lex1 Level 1 of the Dungeon (3, 7, D:1) a +0 club (5, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, 5, D:1) a ball python skeleton (18, 14, D:1) a ball python corpse (skeletalised by now) (19, -5, D:1) a rat skeleton (20, -10, D:1) a +0 dagger (21, 24, D:1) a hobgoblin corpse (skeletalised by now) (28, -8, D:1) a +0 dagger (29, 16, D:1) a bat corpse (skeletalised by now) (36, 2, D:1) a ball python skeleton (46, -4, D:1) a hobgoblin skeleton Level 2 of the Dungeon (10, -7, D:2) a +0 short sword (12, 2, D:2) a bat corpse (skeletalised by now) (16, -10, D:2) a frilled lizard corpse (skeletalised by now) (19, 20, D:2) 5 boomerangs (21, 5, D:2) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (27, 7, D:2) a +0 whip 2 stones a kobold skeleton (28, -6, D:2) a bat skeleton (28, 22, D:2) a +0 whip (30, -5, D:2) a frilled lizard skeleton (30, -4, D:2) a frilled lizard skeleton (31, -4, D:2) a frilled lizard skeleton (32, -6, D:2) a frilled lizard corpse (skeletalised by now) (33, -6, D:2) a frilled lizard corpse (skeletalised by now) (34, -6, D:2) a frilled lizard corpse (skeletalised by now) (36, -11, D:2) 4 poisoned darts (40, 21, D:2) 4 poisoned darts (41, -11, D:2) an orb of stardust (unseen) (43, -3, D:2) the amulet "Juurink" {Alch+ Harm Dex+3 Slay+4} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (47, 11, D:2) a quokka corpse (skeletalised by now) (52, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace