likelyHuman7 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (12, 15, D:1) a +0 short sword (15, 24, D:1) a bat skeleton (17, 1, D:1) a +0 dagger (18, -4, D:1) a rat skeleton a kobold skeleton (21, 20, D:1) a +0 dagger a stone a kobold skeleton (21, 29, D:1) a rat skeleton (26, 7, D:1) a +0 mace Level 2 of the Dungeon [Shop] Cick's Antique Weapon Shoppe a +0 short sword (84 gold) a +0 giant club (58 gold) a +4 quarterstaff of pain (966 gold) a +0 shortbow (84 gold) a +0 sling (42 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1573 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 hand axe (84 gold) (2, 22, D:2) a +0 hand axe (8, 22, D:2) a ring of protection from fire (9, 10, D:2) an amulet of magic regeneration (19, 8, D:2) a hobgoblin skeleton (22, 1, D:2) a ring of poison resistance (22, 7, D:2) a +0 leather armour (23, 8, D:2) a +0 short sword a +0 ring mail (28, -4, D:2) 4 large rocks (28, 6, D:2) a quill talisman (29, 1, D:2) a bat skeleton (38, 8, D:2) a frilled lizard corpse (skeletalised by now) (40, -15, D:2) a ball python skeleton (46, -10, D:2) a +0 plate armour (53, -9, D:2) a +0 whip (56, -16, D:2) a +0 dagger {Ekveer} a +0 short sword {Khabaw}