Dungeon Sprint DCSS version 0.34-a0-918-g4347b36f16 (webtiles) character file. Game seed: 7693491032313381359 29 lex1 the Destroyer (level 4, -2/33 HPs) Began as a Demigod Conjurer on Oct 8, 2025. Slain by a two-headed ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:03:01 (455 turns). lex1 the Destroyer (Demigod Conjurer) Turns: 455, Time: 00:03:01 Health: -2/33 AC: 2 Str: 21 XL: 4 Next: 83% Magic: 0/12 EV: 11 Int: 30 God: Gold: 70 SH: 0 Dex: 12 Spells: 1/10 levels left rFire + . . (50%) f - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... c - amulet "Xoluergho" {Spirit Rampage Will- Str+4 Stlth+} Stlth +++ b - ring "Pyshext" {rF+ Int+6 SInv} HPRegen 0.25/turn e - ring of Puutukku {+Blink Will- Str+9 Slay+5} MPRegen 0.13/turn %: no teleportation, guardian spirit, rampage @: no status effects A: high MP 1, forlorn, divine attributes a: Evoke Blink You were in the Dungeon. You visited 1 branch You collected 250 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - the ring "Pyshext" (worn) {rF+ Int+6 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] rF+: It protects you from fire. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. c - the amulet "Xoluergho" (worn) {Spirit Rampage Will- Str+4 Stlth+} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. d - the ring "Mela" {Fly rC+} (You bought it in a shop in the Dungeon) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. e - the ring of Puutukku (worn) {+Blink Will- Str+9 Slay+5} (You bought it in a shop in the Dungeon) [ring of strength] +Blink: It lets you blink. Will-: It decreases your willpower. Str+9: It affects your strength (+9). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Wands b - a wand of quicksilver (5) c - a wand of warping (5) Scrolls b - 4 scrolls of blinking g - 3 scrolls of fog Potions g - 3 potions of magic b - a potion of curing w - 4 potions of heal wounds h - 4 potions of haste B - a potion of berserk rage r - a potion of resistance Skills: + Level 3.3 Dodging + Level 3.0 Stealth + Level 1.3 Unarmed Combat + Level 3.7 Spellcasting + Level 8.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 15% 3d10 12% 4 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 1% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Shops: D *[=? Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The two-headed ogre is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 100% to hit) The magic dart hits the two-headed ogre! The two-headed ogre is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded, 100% to hit) The magic dart hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (almost dead, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club! You barely miss the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #_....... #_....... ###†........ #⌠.......... ######.ß......... ##∩__.......# ... ###@O..†....ß.# .ß. #÷†.).........###... #⌠..........###...# #⌠..........# #.<.# #⌠..........# #...# ##.............###... ###∩........ß. .ß. ##∩__.......# ... ######.ß.... ... You could see a two-headed ogre. Vanquished Creatures An ogre (D) An iguana (D) 4 adders (D) A dart slug (D) A hobgoblin (D) A ball python (D) A kobold (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lex1 the Demigod Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 5 | D | Round 1. 8 | D | Found Awoudoa's Timeless Talismans. 8 | D | Found Iceudgh's Sphere Station. 13 | D | Reached skill level 4 in Conjurations 49 | D | Found Beyli's Jewellery. 49 | D | Found Bejerell's Advanced Armour. 58 | D | Bought a fine silver ring for 45 gold pieces 58 | D | Identified the ring "Pyshext" {rF+ Int+6 SInv} (You bought | it in a shop in the Dungeon) 58 | D | Bought a vibrating amethyst amulet for 45 gold pieces 58 | D | Identified the amulet "Xoluergho" {Spirit Rampage Will- | Str+4 Stlth+} (You bought it in a shop in the Dungeon) 58 | D | Bought a pitted marble ring for 45 gold pieces 58 | D | Identified the ring "Mela" {Fly rC+} (You bought it in a | shop in the Dungeon) 58 | D | Bought a coiled copper ring for 45 gold pieces 58 | D | Identified the ring of Puutukku {+Blink Will- Str+9 Slay+5} | (You bought it in a shop in the Dungeon) 133 | D | Noticed an iguana 148 | D | Killed an iguana 149 | D | Reached skill level 6 in Conjurations 149 | D | Reached XP level 2. HP: 7/20 MP: 0/7 198 | D | Arena points: 5 (+5) [x1] 213 | D | Round 2. 216 | D | Reached XP level 3. HP: 26/26 MP: 6/9 294 | D | Arena points: 29 (+24) [x2] 295 | D | Reached skill level 7 in Conjurations 366 | D | Round 3. 379 | D | Noticed an ogre 386 | D | Killed an ogre 387 | D | Reached skill level 1 in Unarmed Combat 387 | D | Reached skill level 8 in Conjurations 387 | D | Reached XP level 4. HP: 33/33 MP: 2/12 392 | D | Learned a level 4 spell: Fulminant Prism 397 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 445 | D | Noticed a two-headed ogre 455 | D | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 8 | 8.5 Dodging | 2 3 | 3.3 Stealth | 2 3 | 3.0 Spellcasting | 2 3 | 3.7 Unarmed Combat | 1 | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 1 || 9 Melee: Unarmed | 8 | || 8 Dagger | | 1 || 1 Cast: Magic Dart | 37 | 6 || 43 Fulminant Prism | | 1 || 1 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 9 | 4 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 452 | 449 | 3 | 348 | 0 | 1 | 452.0 | Dungeon | 452 | 449 | 3 | 348 | 0 | 1 | 452.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 452 daAuts