Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17652125907583536578 2 lex1 the Magician (level 1, -1/10 HPs) Began as a Deep Elf Hedge Wizard on Sept 4, 2025. Killed from afar by a crimson imp (7 damage) ... with a puff of flame ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:26 (368 turns). lex1 the Magician (Deep Elf Hedge Wizard) Turns: 368, Time: 00:00:27 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 4/8 EV: 11 Int: 18 God: Gold: 12 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.22/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking j - a scroll of revelation {unknown} Potions d - 3 potions of magic e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 2.8 Dodging + Level 2.5 Stealth + Level 5.2 Spellcasting + Level 2.6 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 12% 2 Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start waiting. Done waiting. You now have 12 gold pieces. You open the door. There is an open door here. A crimson imp comes into view. It is carrying a wand of flame. The crimson imp shouts! The crimson imp blinks! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, carrying a wand of flame (100% to hit) The magic dart hits the crimson imp. The crimson imp is moderately wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits the crimson imp. The crimson imp is heavily wounded. The crimson imp zaps a wand. The puff of flame hits you. Ouch! That really hurt! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits the crimson imp. The crimson imp is heavily wounded. The crimson imp blinks! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, carrying a wand of flame (heavily wounded, 100% to hit) The magic dart hits the crimson imp. The crimson imp is severely wounded. The crimson imp blinks! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, carrying a wand of flame (severely wounded, 100% to hit) The magic dart hits the crimson imp but does no damage. The crimson imp is severely wounded. The crimson imp zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ▓▓▓▓ ▓<.# +....♣♣♣ ▓..# #...§♣. ▓#'####.....♣ ▓.÷...#....~♣♣♣ ▓.....#...~~... ▓.....#..§~5~♣. ▓####'#..§§≈~~~ ▓.....#@§~≈~~~. ▓.....#.~≈~~~.. ▓.....#.~~~.... ▓'#####........ ▓.............. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a crimson imp. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 7/7 186 | D | Reached skill level 5 in Spellcasting 362 | D | Noticed a crimson imp 368 | D | Killed from afar by a crimson imp Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.2 Dodging | | 2.8 Stealth | | 2.5 Conjurations | | 2.6 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Cast: Magic Dart || 14 Armour: Robe || 7 Dodge: Dodged || 4