyrmancer (6 damage) ... with a bolt of lightning ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:08:12 (435 turns). lex1 the Merchant of Misery (Demonspawn Necromancer) Turns: 435, Time: 00:08:12 Health: -2/31 AC: 2 Str: 19 XL: 4 Next: 87% Magic: 3/9 EV: 12 Int: 20 God: Kikubaaqudgha [**....] Gold: 115 SH: 5 Dex: 16 Spells: 2/10 levels left rFire + + . d - +0 short sword (distort) rCold x . . (no offhand) rNeg . . . b - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... m - amulet "Nuscheporph" {Reflect Will+ Str+2 SH+5} Stlth + n - ring "Baxogh" {rPois rC- rCorr Str+9} HPRegen 0.25/turn g - ring of Cinaguil {rF+ rC- Int+3 Dex+2 Fire} MPRegen 0.11/turn %: no teleportation, reflection @: on fire, resistant, animating dead, glowing A: spiny 1, weakness stinger 1 a: Renounce Religion, Unearth Wretches You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You visited 1 branch You collected 250 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword of distortion (weapon) Armour b - a +0 robe (worn) Jewellery g - the ring of Cinaguil (worn) {rF+ rC- Int+3 Dex+2 Fire} (You bought it in a shop in the Dungeon) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. m - the amulet "Nuscheporph" (worn) {Reflect Will+ Str+2 SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. Str+2: It affects your strength (+2). SH+5: It affects your SH (+5). n - the ring "Baxogh" (worn) {rPois rC- rCorr Str+9} (You bought it in a shop in the Dungeon) [ring of strength] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). Wands j - a wand of acid (3) k - a wand of iceblast (4) Scrolls h - 4 scrolls of blinking l - 3 scrolls of fog Potions c - 3 potions of magic e - 2 potions of heal wounds f - 4 potions of haste Skills: + Level 0.4 Fighting + Level 3.1 Dodging + Level 2.9 Stealth + Level 3.7 Spellcasting + Level 10.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Animate Dead Necr 43% N/A 2% 4 c - Vampiric Draining Necr 43% 2d9 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 86% 2d13 1% 2 Sublimation of Blood Necr 43% N/A 1% 2 Curse of Agony Necr 43% N/A 6% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Lugonu Shops: D *[=??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You have a small tail. Message History The mass of ice explodes! The iceblast engulfs the deep elf pyromancer! The deep elf pyromancer is moderately wounded. The fire elemental closely misses you. The deep elf pyromancer casts a spell at you. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! The deep elf zephyrmancer is struck by your spines. The deep elf zephyrmancer barely misses you. Aiming: Iceblast Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 robe (moderately wounded) Okay, then. Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 robe (moderately wounded, 60% to hit) The bolt of acid hits the deep elf zephyrmancer! The acid corrodes the deep elf zephyrmancer! The deep elf zephyrmancer is heavily wounded. The liquid fire burns you! The fire elemental hits you. The fire elemental burns you! You resist. The deep elf zephyrmancer is struck by your spines. The deep elf zephyrmancer hits you with a +0 rapier! The fire elemental is struck by your spines. The fire elemental closely misses you. Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 robe (severely wounded, corroded, 60% to hit) The bolt of acid hits the deep elf zephyrmancer! The deep elf zephyrmancer seems to be corroded for longer. The deep elf zephyrmancer is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The fire elemental is struck by your spines. The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits you. You resist. You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! #⌠..........###...###..........⌠# #⌠..........# #.<.# #..........⌠# #⌠..........###...###..........⌠# ##.............###.............## ###∩........ß.# #.ß........∩### ##∩_._......###......_._∩## ######.ß.........ß.###### #⌠.....Ee..).⌠# ###....@....### #_......._# #_......._# #_...e..._# #∩.......∩# ##∩.....∩## ##.....## ##⌠⌠⌠## ##### You could see a deep elf pyromancer, a deep elf zephyrmancer (corroded) and a fire elemental (summoned). Vanquished Creatures A jelly (D) 3 endoplasms (D) A hobgoblin (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D) A gnoll (D) An endoplasm (D) A kobold (D) 4 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Demonspawn Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D | Found a hide-covered altar of Uskayaw. 4 | D | Found a bloodstained altar of Trog. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Round 1. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a shimmering blue altar of Sif Muna. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found Foavulos's Magic Scroll Shop. 7 | D | Found Cuyrgh's Staff Store. 8 | D | Found Voewomi's Magic Scroll Shop. 8 | D | Found Joheipn's Must-Have Magic. 14 | D | Became a worshipper of Kikubaaqudgha 20 | D | Found a blossoming altar of Fedhas. 28 | D | Reached skill level 6 in Necromancy 28 | D | Gained mutation: You have a small tail. [demonic ancestry] 28 | D | Reached XP level 2. HP: 11/19 MP: 3/5 61 | D | Found Gaotucimmu's Timeless Talismans. 63 | D | Found Wuemixacw's Jewellery. 63 | D | Found Daciwur's Advanced Armour. 64 | D | Found a shadowy altar of Dithmenos. 64 | D | Found a shimmering altar of Xom. 64 | D | Found Doozaont's Identification Station. 88 | D | Found a burning altar of Makhleb. 93 | D | Found a radiant altar of Vehumet. 94 | D | Found a roughly hewn altar of Beogh. 95 | D | Found Quupamej's Distillery. 100 | D | Reached * piety under Kikubaaqudgha 100 | D | Received a gift from Kikubaaqudgha 116 | D | Found Xixki's Distillery. 116 | D | Found Malaxt's Bottled Wisdom. 117 | D | Found a sacrificial altar of Ru. 117 | D | Found an opulent altar of Gozag. 117 | D | Found Zahamm's Do-It-Yourself Clinic. 124 | D | Found a snail-covered altar of Cheibriados. 126 | D | Found an iron altar of Okawaru. 131 | D | Found Derestre's Weapon Rack. 132 | D | Found a basalt altar of Yredelemnul. 132 | D | Found an ornate altar of the Wu Jian Council. 132 | D | Found Ylorch's Premium Goods. 134 | D | Found Izos's Basic Armour. 134 | D | Found Giyxkee's Miscellaneous Merchandise. 134 | D | Noticed an ogre 143 | D | Killed an ogre 144 | D | Reached skill level 9 in Necromancy 144 | D | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 144 | D | Reached XP level 3. HP: 19/25 MP: 4/7 144 | D | Reached XP level 4. HP: 24/31 MP: 5/9 181 | D | Arena points: 5 (+5) [x1] 195 | D | Round 2. 271 | D | Bought a heavily runed ivory ring for 45 gold pieces 271 | D | Identified the ring of Cinaguil {rF+ rC- Int+3 Dex+2 Fire} | (You bought it in a shop in the Dungeon) 271 | D | Bought a slimy jade amulet for 45 gold pieces 271 | D | Identified the amulet "Nuscheporph" {Reflect Will+ Str+2 | SH+5} (You bought it in a shop in the Dungeon) 271 | D | Bought a pitted glass ring for 45 gold pieces 271 | D | Identified the ring "Baxogh" {rPois rC- rCorr Str+9} (You | bought it in a shop in the Dungeon) 324 | D | Learned a level 4 spell: Animate Dead 328 | D | Learned a level 3 spell: Vampiric Draining 339 | D | Reached ** piety under Kikubaaqudgha 361 | D | Reached skill level 10 in Necromancy 378 | D | Arena points: 29 (+24) [x2] 412 | D | Round 3. 417 | D | Noticed a deep elf pyromancer 417 | D | Noticed a deep elf zephyrmancer 425 | D | Noticed a fire elemental 435 | D | Killed from afar by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 | 3.1 Stealth | 2 | 2.9 Necromancy | 6 9 10 | 10.0 Spellcasting | 3 | 3.7 Fighting | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Short sword | 2 | 8 || 10 Tailslap | 1 | 2 || 3 Cast: Soul Splinter | 4 | 6 || 10 Animate Dead | | 2 || 2 Evoke: Wand | | 3 || 3 Use: Potion | 3 | 2 || 5 Armour: Robe | 7 | 17 || 24 Dodge: Dodged | 7 | 9 || 16 Block: Other | | 2 || 2