Seeded DCSS version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 666 (custom seed) 2 lex1 the Magician (level 1, 10/10 HPs) Began as a Deep Elf Hedge Wizard on Sept 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (228 turns). lex1 the Magician (Deep Elf Hedge Wizard) Turns: 228, Time: 00:00:45 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 8/8 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 4.5 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.3 Necromancy + Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 12% 2 Blink Tloc 16% N/A 14% 2 Call Imp Summ 16% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Magic restored. There is a transporter here. Hit: a) +0 dagger Press: ? - help, Dir - move target You enter the transporter and appear at another place. Okay, then. There is a staircase leading out of the dungeon here. There is a transporter here. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! You completely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold hits you with a +0 whip. Ouch! That really hurt! You closely miss the kobold. The kobold hits you with a +0 whip. You barely miss the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the kobold. The kobold is heavily wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! You see here a +0 whip. You start resting. HP restored. You start waiting. Done waiting. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.~≈≈≈≈~~≈≈~.©.~≈≈ #.≈≈≈≈≈≈≈≈≈~⌠>..≈. #.#≈≈≈≈≈≈≈≈~.©.~.≈ #.##~≈≈≈≈≈≈≈~.~~≈≈ #.####.~≈~≈≈≈~~≈≈≈ #.# #.###≈≈≈≈≈≈≈~ #.# # ###.###.. #)# #. #.# #@# #) #.# #.# #. #.# #.. #.. #### ##. . . There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lex1 the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 228 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, minmay_pentomino_t4 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Cast: Magic Dart || 4 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 229 | 199 | 30 | 139 | 0 | 1 | 229.0 | Dungeon | 229 | 199 | 30 | 139 | 0 | 1 | 229.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 229 daAuts