lex1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman "Dute" {rElec rF+ Str+2 Dex+3} [serpent talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a Gell's gravitambourine (2/2) (49, 37, D) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (unseen) (50, 36, D) a staff of alchemy (unseen) (50, 37, D) a book of the Senses (51, 36, D) the +4 quarterstaff of the Desolation of Salt {reap, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (51, 37, D) a +2 mace of venom (unseen) (52, 36, D) a staff of earth (unseen) (52, 37, D) the Unrestrained Analects (53, 36, D) a ring of protection from cold (53, 37, D) a +1 antimagic battleaxe (unseen) (54, 36, D) a staff of air (unseen) (59, 36, D) an amulet of reflection (59, 37, D) a +2 heavy great sword (unseen) (60, 37, D) the +6 shortbow "Xyrob" {elec, Str+4 Stlth+} Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (61, 8, D) a staff of earth (61, 10, D) a +0 robe a +0 scimitar a naga skeleton (61, 36, D) the riddle talisman of the Engineer {rC+ Str-2 Dex+6 Stlth+} [riddle talisman] rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (61, 37, D) a staff of fire (62, 0, D) a +0 pair of boots of stealth (62, 1, D) a +3 mace of protection (62, 8, D) a +4 plate armour of willpower (62, 17, D) the +1 war axe of Classification {flame, *Rage rC+ Will+ Str+2} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). (62, 26, D) a +1 scimitar of holy wrath (62, 36, D) a staff of cold (62, 37, D) a +1 long sword of holy wrath (unseen) (63, 0, D) the +6 flail "Pendulum" {freeze, +Blink Str+4} +Blink: It lets you blink. Str+4: It affects your strength (+4). (unseen) (63, 8, D) the staff of False Hope {rF+ rN+ Air Earth} [staff of earth] rF+: It protects you from fire. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (63, 17, D) the -1 helmet "Irisurgh" {rElec Dex+2 Slay+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (63, 26, D) a +2 heavy spear (63, 36, D) +1 acid dragon scales (63, 37, D) a staff of alchemy (64, 26, D) a +0 dagger of speed (65, 26, D) a staff of conjuration (67, 3, D) a +0 whip (68, 0, D) a +2 ring mail of fire resistance (68, 3, D) a +0 hand axe (69, 0, D) a +3 chain mail of poison resistance (69, 3, D) a +0 falchion (70, 9, D) a +2 heavy shortbow (70, 36, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (unseen) (70, 37, D) a staff of death (71, 17, D) a +2 scimitar of holy wrath (71, 21, D) a bullfrog corpse (skeletalised by now) (71, 26, D) a +2 triple crossbow of flaming (71, 36, D) a staff of conjuration (72, 8, D) a +2 sling of electrocution (72, 16, D) a +0 plate armour of poison resistance (72, 22, D) a cane toad corpse (skeletalised by now) (72, 26, D) the staff "Laegofy" {rC+ rN+ MP+8 Necro} [staff of death] rC+: It protects you from cold. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Necro: It increases the power of your Necromancy spells. (72, 30, D) a +3 mace (still there?) a +0 robe (still there?) (72, 36, D) a +0 orcbow of draining (72, 37, D) a staff of earth (72, 38, D) a swamp drake corpse (skeletalised by now) (72, 39, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (72, 40, D) a wyvern corpse (skeletalised by now) (73, 17, D) the +1 dagger "Ritoyput" {elec, rPois rC++} rPois: It protects you from poison. rC++: It greatly protects you from cold. (73, 22, D) a cane toad corpse (skeletalised by now) (73, 26, D) a +0 heavy sling (73, 27, D) a staff of conjuration (73, 30, D) a +4 war axe a +0 robe (73, 40, D) an acid dragon corpse (skeletalised by now) (75, 1, D) a +7 giant club