Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 1666770516398391103 111 lex1 the Conjurer (level 4, 0/34 HPs) Began as a Demigod Conjurer on Oct 6, 2025. Succumbed to poison ... on level 4 of the Dungeon. The game lasted 00:19:14 (5606 turns). lex1 the Conjurer (Demigod Conjurer) Turns: 5606, Time: 00:19:14 Health: 0/34 AC: 2 Str: 8 XL: 4 Next: 36% Magic: 1/10 EV: 11 Int: 24 God: Gold: 150 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . (100%) c - +2 short sword (spect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -28) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons b - a +0 mace c - a +2 spectral short sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (worn) Talismans d - a talisman of death Scrolls i - 2 scrolls of identify r - a scroll of revelation N - 2 scrolls of noise Potions g - a potion of magic L - a potion of lignification n - a potion of moonshine A - 2 potions of attraction m - a potion of might r - a potion of resistance c - a potion of curing Skills: + Level 0.5 Fighting + Level 1.3 Maces & Flails + Level 2.0 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 4.5 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 19% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 34% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Vhi's Electric Charge Tloc/Air 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold! You kill the kobold! You feel sick. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You start resting. You feel sick. x6 You are no longer poisoned. You start resting. Magic restored. You start resting. A black bear comes into view. A black bear is nearby! A black bear is nearby! A black bear is nearby! A black bear is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 43% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are overcome by clouds of rose quartz smoke. You are poisoned. The black bear growls angrily. You feel very sick. Casting: Fulminant Prism (extremely dangerous; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 43% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. The inside of your mouth momentarily tastes like green. You are lethally poisoned! You feel extremely sick. * * * LOW HITPOINT WARNING * * * You feel extremely sick. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a black bear (100% to hit) The magic dart hits the black bear but does no damage. You die... #########. ##......... .<....h... ###...?..##. #........... #........## #..@..)..... #.........#. .########....)..)... .........#........#. .........#.......... ####.....#..[....... #####.#..##PPP##. #.#.## P_._ #.##. ... You could see a black bear. Vanquished Creatures A sleepcap (D:4) 2 adders A shadow imp (D:2) A dart slug (D:3) An orc (D:4) 12 endoplasms 6 hobgoblins 3 quokkas 7 ball pythons 6 bats 6 frilled lizards 3 goblins 8 kobolds 8 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lex1 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 417 | D:1 | Reached skill level 4 in Conjurations 782 | D:1 | Reached XP level 2. HP: 15/20 MP: 4/7 2337 | D:1 | Learned a level 2 spell: Searing Ray 2410 | D:2 | Reached XP level 3. HP: 17/26 MP: 6/8 4752 | D:3 | Reached skill level 1 in Maces & Flails 4758 | D:3 | Reached XP level 4. HP: 34/34 MP: 5/9 5511 | D:4 | Learned a level 4 spell: Fulminant Prism 5602 | D:4 | Noticed a black bear 5606 | D:4 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, grunt_decor_one_mirror, minmay_three_crescents D:2: minmay_alternating_diamond, layout_basic D:3: layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, grunt_decor_arrowhead, grunt_ministairs_11, item_on_display_a_b D:4: layout_basic, mainiacjoe_overflow_cross_hatched, gammafunk_temple_overflow_forgotten, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_b, co_window_broadway_b, co_window_broadway_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.5 Stealth | 2 | 2.3 Spellcasting | 2 | 2.2 Dodging | 2 | 2.0 Maces & Flails | 1 | 1.3 Fighting | | 0.5 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 36 | 2 || 38 Melee: Unarmed | 7 | || 7 Mace | 21 | || 21 Short sword | 8 | 2 || 10 Cast: Magic Dart | 92 | 16 || 108 Searing Ray | | 1 || 1 Drink: Curing | | 1 || 1 Read: Identify | | 6 || 6 Teleportation | | 1 || 1 Noise | | 1 || 1 Immolation | | 1 || 1 Blinking | | 1 || 1 Revelation | | 1 || 1 Brand weapon | | 1 || 1 Vulnerability | | 1 || 1 Silence | | 1 || 1 Amnesia | | 1 || 1 Armour: Robe | 27 | 4 || 31 Dodge: Dodged | 40 | 2 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5613 | 4899 | 714 | 2804 | 0 | 4 | 1403.2 | Dungeon | 5613 | 4899 | 714 | 2804 | 0 | 4 | 1403.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2350 daAuts D:3: 1809 daAuts D:2: 1109 daAuts D:4: 344 daAuts