Dungeon Sprint DCSS version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 14783928696247295963 113 lex1 the Thaumaturge (level 4, -3/24 HPs) Began as a Deep Elf Hedge Wizard on Sept 5, 2025. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:27 (20 turns). lex1 the Thaumaturge (Deep Elf Hedge Wizard) Turns: 20, Time: 00:00:27 Health: -3/24 AC: 2 Str: 7 XL: 4 Next: 65% Magic: 9/18 EV: 12 Int: 21 God: Gold: 0 SH: 0 Dex: 14 Spells: 23/24 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.32/turn %: no teleportation @: lethally poisoned (-3 -> -8), on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic h - a potion of haste Skills: + Level 0.1 Fighting + Level 0.5 Short Blades + Level 4.4 Dodging + Level 4.1 Stealth + Level 10.6 Spellcasting + Level 3.9 Conjurations + Level 1.6 Summonings + Level 1.8 Necromancy + Level 1.2 Translocations You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 36% N/A 4% 2 Grave Claw Necr 36% 2d9 4% 2 Blink Tloc 32% N/A 5% 2 Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. You feel very sick. The scorpion closely misses you. The scorpion misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. Your Dodging skill increases to level 4! Your Stealth skill increases to level 4! Your Spellcasting skill increases to level 10! You have reached level 4! You feel clever. You feel better. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses you. The scorpion stings you! You die... #+# ##.## +.<.+ ##@## #s# #s#.# #.. ..# ### ### You could see 2 scorpions. Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 7/7 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 7 | D | Killed a scorpion 8 | D | Reached skill level 9 in Spellcasting 8 | D | Reached XP level 2. HP: 15/15 MP: 8/14 8 | D | Reached XP level 3. HP: 19/19 MP: 8/15 18 | D | Killed a scorpion 19 | D | Reached skill level 10 in Spellcasting 19 | D | Reached XP level 4. HP: 2/24 MP: 9/18 20 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.4 Stealth | 3 4 | 4.1 Spellcasting | 9 10 | 10.6 Conjurations | 3 | 3.9 Fighting | | 0.1 Short Blades | | 0.5 Summonings | | 1.6 Necromancy | | 1.8 Translocations | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | || 9 Melee: Dagger | 9 | || 9 Cast: Magic Dart | 3 | 1 || 4 Drink: Berserk rage | 1 | || 1 Heal wounds | 1 | || 1 Curing | | 1 || 1 Armour: Robe | 8 | 2 || 10 Dodge: Dodged | 12 | 1 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts