lildude Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -4, D:1) a +0 leather armour (15, 6, D:1) 6 stones (19, 1, D:1) a beast talisman (22, -7, D:1) a +0 robe (24, -9, D:1) a +0 club 2 stones (26, 17, D:1) 4 stones (31, 33, D:1) a +0 club (32, -26, D:1) a +0 dagger (38, -11, D:1) a +2 dagger of venom (44, 9, D:1) 7 stones (57, 6, D:1) a +0 dagger 2 stones Level 2 of the Dungeon [Shop] Curchips's Weapon Emporium a +1 sling of flaming (97 gold) a +2 flail of protection (162 gold) a +0 whip (25 gold) a +3 halberd of pain (270 gold) 5 stones (5 gold) the +4 quarterstaff "Rime" {holy, *Corrode rPois Dex+5} (433 gold) Dex+5: It affects your dexterity (+5). rPois: It protects you from poison *Corrode: It may corrode you when you take damage. a +0 spear (30 gold) (0, 0, D:2) a +0 robe (9, 7, D:2) a +0 dagger a stone (12, 30, D:2) a +0 dagger a +0 robe (13, 22, D:2) a book of Spatial Translocations (13, 32, D:2) a +0 club a +0 ring mail (15, 9, D:2) a +0 leather armour (17, 14, D:2) a +0 whip (34, -5, D:2) a +0 dagger (35, -6, D:2) a +0 short sword a +0 ring mail (35, -4, D:2) a +0 whip (35, -3, D:2) a +0 trident a +0 ring mail (36, -3, D:2) a +0 mace a +0 leather armour (36, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, -1, D:3) a +0 hand axe (16, 0, D:3) a +0 sling (19, 10, D:3) a +0 dagger (23, 23, D:3) a +0 club a stone (29, 33, D:3) a +0 sling (31, 20, D:3) a +0 hammer