Dungeon Sprint DCSS version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 8283097134351638050 92 lex1 the Thaumaturge (level 4, -9/24 HPs) Began as a Deep Elf Hedge Wizard on Sept 5, 2025. Killed from afar by an oklob sapling priest (33 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:01:52 (225 turns). lex1 the Thaumaturge (Deep Elf Hedge Wizard) Turns: 225, Time: 00:01:52 Health: -9/24 AC: 2 Str: 7 XL: 4 Next: 35% Magic: 14/17 EV: 12 Int: 21 God: Gold: 38 SH: 0 Dex: 14 Spells: 9/22 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of invisibility {+Inv} Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no teleportation @: no status effects A: magic regeneration a: Evoke Invisibility You were in the Dungeon. You visited 1 branch You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - the amulet of invisibility (worn) {+Inv} (You found it in the Dungeon) [amulet of nothing] +Inv: It lets you turn invisible. Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 0.5 Short Blades + Level 4.0 Dodging + Level 3.8 Stealth + Level 9.8 Spellcasting + Level 4.2 Conjurations + Level 1.9 Summonings + Level 1.6 Necromancy + Level 1.1 Translocations + Level 0.3 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Sandblast Erth 22% 2d7 5% 1 c - Call Imp Summ 36% N/A 4% 2 d - Blink Tloc 30% N/A 6% 2 e - Grave Claw Necr 34% 2d9 4% 2 f - Momentum Strike Conj/Tloc 42% 3d9 3% 2 g - Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Gozag Hepliaklqana Makhleb Nemelex Xobeh Ru Sif Muna Trog Wu Jian Xom Yredelemnul Beogh Jiyva Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 31 gold pieces (gained 3). Your cerulean imp disappears in a puff of smoke! You now have 38 gold pieces (gained 7). You start putting on your amulet. You continue putting on the amulet of invisibility {+Inv}. x5 You finish putting on the amulet of invisibility {+Inv}. d - the amulet of invisibility (worn) {+Inv} You start resting. Magic restored. You start resting. HP restored. You start waiting. You feel yourself speed up. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'f'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'g'. You see here a scorpion corpse. You open the door. Found ten altars. An oklob sapling priest comes into view. Found three altars. Marking area around an oklob sapling priest as unsafe for travelling. There is an open door here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You recover from your berserk rage. The oklob sapling priest spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ######################## <..P#.....#.....#.⌠._._. PP..'†....'.#†.5@.._._._ PPPP#.....#.#...#..._._P ##############+##.._._._ ._._._. ####### You could see an oklob sapling priest (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A scorpion (D) A river rat (D) A rat (D) 3 creatures vanquished. Vanquished Creatures (collateral kills) An oklob sapling (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 7/7 9 | D | Reached skill level 6 in Spellcasting 9 | D | Reached XP level 2. HP: 15/15 MP: 3/11 17 | D | Learned a level 1 spell: Sandblast 20 | D | Learned a level 2 spell: Call Imp 23 | D | Learned a level 2 spell: Blink 26 | D | Learned a level 2 spell: Grave Claw 157 | D | Reached skill level 7 in Spellcasting 157 | D | Reached XP level 3. HP: 19/19 MP: 3/14 162 | D | Found the amulet of invisibility {+Inv} 162 | D | Noticed a scorpion 169 | D | Killed a scorpion 170 | D | Reached skill level 9 in Spellcasting 170 | D | Reached XP level 4. HP: 24/24 MP: 7/17 173 | D | Got the amulet of invisibility {+Inv} 212 | D | Learned a level 2 spell: Momentum Strike 216 | D | Learned a level 3 spell: Mephitic Cloud 219 | D | Found an opulent altar of Gozag. 219 | D | Found a hazy altar of Hepliaklqana. 219 | D | Found a burning altar of Makhleb. 219 | D | Found a roughly hewn altar of Beogh. 219 | D | Found a sparkling altar of Nemelex Xobeh. 219 | D | Found a snail-covered altar of Cheibriados. 219 | D | Found a sacrificial altar of Ru. 219 | D | Found a shimmering blue altar of Sif Muna. 219 | D | Found a shimmering altar of Xom. 219 | D | Found a basalt altar of Yredelemnul. 220 | D | Found a viscous altar of Jiyva. 220 | D | Found a bloodstained altar of Trog. 220 | D | Found an ornate altar of the Wu Jian Council. 225 | D | Killed from afar by an oklob sapling priest Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 6 7 9 | 9.8 Dodging | 3 4 | 4.0 Stealth | 3 | 3.8 Conjurations | 3 4 | 4.2 Short Blades | | 0.5 Summonings | | 1.9 Necromancy | | 1.6 Translocations | | 1.1 Earth Magic | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Dagger | 5 | || 5 Cast: Magic Dart | 10 | || 10 Call Imp | 1 | 1 || 2 Sandblast | 1 | || 1 Grave Claw | 1 | || 1 Drink: Berserk rage | 1 | || 1 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 237 | 0 | 137 | 0 | 1 | 237.0 | Dungeon | 237 | 237 | 0 | 137 | 0 | 1 | 237.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 237 daAuts