Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10785005821148006563 0 lex1 the Magician (level 1, -4/10 HPs) Began as a Deep Elf Hedge Wizard on Sept 4, 2025. Slain by Sigmund ... wielding a +4 scythe (14 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:17 (19 turns). lex1 the Magician (Deep Elf Hedge Wizard) Turns: 19, Time: 00:00:18 Health: -4/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 1/7 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - 3 potions of magic e - a potion of curing g - a potion of haste h - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 4.4 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 13% 2 Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ru Sif Muna Trog Uskayaw Vehumet Xom The Shining One Shops: D *[=???: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe and wearing a +0 robe (100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +4 scythe. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund laughs darkly. Sigmund points at you and mumbles some strange words. You resist with significant effort. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel much better. Something hits you! Ouch! That really hurt! You die... #⌠⌠⌠## .....# #.....# ##∩.....∩ #∩....... #_....... #_....... #@.{..... ###.........### #⌠...........⌠# ######.ß.........ß.# ##∩_._......###...... #∩........ß.# .ß.... ............###...... .........###...# .........# #.<.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 7/7 1 | D | Found a shimmering altar of Xom. 1 | D | Found a glowing golden altar of the Shining One. 2 | D | Found a shimmering blue altar of Sif Muna. 3 | D | Found a bloodstained altar of Trog. 3 | D | Found a sacrificial altar of Ru. 4 | D | Found Demenawk's Timeless Talismans. 4 | D | Found a radiant altar of Vehumet. 4 | D | Found a hide-covered altar of Uskayaw. 4 | D | Found Qeedoun's Identification Station. 5 | D | Found Ogyt Vokky's Jewellery. 5 | D | Found Ushruf's Advanced Armour. 5 | D | Round 1. 7 | D | Found Bufes's Magic Scroll Shop. 8 | D | Found Vatigret's Magic Scroll Shop. 8 | D | Found Jysidac's Must-Have Magic. 9 | D | Noticed Sigmund 19 | D | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D: arena_sprint Action || total ---------------------------++------- Cast: Magic Dart || 7 Use: Potion || 1 Armour: Robe || 2