Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7444724101725400449 1186 lex1 the Necromancer (level 8, -3/56 HPs) Began as a Demonspawn Necromancer on Sept 1, 2025. Slain by a vampire bloodprince (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:08:20 (554 turns). lex1 the Necromancer (Demonspawn Necromancer) Turns: 554, Time: 00:08:21 Health: -3/56 AC: 17 Str: 15 XL: 8 Next: 19% Magic: 5/15 EV: 10 Int: 21 God: Gold: 0 SH: 0 Dex: 20 Spells: 0/16 levels left rFire + + . D - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold x . . C - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . A - +5 fire dragon scales rPois . (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv + (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.29/turn u - +6 ring of dexterity MPRegen 0.14/turn y - +6 ring of strength %: no teleportation @: animating dead, immotile, flying, mesmerised A: claws 2, yellow scales 2, ignite blood 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger D - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. Armour b - a +0 robe A - +5 fire dragon scales (worn) B - +5 ice dragon scales C - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). E - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. G - the +3 crystal plate armour "Cejedd" {Fly rC+ Dex+3} (You found it in the Dungeon) Fly: It grants you flight. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Jewellery t - a ring of flight u - a +6 ring of dexterity (worn) v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength (worn) z - a +6 ring of strength H - a ring of flight I - the ring of Wuyd {Will+ Slay+4 SInv} (You found it in the Dungeon) [ring of slaying] Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. J - a ring of protection from fire K - a ring of positive energy L - the ring "Duaf Docw" {rN+ rCorr MP+9} (You found it in the Dungeon) [ring of magical power] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Wands n - a wand of mindburst (7) o - a wand of light (7) Scrolls h - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - 5 scrolls of identify s - 2 scrolls of fear F - a scroll of brand weapon Potions c - 8 potions of magic d - 8 potions of curing e - 7 potions of heal wounds f - 6 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 3 potions of resistance l - a potion of experience m - 4 potions of might Skills: + Level 2.1 Fighting + Level 6.1 Axes + Level 2.8 Armour + Level 4.6 Dodging + Level 4.1 Stealth + Level 4.8 Spellcasting + Level 15.9 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Animate Dead Necr 64% N/A 1% 4 c - Vampiric Draining Necr 64% 2d10 1% 3 d - Anguish Hex/Necr 19% N/A 22% 4 e - Cigotuvi's Putrefact Necr/Air 38% N/A 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 100% 2d14 1% 2 Curse of Agony Necr 64% N/A 2% 5 Shock Conj/Air 20% 1d4 50% 1 Slow Hex 20% N/A 50% 1 Static Discharge Conj/Air 10% 3-4/arc 63% 2 Confusing Touch Hex 5% N/A 86% 3 Passage of Golubria Tloc 5% N/A 99% 4 Silence Hex/Air 2% N/A 100% 5 Conjure Ball Lightning Conj/Air 2% 3x3d6 100% 6 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You are mostly covered in yellow scales. (AC +3) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History A green death comes into view. A skeletal warrior comes into view. It is wielding a +0 battleaxe. The vampire bloodprince draws from the surrounding life force! A smoke demon comes into view. The vault guard closely misses you. A hellion comes into view. A vampire bloodprince comes into view. They are wearing a +0 robe of fire resistance. You feel better. The vault guard hits you with a +3 battleaxe! The smoke demon gestures at you. Something smites you! * * * LOW HITPOINT WARNING * * * You feel much better. The vault guard hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The vault guard is wracked by anguish! The vault guard hits you with a +3 battleaxe! * * * LOW HITPOINT WARNING * * * You feel much better. Visions of slaying the vault guard flood into your mind. The vault guard hits you with a +3 battleaxe! The yaktaur unwields a +0 arbalest. The yaktaur barely misses you. You slash the vault guard! You drain the vault guard. The vault guard is moderately wounded. You slash the hellion! You closely miss the vault guard. You hit the yaktaur. You drain the yaktaur. Visions of slaying the vault guard flood into your mind. The vampire bloodprince snaps their fingers. The jagged bones skewer you! You are skewered in place! * * * LOW HITPOINT WARNING * * * The vault guard is engulfed in blazing flames. The vault guard completely misses you. The vault guard hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * The vault guard is wracked by anguish. The yaktaur hits you but does no damage. The vault guard is engulfed in blazing flames. The vault guard hits you but does no damage. The vampire bloodprince draws from the surrounding life force! You die... ▓..