Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6975397124517794458 72 lex1 the Magician (level 4, -9/31 HPs) Began as a Djinni Hedge Wizard on Aug 31, 2025. Mangled by a gnoll ... wielding a +0 halberd ... led by the fury of Okawaru (13 damage) ... on level 3 of the Dungeon on Sept 1, 2025. The game lasted 00:13:24 (3570 turns). lex1 the Magician (Djinni Hedge Wizard) Turns: 3570, Time: 00:13:25 Health: -9/31 AC: 3 Str: 9 XL: 4 Next: 48% Gold: 53 EV: 10 Int: 18 God: SH: 0 Dex: 12 rFire + + . p - +0 great sword (holy) rCold x . . [offhand occupied] rNeg . . . e - +0 leather armour rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 mace l - a +1 mace of holy wrath p - a +0 great sword of holy wrath (weapon) Armour b - a +0 robe c - a +0 hat (worn) e - a +0 leather armour (worn) Magical Staves k - a staff of fire q - a staff of conjuration Jewellery m - a +6 ring of dexterity Scrolls d - 3 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} i - a scroll of fear {unknown} n - a scroll of immolation {unknown} Potions g - a potion of mutation {unknown} o - a potion of berserk rage {unknown} Talismans j - a storm talisman Skills: + Level 0.5 Armour + Level 2.4 Dodging + Level 1.9 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Blink Tloc 36% N/A 5% 2 c - Call Imp Summ 36% N/A 5% 2 d - Grave Claw Necr 36% 2d9 5% 2 e - Mephitic Cloud Conj/Alch/Air 18% N/A 11% 3 f - Apportation Tloc 36% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the kobold. The kobold is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Found a glowing great sword. You see here a +0 great sword of holy wrath. p - a +0 great sword of holy wrath You unwield your +1 mace of holy wrath. Your +1 mace of holy wrath stops glowing. Your +0 great sword of holy wrath softly glows with a divine radiance! p - a +0 great sword of holy wrath (weapon) A kobold comes into view. It is wielding a +0 short sword. Found a gnarled smoking staff. The kobold shouts! You closely miss the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a stone You see here a staff of conjuration. Okawaru sends forces against you! A gnoll sergeant and 3 gnolls come into view. The gnoll sergeant is wielding a +0 trident and wearing a +2 kite shield of reflection. You see here a staff of conjuration. q - a staff of conjuration The gnoll shouts! x2; You hear a shout! The gnoll barely misses you. The gnoll sergeant hits you from afar with a +0 trident! The gnoll hits you from afar with a +0 spear. You completely miss the gnoll. A goblin comes into view. It is wielding a +0 club. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... ### #.. ###.# #...####### #.........g #.......##### # #.......#... .# #..@j...#.##..# #..j.j.)......# #...j.....#...# ########......# ####.##.#.### #.....#.....# #.......#.# #.....#...# #.....###.#.# You could see a gnoll sergeant (reflecting), 3 gnolls and a goblin. Vanquished Creatures 3 adders (D:2) 4 dart slugs 2 endoplasms (D:1) 9 hobgoblins 3 quokkas 8 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 5 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lex1 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | lex1 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 402 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1133 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 1133 | D:1 | Learned a level 1 spell: Apportation 1209 | D:1 | Found a faded altar of an unknown god. 1232 | D:1 | Prayed at the altar of an unknown god. 1232 | D:1 | Became a worshipper of Warmaster Okawaru 1232 | D:1 | Reached * piety under Okawaru 1307 | D:1 | Fell from the grace of Okawaru 2032 | D:2 | Found Cougguz's Antique Armour Emporium. 2590 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 3102 | D:2 | Noticed a gnoll sergeant 3569 | D:3 | Noticed a gnoll sergeant 3570 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_b, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_loops_ring, serial_shops, shop D:3: minmay_roachtagon, layout_basic, serial_shops, nicolae_shop_rolling_square, cheibrodos_sewer_entry_bend Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Armour | | 0.5 Dodging | | 2.4 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Mace | 2 | 1 || 3 Great sword | | 3 || 3 Cast: Magic Dart | 64 | 24 || 88 Call Imp | | 2 || 2 Blink | | 1 || 1 Invoke: Renounce Religion | 1 | || 1 Armour: Leather armour | 13 | 16 || 29 Robe | 1 | || 1 Dodge: Dodged | 10 | 10 || 20