Dungeon Sprint DCSS version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 14838447515599592406 0 lex1 the Conjurer (level 1, 0/21 HPs) Began as a Demigod Conjurer on Oct 3, 2025. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (18 turns). lex1 the Conjurer (Demigod Conjurer) Turns: 18, Time: 00:00:13 Health: 0/21 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing h - a potion of haste Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Ijyb hits you with a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. Ijyb completely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb barely misses you. You closely miss Ijyb. Ijyb is moderately wounded. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You hit Ijyb. Your off-hand punch misses Ijyb. Ijyb is severely wounded. Ijyb closely misses you. You barely miss Ijyb. Ijyb is severely wounded. You hit Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! You completely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is almost dead. You barely miss Ijyb. Your off-hand punch misses Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Demigod Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 2 | D | Noticed Ijyb 18 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Magic Dart || 4 Drink: Heal wounds || 1 Berserk rage || 1 Armour: Robe || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts