Dungeon Sprint DCSS version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 2135040409685885957 0 lex1 the Conjurer (level 1, -3/21 HPs) Began as a Demigod Conjurer on Oct 3, 2025. Slain by a wight ... wielding a +4 mace of freezing (13 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:19 (34 turns). lex1 the Conjurer (Demigod Conjurer) Turns: 34, Time: 00:00:20 Health: -3/21 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/5 EV: 11 Int: 20 God: Gold: 200 SH: 0 Dex: 12 Spells: 2/3 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking, resistant, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch You collected 200 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands b - a wand of acid (5) c - a wand of iceblast (5) Scrolls b - 4 scrolls of blinking g - 3 scrolls of fog Potions g - 3 potions of magic b - a potion of curing w - 4 potions of heal wounds h - 4 potions of haste Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Shops: D ??:(!!!! Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the wight but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +4 mace of freezing and wearing a +0 robe (100% to hit) The magic dart hits the wight. The wight is moderately damaged. A rat draugr comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +4 mace of freezing and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is moderately damaged. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +4 mace of freezing and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is moderately damaged. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +4 mace of freezing and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits the wight. The wight is moderately damaged. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You feel protected. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The wight hits you with a +4 mace of freezing! The wight freezes you. The rat draugr hits you with a +0 dagger. Your doom draws closer. The rat draugr closely misses you. You hit the wight but do no damage. The wight is moderately damaged. You hit the wight but do no damage. The wight is moderately damaged. The wight hits you with a +4 mace of freezing! Ouch! That really hurt! You die... ##.........### ⌠...........⌠# .ß.........ß.###### .....###......___∩## ...ß.# #.ß........∩### .....###.............## ..###...###..........⌠# .. #.<.# #..........⌠# .. #...# #....z@....⌠# . ...###.......Z.....## ...ß. #.ß........∩### ..... #.......__∩## .ß... ....ß.###### ⌠.... .....§# ##. ...### ._ You could see a wight and a rat draugr. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Demigod Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 5 | D | Round 1. 6 | D | Found Ytetifi's Magic Scroll Shop. 6 | D | Found Wiekkik's Staff Store. 7 | D | Found Varoiz's Magic Scroll Shop. 7 | D | Found Hinoojoduh's Must-Have Magic. 17 | D | Found Diofor's Distillery. 18 | D | Found Rialiol's Distillery. 18 | D | Found Udaupik's Bottled Wisdom. 19 | D | Found Jestro Lihiu's Do-It-Yourself Clinic. 25 | D | Noticed a wight 34 | D | Slain by a wight Illustrated notes Levels and vault maps discovered: D: arena_sprint Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 5 Drink: Berserk rage || 1 Resistance || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 12 | 21 | 2 | 0 | 1 | 33.0 | Dungeon | 33 | 12 | 21 | 2 | 0 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 33 daAuts