}|)..▓ ▓..:})..▓ ▓.......▓ ▓...V...▓ ▓.z.23..▓ ..pp2.. ▓.▓c☼p▓.▓ ▓..p@p..▓ ▓▓▓▓▓▓▓▓▓ You could see a vampire bloodprince, 3 vault guards, a green death, a skeletal warrior, 2 ironbound convokers, a yaktaur (drained, anguished), a smoke demon and a hellion. Vanquished Creatures A tarantella (D) Blorkula the Orcula (D) Sigmund (D) A yak (D) A golden eye (D) 2 vampire bats (D) Crazy Yiuf (D) A jelly (D) Jessica (D) 2 scorpion simulacra (D) 12 creatures vanquished. Vanquished Creatures (collateral kills) A fire elemental (D) A hell hound (D) 2 vampire bats (D) A jelly (D) A scorpion simulacrum (D) A river rat (D) 2 fire vortices (D) 9 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) A fire vortex (D) 3 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Demonspawn Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Banished a spatial maelstrom 5 | D | Banished a spatial maelstrom 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a burning altar of Makhleb. 7 | D | Found a transporter. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a hazy altar of Hepliaklqana. 9 | D | Found an opulent altar of Gozag. 37 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 39 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 39 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 68 | D | Entered arena 2. 68 | D | Noticed a yak 68 | D | Found a transporter. 74 | D | Killed a yak 75 | D | Reached skill level 1 in Axes 75 | D | Reached skill level 10 in Necromancy 75 | D | Gained mutation: You have sharp fingernails. [demonic | ancestry] 75 | D | Reached XP level 2. HP: 10/19 MP: 4/6 75 | D | Reached XP level 3. HP: 13/24 MP: 4/7 75 | D | Reached XP level 4. HP: 16/30 MP: 4/8 75 | D | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 75 | D | Reached XP level 5. HP: 19/35 MP: 4/9 79 | D | Reached skill level 1 in Armour 89 | D | Learned a level 4 spell: Animate Dead 93 | D | Learned a level 3 spell: Vampiric Draining 97 | D | Entered arena 3. 97 | D | Noticed a golden eye 97 | D | Found a transporter. 100 | D | Killed a golden eye 101 | D | Reached skill level 12 in Necromancy 101 | D | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 101 | D | Reached XP level 6. HP: 35/41 MP: 6/11 102 | D | Reached skill level 13 in Necromancy 113 | D | Got the +3 crystal plate armour "Cejedd" {Fly rC+ Dex+3} 124 | D | Entered arena 4. 124 | D | Noticed a tarantella 124 | D | Found a transporter. 130 | D | Killed a tarantella 131 | D | Reached skill level 14 in Necromancy 131 | D | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 131 | D | Reached XP level 7. HP: 33/46 MP: 10/13 138 | D | Got the Treatise on the Cloudy Dead 145 | D | Entered arena 5. 145 | D | Noticed Sigmund 145 | D | Noticed Jessica 145 | D | Noticed Blorkula the Orcula 145 | D | Noticed Crazy Yiuf 145 | D | Found a transporter. 149 | D | Killed Crazy Yiuf 150 | D | Killed Jessica 153 | D | Killed Sigmund 154 | D | Reached skill level 1 in Fighting 154 | D | Reached skill level 15 in Necromancy 171 | D | Killed Blorkula the Orcula 172 | D | Reached skill level 5 in Axes 177 | D | Got the ring of Wuyd {Will+ Slay+4 SInv} 196 | D | Entered arena 6. 196 | D | Noticed a fire elemental 196 | D | Found a transporter. 200 | D | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 200 | D | Reached XP level 8. HP: 38/56 MP: 13/15 208 | D | Got the ring "Duaf Docw" {rN+ rCorr MP+9} 225 | D | Learned a level 4 spell: Anguish 230 | D | Learned a level 4 spell: Cigotuvi's Putrefaction 545 | D | Entered arena 7. 545 | D | Noticed a vault guard 545 | D | Noticed an ironbound convoker 545 | D | Noticed a vault guard 545 | D | Noticed a vault guard 545 | D | Noticed a yaktaur 545 | D | Noticed an ironbound convoker 550 | D | Noticed a green death 550 | D | Noticed a skeletal warrior 550 | D | Noticed a smoke demon 550 | D | Noticed a hellion 551 | D | Noticed a vampire bloodprince 554 | D | Slain by a vampire bloodprince Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 1 2 3 5 6 | 6.1 Dodging | 3 4 | 4.6 Stealth | 2 3 4 | 4.1 Spellcasting | 3 4 | 4.8 Necromancy | 10 12 14 15 | 15.9 Armour | 1 2 | 2.8 Fighting | 1 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Broad axe | 4 | 7 | 17 || 28 Cast: Soul Splinter | | | 4 || 4 Animate Dead | | | 1 || 1 Anguish | | | 1 || 1 Use: Potion | 1 | 3 | 4 || 8 Armour: Plate armour | 11 | 14 | 44 || 69 Fire dragon scale | | | 10 || 10 Dodge: Dodged | 3 | 3 | 21 || 27