Dungeon Sprint DCSS version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 4733601775411671063 0 lex1 the Magician (level 1, -1/10 HPs) Began as a Deep Elf Hedge Wizard on Sept 5, 2025. Constricted to death by Ijyb (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:07 (11 turns). lex1 the Magician (Deep Elf Hedge Wizard) Turns: 11, Time: 00:00:07 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/7 EV: 1 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: grasped by roots, constricted A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 4.4 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 13% 2 Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ijyb shouts! Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (100% to hit) The magic dart hits Ijyb but does no damage. Ijyb hits you with a +0 club. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Ijyb barely misses you. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Ijyb hits you with a +0 club. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (lightly wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb screams, "They call me mad!" Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 7/7 2 | D | Noticed Ijyb 11 | D | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 4 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts