Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5536314079557719283 0 lex1 the Magician (level 1, -3/10 HPs) Began as a Deep Elf Hedge Wizard on Sept 4, 2025. Slain by Ijyb ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (19 turns). lex1 the Magician (Deep Elf Hedge Wizard) Turns: 19, Time: 00:00:13 Health: -3/10 AC: 0 Str: 7 XL: 1 Next: 0% Magic: 7/7 EV: 13 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . a - melded +0 dagger rCold . . . (offhand unavailable) rNeg . . . b - melded +0 robe rPois . c - melded +0 hat rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (ring unavailable) HPRegen 0.21/turn (ring unavailable) MPRegen 0.20/turn %: no teleportation @: pig-form, on berserk cooldown, slowed A: very fast, weak attacks, no casting, small, magic regeneration a: no special abilities You were in the Dungeon. You were a filthy swine. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (melded) Armour b - a +0 robe (melded) c - a +0 hat (melded) Scrolls i - a scroll of blinking Potions d - 3 potions of magic e - a potion of curing f - a potion of heal wounds g - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 4.4 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 13% 2 Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. You regenerate magic rapidly. Message History You barely miss Ijyb. Ijyb closely misses you. You closely miss Ijyb. You hit Ijyb but do no damage. Ijyb misses you. You hit Ijyb but do no damage. Ijyb misses you. You hit Ijyb. Ijyb is lightly wounded. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb completely misses you. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is moderately wounded. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb stops to check on her wand. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is moderately wounded. Ijyb misses you. You bite Ijyb! Ijyb is severely wounded. You hit Ijyb. Ijyb is severely wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you with a +0 club. Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..hg.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 7/7 2 | D | Noticed Ijyb 19 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 15 Use: Potion || 1 Armour: Skin || 4 Dodge: Dodged || 6