Seeded DCSS version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 20251024 (custom seed) 3 lex1 the Gusty (level 1, -1/14 HPs) Began as a Demigod Air Elementalist on Oct 24, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (347 turns). lex1 the Gusty (Demigod Air Elementalist) Turns: 347, Time: 00:00:41 Health: -1/14 AC: 2 Str: 9 XL: 1 Next: 33% Magic: 0/5 EV: 11 Int: 17 God: Gold: 5 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.8 Spellcasting + Level 0.8 Conjurations + Level 2.9 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 68% to hit) The zap hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 68% to hit) The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 68% to hit) The zap hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin barely misses you. The endoplasm freezes you. You are frozen. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the hobgoblin. You kill the hobgoblin! The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... #......... #........# #........# #........# #........# #....!.:.# #..†J....# ####...@....# #...........# #...##...#### #...##.(.# ###...##...##### #.'...'......... #.#...################# #.##### ####≈##.÷.# # #.# ###..~..###.###. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lex1 the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 347 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Shock || 8 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 353 | 353 | 0 | 227 | 0 | 1 | 353.0 | Dungeon | 353 | 353 | 0 | 227 | 0 | 1 | 353.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 353 daAuts