Dungeon Sprint DCSS version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 15375738344153321076 5 lex1 the Gusty (level 2, -2/20 HPs) Began as a Demigod Air Elementalist on Oct 7, 2025. Slain by a water moccasin (6 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:01:42 (253 turns). lex1 the Gusty (Demigod Air Elementalist) Turns: 253, Time: 00:01:43 Health: -2/20 AC: 2 Str: 9 XL: 2 Next: 78% Magic: 2/8 EV: 11 Int: 17 God: Gold: 6 SH: 0 Dex: 14 Spells: 6/7 levels left rFire + . . (50%) c - +0 dagger rCold + . . (50%) b - orb {Energy} rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no teleportation, channel magic (15%) @: lethally poisoned (-2 -> -14), resistant A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch You collected 210 gold pieces. You spent 204 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - an orb of energy (worn) Wands b - a wand of acid (5) c - a wand of iceblast (5) Scrolls b - 4 scrolls of blinking g - 3 scrolls of fog Potions g - 3 potions of magic w - a potion of heal wounds h - 4 potions of haste Skills: + Level 0.1 Fighting + Level 2.4 Dodging + Level 2.4 Stealth + Level 0.5 Unarmed Combat + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 4.7 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 21% 2 Swiftness Air 18% N/A 21% 3 Airstrike Air 9% 2d(2-18) 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Shops: D *[=? Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel sick. The water moccasin misses you. You feel better. The water moccasin closely misses you. You feel protected. The water moccasin bites you but does no damage. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel much better. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. x2 You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 48% to hit) The zap hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 48% to hit) The zap hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #_....... #_....... ###......... #⌠.......... ######.ß..... ... ##∩__.......# ... ###@S.......ß.# .ß. ##..÷..........###... #⌠..........###...# #⌠..........# #.<.# #⌠..........###...# ##.............###.. ###∩........ß.# .ß. ##∩_._......# ... ######.ß..... ... You could see a water moccasin. Vanquished Creatures A sleepcap (D) 2 ball pythons (D) A goblin (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Demigod Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 5 | D | Round 1. 6 | D | Found Jineixt's Timeless Talismans. 6 | D | Found Itiack's Sphere Station. 7 | D | Found Mynguminn's Jewellery. 7 | D | Found Xygelu's Advanced Armour. 65 | D | Reached skill level 3 in Air Magic 93 | D | Noticed a sleepcap 105 | D | Killed a sleepcap 106 | D | Reached skill level 1 in Conjurations 106 | D | Reached skill level 4 in Air Magic 106 | D | Reached XP level 2. HP: 20/20 MP: 1/8 149 | D | Arena points: 5 (+5) [x1] 153 | D | Bought an orb of energy for 204 gold pieces 165 | D | Round 2. 233 | D | Noticed a water moccasin 248 | D | HP: 1/20 [water moccasin (4)] 253 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 | ---------------+----+----- Air Magic | 4 | 4.7 Dodging | 2 | 2.4 Stealth | 2 | 2.4 Spellcasting | 3 | 3.0 Conjurations | 1 | 1.1 Fighting | | 0.1 Unarmed Combat | | 0.5 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 5 Dagger || 5 Cast: Shock || 18 Drink: Heal wounds || 3 Berserk rage || 1 Curing || 1 Resistance || 1 Armour: Robe || 19 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 265 | 255 | 10 | 189 | 0 | 1 | 265.0 | Dungeon | 265 | 255 | 10 | 189 | 0 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 265 daAuts