lex1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 26, D) a +4 plate armour of willpower (unseen) (62, 0, D) a staff of alchemy (62, 1, D) a +3 long sword of electrocution (still there?) a wolf corpse (skeletalised by now) (still there?) (62, 9, D) a +0 great mace of venom (62, 17, D) a +6 long sword of electrocution (unseen) (62, 26, D) a +1 ring mail of positive energy (unseen) (62, 27, D) a +4 shortbow of flaming (unseen) (63, 0, D) a +6 ring of dexterity (63, 1, D) a bullfrog corpse (skeletalised by now) (63, 2, D) a wolf corpse (skeletalised by now) (63, 8, D) a +0 great mace of holy wrath (63, 16, D) a staff of earth (63, 17, D) the +1 arbalest "Qauc" {heavy, Fly rN++} Fly: It grants you flight. rN++: It greatly protects you from negative energy. (63, 19, D) an ugly thing skeleton a shapeshifter skeleton (63, 20, D) a shapeshifter skeleton (63, 26, D) a staff of cold (64, 16, D) the air staff "Zeiluud" {^Drain rElec rN+ Ice Air} [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (unseen) (64, 17, D) the dreamshard necklace {*Dream Acrobat} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. (unseen) (64, 18, D) a shapeshifter skeleton (64, 27, D) the +2 short sword of Red Wine {drain, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (65, 26, D) a +3 heavy morningstar (unseen) (68, 0, D) a +1 falchion of protection (69, 36, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (unseen) (70, 8, D) the +0 ring mail of the Trombone {rN++} rN++: It greatly protects you from negative energy. (unseen) (70, 9, D) a +2 pair of boots of earth (70, 20, D) a +0 giant spiked club (70, 28, D) a +0 dagger of holy wrath an orc corpse (skeletalised by now) (70, 36, D) a condenser vane (70, 37, D) a parchment of Orb of Destruction (71, 8, D) the +8 mace "Boixecs" {antimagic, rPois rN+++ Int-3 Dex+3} rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). (71, 16, D) a staff of earth (unseen) (71, 17, D) a +0 morningstar of protection (unseen) (71, 18, D) 2 large rocks a cyclops corpse (skeletalised by now) (71, 20, D) a +0 giant club a +0 giant club (71, 28, D) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (71, 36, D) a +0 kite shield of protection (unseen) (71, 37, D) a ring of flight (72, 8, D) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. (72, 16, D) a +2 flail of draining (72, 18, D) a +0 giant club a +0 giant spiked club an ogre corpse (skeletalised by now) (72, 20, D) a +0 giant spiked club (72, 27, D) a +0 dagger (72, 28, D) a +0 short sword of venom a +0 robe an orc corpse (skeletalised by now) (72, 29, D) a +0 flail (72, 36, D) the +10 flail of Dominance {venom, ^Drain rElec Will++ Int+4} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (72, 37, D) a +0 dagger (73, 1, D) a +0 dagger (73, 17, D) a +2 ring mail of willpower (unseen) (73, 26, D) a +0 dagger (73, 27, D) a +0 dagger (73, 28, D) a +2 mace of holy wrath (still there?) a +0 leather armour (still there?) the fire staff "Jutauz" {rF+ Will+ Fire} (still there?) [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. a +0 ring mail (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (73, 36, D) a parchment of Kiss of Death (73, 37, D) the ring of Hyjeumuh {Will+ Int+4 Dex+5 Stlth-} [ring of willpower] Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. (unseen) (74, 2, D) a +1 short sword of venom a +0 robe a +1 heavy dire flail a +0 robe an orc corpse (skeletalised by now) (75, 1, D) a +0 dagger