Dungeon Crawl Stone Soup version 0.34-a0-786-ge5b59a6c5f (webtiles) character file. Game seed: 13928388575803069640 490 lex1 the Gusty (level 6, -9/47 HPs) Began as a Demigod Air Elementalist on Sept 13, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 4 of the Dungeon on Sept 15, 2025. The game lasted 00:31:17 (8578 turns). lex1 the Gusty (Demigod Air Elementalist) Turns: 8578, Time: 00:31:18 Health: -9/47 AC: 12 Str: 6 XL: 6 Next: 59% Magic: 8/13 EV: 10 Int: 25 God: Gold: 204 SH: 0 Dex: 14 Spells: 10/11 levels left rFire + . . (50%) j - +1 halberd (chaos) rCold . . . (100%) [offhand occupied] rNeg + + . (20%) d - +0 leather armour rPois . (100%) g - +2 helmet of Foerikk {Snipe, rF+ rN+ Str-3} rElec . (100%) (no cloak) rCorr . (100%) k - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of protection HPRegen 0.27/turn l - ring of positive energy MPRegen 0.13/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 204 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 quarterstaff i - a +1 heavy trident j - a +1 halberd of chaos (weapon) Missiles h - 6 atropa-tipped darts Armour a - a +0 robe b - a +0 pair of gloves d - a +0 leather armour (worn) g - the +2 helmet of Foerikk (worn) {Snipe, rF+ rN+ Str-3} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). k - a +1 pair of gloves (worn) Jewellery f - a +4 ring of protection (worn) l - a ring of positive energy (worn) Scrolls r - a scroll of revelation x - a scroll of amnesia c - a scroll of silence {unknown} Potions d - a potion of attraction {unknown} e - a potion of enlightenment c - a potion of curing b - a potion of brilliance L - 2 potions of lignification g - 2 potions of magic Skills: * Level 1.0 Fighting + Level 0.3 Polearms + Level 0.1(0.2) Staves * Level 1.4 Armour * Level 2.5 Dodging * Level 2.0 Stealth * Level 3.1 Spellcasting * Level 1.8 Conjurations * Level 1.1 Hexes * Level 0.7 Summonings * Level 0.4 Necromancy * Level 0.7 Translocations * Level 0.6 Forgecraft * Level 1.0 Fire Magic * Level 1.4 Ice Magic * Level 3.4 Air Magic * Level 1.0 Earth Magic * Level 1.1 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 3-5/arc 8% 2 Sandblast Erth 18% 2d7 10% 1 Swiftness Air 21% N/A 11% 3 Soul Splinter Necr 24% N/A 13% 1 Jinxbite Hex 18% 2d2 14% 2 Grave Claw Necr 12% 2d7 19% 2 Volatile Blastmotes Fire/Tloc 16% 2d11 30% 3 Airstrike Air 10% 2d(2-18) 34% 4 Vampiric Draining Necr 6% 2d6 36% 3 Fulminant Prism Conj/Alch 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 65% 4 Cause Fear Hex 4% N/A 67% 4 Animate Dead Necr 6% N/A 77% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 97% 5 Forge Monarch Bomb Fire/Frge 4% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Done waiting. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (86% to hit) The zap hits the ogre. The ogre is lightly wounded. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 86% to hit) The zap hits the ogre. The ogre is moderately wounded. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit) The zap hits the ogre. The ogre is heavily wounded. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 86% to hit) The zap hits the ogre. The ogre is severely wounded. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 86% to hit) The zap misses the ogre. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 86% to hit) The zap hits the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre. You burn the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You hit the ogre but do no damage. The ogre seems to slow down. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# #.#######.#######ß......... #.### #.........................# #.#<# #....÷...#########........# #.#.###....)..÷.................# ................##......#.).....# ..........÷.....##......#.......# ........................######### ........................# ........#####...@O......# ........# #...........# ........# #...........# ........# #...........# #######.# #...........# ###### #.# ##.....###.### #..... #.# #........#.# #..... ######.####........# # #.)... #.........#........# # #..... You could see an ogre (slow). Vanquished Creatures An ogre (D:4) A bullfrog (D:4) A bombardier beetle (D:4) 2 hounds (D:4) 2 jellies (D:4) A clockroach (D:4) 3 gnolls (D:3) 4 adders 2 ufetubi (D:4) 4 dart slugs 4 orcs 3 ribbon worms (D:2) 6 endoplasms 3 hobgoblins 3 quokkas 6 ball pythons 9 bats 4 frilled lizards 13 goblins 11 jackals 15 kobolds 7 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lex1 the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 68 | D:1 | Upgraded the game from 0.34-a0-759-g3927eee56e to | 0.34-a0-786-ge5b59a6c5f 622 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/7 1499 | D:1 | Reached skill level 1 in Conjurations 1900 | D:2 | Identified the +2 helmet of Foerikk {Snipe, rF+ rN+ Str-3} 2220 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/9 4543 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/10 5444 | D:4 | Noticed an ogre 5719 | D:4 | Reached skill level 1 in Armour 5719 | D:4 | Reached XP level 5. HP: 16/39 MP: 5/11 6972 | D:4 | Reached skill level 1 in Ice Magic 7190 | D:4 | Reached skill level 1 in Alchemy 7714 | D:4 | Reached XP level 6. HP: 46/46 MP: 8/13 7775 | D:4 | Reached skill level 1 in Fire Magic 8135 | D:4 | Reached skill level 1 in Fighting 8135 | D:4 | Reached skill level 1 in Earth Magic 8141 | D:4 | Reached skill level 1 in Hexes 8578 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid D:2: layout_basic, basic_altar, hangedman_decor_growths D:3: layout_loops_cross D:4: layout_basic, grunt_ministairs_1, minmay_pentomino_pile Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.5 Spellcasting | 2 3 | 3.1 Air Magic | 3 | 3.4 Conjurations | 1 | 1.8 Armour | 1 | 1.4 Ice Magic | 1 | 1.4 Alchemy | 1 | 1.1 Stealth | 2 | 2.0 Fire Magic | 1 | 1.0 Fighting | 1 | 1.0 Earth Magic | 1 | 1.0 Hexes | 1 | 1.1 Polearms | | 0.3 Staves | | 0.1 Summonings | | 0.7 Necromancy | | 0.4 Translocations | | 0.7 Forgecraft | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 44 | 48 || 92 Melee: Unarmed | 9 | || 9 Dagger | 5 | || 5 Quarterstaff | 30 | 3 || 33 Trident | | 21 || 21 Halberd | | 24 || 24 Throw: Dart | | 1 || 1 Cast: Shock | 148 | 109 || 257 Drink: Curing | 1 | 1 || 2 Enlightenment | 1 | || 1 Magic | 1 | || 1 Brilliance | | 1 || 1 Cancellation | | 1 || 1 Read: Identify | | 1 || 1 Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Brand weapon | | 1 || 1 Vulnerability | | 1 || 1 Amnesia | | 1 || 1 Armour: Robe | 27 | || 27 Leather armour | 50 | 137 || 187 Dodge: Dodged | 66 | 141 || 207 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8614 | 8326 | 288 | 5275 | 0 | 4 | 2153.5 | Dungeon | 8614 | 8326 | 288 | 5275 | 0 | 4 | 2153.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2830 daAuts D:2: 2142 daAuts D:1: 1854 daAuts D:3: 1787 daAuts