Dungeon Sprint DCSS version 0.34-a0-786-ge5b59a6c5f (webtiles) character file. Game seed: 15468284140640154016 0 lex1 the Gusty (level 1, 0/21 HPs) Began as a Demigod Air Elementalist on Sept 15, 2025. Slain by a hippogriff (1 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (8 turns). lex1 the Gusty (Demigod Air Elementalist) Turns: 8, Time: 00:00:09 Health: 0/21 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 1/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking, weakened, slowed A: high MP 1, forlorn, divine attributes, [poor constitution 2] a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. [Your body sometimes grows weak and slow upon taking damage.] Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 hippogriffs come into view. Found 243 gold pieces. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! A neqoxec comes into view. The neqoxec shouts! You hear a shout! You hear a screech! The hippogriff screeches! You hear a shout! x2 Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap misses the neqoxec. The zap hits the neqoxec. The neqoxec is lightly wounded. The hippogriff screeches a warning cry! The neqoxec gestures at you. Your body is warped painfully! You feel your constitution weaken. You feel your constitution grow even weaker. You hear a chilling moan. x2 Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap hits the neqoxec. The neqoxec is lightly wounded. The zap misses the neqoxec. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap misses the neqoxec. x2 The hippogriff barely misses you. The hippogriff claws you. x2 The neqoxec gestures at you. Something gnaws on your mind! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel your attacks grow feeble. You feel yourself slow down. You feel your power leaking away. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The hippogriff pecks you. * * * LOW HITPOINT WARNING * * * The hippogriff claws you. You die... # #. #+# #.##.## #3@<.+ ###H## #H# .#. .H .. ##. $## ## ## You could see 2 hippogriffs and a neqoxec. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Demigod Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Noticed a hippogriff 1 | D | Noticed a hippogriff 4 | D | Noticed a neqoxec 8 | D | HP: 1/21 [hippogriff (1)] 8 | D | Slain by a hippogriff Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Cast: Shock || 3 Drink: Berserk rage || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts