Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8755002055351855321 0 lex1 the Grave Robber (level 1, -1/19 HPs) Began as a Demonspawn Necromancer on Aug 31, 2025. Slain by a merfolk siren ... wielding a +0 spear (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (14 turns). lex1 the Grave Robber (Demonspawn Necromancer) Turns: 14, Time: 00:00:10 Health: -1/19 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking, lethally poisoned (-1 -> -5), very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History 4 scorpions come into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren shouts! The scorpion stings you. You hit the scorpion. The scorpion is moderately wounded. You hit the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. You closely miss the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The merfolk siren barely misses you. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion misses you. You closely miss the scorpion. The scorpion is severely wounded. You feel sick. The merfolk siren barely misses you. You closely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. You hit the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The merfolk siren hits you from afar with a +0 spear. You die... ## ## ##. .## ..#.. ... #'# ##m## +.<.+ ##@## #s# s#s .s .. ### ### You could see a merfolk siren and 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Demonspawn Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a merfolk siren 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 14 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 9 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 7