Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17486357427428038509 65 lincolnm the Caller (level 3, -4/19 HPs) Began as a Deep Elf Summoner on Mar 11, 2025. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (1880 turns). lincolnm the Caller (Deep Elf Summoner) Turns: 1880, Time: 00:03:41 Health: -4/19 AC: 2 Str: 5 XL: 3 Next: 94% Magic: 10/10 EV: 11 Int: 21 God: Gold: 132 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of vulnerability {unknown} i - a scroll of noise {unknown} j - 2 scrolls of identify {unknown} l - 2 scrolls of blinking {unknown} Potions b - a potion of magic c - a potion of haste {unknown} e - a potion of enlightenment {unknown} f - a potion of mutation {unknown} h - 2 potions of curing {unknown} k - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting + Level 0.7 Short Blades + Level 2.5 Dodging + Level 2.9 Stealth + Level 4.1 Spellcasting + Level 5.2 Summonings You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 52% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 26% N/A 4% 3 Summon Blazeheart Golem Fire/Summ 15% N/A 38% 4 Summon Lightning Spire Summ/Air 15% 3d4 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit Terence. Terence is heavily wounded. Your cerulean imp hits Terence from afar with a -2 spear. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Your cerulean imp hits Terence but does no damage. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is heavily wounded. Your cerulean imp barely misses Terence. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Your cerulean imp barely misses Terence. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is heavily wounded. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Your cerulean imp hits Terence from afar with a -2 spear. Terence hits you but does no damage. You closely miss Terence. Terence is severely wounded. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 trident! You die... Terence says, "Finally, peace and quiet." .......#.##########.# #+##.#.#.# .. .(##.# .....#.#.# .# #.##.# .....#.#.##.# #.##.# .....#.#.##.# #.##.# .....#.#.##.# #.##.# .......#.##.# #.##†# .........##.# #.##.# ............# #@##.# †#.........@# #@##.# ........###.####..#.# .....#..# #.##...5#.###### #....#..# #.......#.#....# #....#..# ####.##.....##.# #....#... .....#..#.##..# ####+##.#####.....##.#..## ......#.#........##.....# You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms 3 jackals (D:2) 3 kobolds A bat (D:1) 2 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) 3 adders (D:2) A ribbon worm (D:2) 3 endoplasms A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:2) 2 kobolds A quokka (D:2) A ball python (D:1) 2 bats (D:1) 17 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lincolnm the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 206 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/8 280 | D:1 | Learned a level 2 spell: Call Imp 1100 | D:2 | Reached skill level 5 in Summonings 1100 | D:2 | Reached XP level 3. HP: 9/19 MP: 8/10 1837 | D:2 | Noticed Terence 1880 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_corners, minmay_misc_feat_tower D:2: layout_basic, minmay_pentomino_w2, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.2 Spellcasting | 4 | 4.1 Fighting | | 0.2 Short Blades | | 0.7 Dodging | | 2.5 Stealth | | 2.9 Action || total ---------------------------++------- Melee: Dagger || 107 Unarmed || 9 Cast: Summon Small Mamm || 11 Call Imp || 21 Stab: Sleeping || 1 Armour: Robe || 63 Dodge: Dodged || 75