likelyHuman7 Level 1 of the Dungeon [Shop] Nylarhiq's Antique Weapon Shoppe a +1 spear of venom (222 gold) a +0 club (10 gold) a +0 dagger of protection (92 gold) a +0 dagger (42 gold) a +0 mace (63 gold) a +0 hand axe (63 gold) a +2 heavy morningstar (478 gold) (2, -18, D:1) a bat corpse (skeletalised by now) (6, -43, D:1) a jackal corpse (skeletalised by now) (8, -46, D:1) a quokka corpse (skeletalised by now) (15, -51, D:1) a rat corpse (skeletalised by now) (15, -24, D:1) a frilled lizard corpse (skeletalised by now) (18, -32, D:1) an orb of mayhem (18, -31, D:1) a +0 short sword (25, -9, D:1) a +0 trident (27, -13, D:1) a +0 dagger (32, -43, D:1) a +0 mace (37, -9, D:1) a +0 dagger (38, -56, D:1) a bat corpse (skeletalised by now) (39, -46, D:1) a quokka corpse (skeletalised by now) (40, -27, D:1) a +0 dagger (45, -18, D:1) a rat skeleton (47, -12, D:1) a staff of air (48, -32, D:1) a ball python skeleton (59, -44, D:1) a +0 leather armour (59, -12, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ozokk's Armour Shoppe the +0 plate armour of the Pit {Death, rN++ Str-2 Dex+2 Stlth+} (562 gold) rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 helmet of ice (279 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 robe (11 gold) a +0 scale mail (52 gold) a +0 robe (11 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (538 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (6, 3, D:2) an adder corpse (skeletalised by now) (7, -12, D:2) a +0 robe (12, -24, D:2) a rat corpse (skeletalised by now) (15, -12, D:2) a bat corpse (skeletalised by now) (18, -5, D:2) a quokka skeleton (19, 11, D:2) a +0 leather armour (22, -9, D:2) a +0 sling (28, 0, D:2) a +0 whip (32, 9, D:2) a parchment of Mephitic Cloud (33, -10, D:2) a quokka skeleton Level 3 of the Dungeon (1, 14, D:3) a frilled lizard corpse (skeletalised by now) (12, 37, D:3) an adder corpse (skeletalised by now) (13, 27, D:3) a bat corpse (skeletalised by now) (13, 28, D:3) a ball python skeleton (14, 29, D:3) a ball python skeleton (16, 11, D:3) a +0 cloak a +4 quarterstaff of chaos (16, 15, D:3) a ball python corpse (skeletalised by now) (17, 11, D:3) a +0 hammer (19, 26, D:3) a hobgoblin skeleton (21, -13, D:3) a +0 ring mail (28, 1, D:3) an adder corpse (skeletalised by now) (31, 7, D:3) the +8 spear of the Threshing Blowfly {vamp, rElec rPois Str-4 Int+5} rElec: It insulates you from electricity. rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (36, 17, D:3) a +0 flail (38, 8, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a human skeleton (11, 21, D:4) a +0 whip a kobold skeleton (23, 16, D:4) a +0 short sword an orc skeleton (24, 15, D:4) a +0 leather armour a +0 club an orc skeleton (24, 16, D:4) a +0 robe a +0 dagger (25, 26, D:4) a staff of fire (27, 18, D:4) a +0 whip (29, 19, D:4) a +0 dagger a +0 robe (32, 16, D:4) a +0 mace