Dungeon Sprint DCSS version 0.34-a0-786-ge5b59a6c5f (webtiles) character file. Game seed: 8816163138863227151 0 lex1 the Firebug (level 1, 0/14 HPs) Began as a Demigod Fire Elementalist on Sept 15, 2025. Slain by Ijyb ... wielding a +0 club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (12 turns). lex1 the Firebug (Demigod Fire Elementalist) Turns: 12, Time: 00:00:17 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 1/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. The foxfire burns Ijyb. Ijyb is lightly wounded. Ijyb shouts! The foxfire burns Ijyb but does no damage. Ijyb is lightly wounded. The foxfire burns Ijyb but does no damage. Ijyb is lightly wounded. Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. You suddenly lose the ability to move! The foxfire burns Ijyb but does no damage. Ijyb is lightly wounded. The foxfire burns Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. You resist with significant effort. Ijyb hits you with a +0 club. Ijyb zaps a wand. You resist with significant effort. You can act again. Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is lightly wounded. The foxfire burns Ijyb but does no damage. Ijyb is lightly wounded. The foxfire burns Ijyb but does no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" #### ## #<§#..+ #§@g..# #.§#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Demigod Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 2 | D | Noticed Ijyb 6 | D | Paralysed by Ijyb for 5 turns 12 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 4 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts