liminal1 Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (2, -23, D:1) a +0 dagger (4, -15, D:1) a +0 club a jackal skeleton a jackal skeleton (9, -44, D:1) a quokka corpse (skeletalised by now) (12, 9, D:1) a frilled lizard corpse (skeletalised by now) (13, -32, D:1) a bat skeleton (14, -34, D:1) a ball python skeleton (15, 1, D:1) a +0 robe (16, -34, D:1) a +0 hand axe (17, -21, D:1) a frilled lizard corpse (skeletalised by now) (22, 1, D:1) a quokka skeleton (32, -2, D:1) a +0 dagger (32, 0, D:1) a rat skeleton (35, -41, D:1) a bat skeleton (36, -43, D:1) a quokka skeleton (36, 9, D:1) a +0 club (44, -3, D:1) a hobgoblin skeleton (46, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (58, 10, D:1) a +0 hand axe (59, -34, D:1) a +0 club (59, 12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, -10, D:2) a +0 dagger (18, -23, D:2) a quokka corpse (21, 6, D:2) a +0 hammer (23, 7, D:2) a dart slug corpse (24, 18, D:2) a +0 hammer (27, -20, D:2) a +0 whip