lincolnm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -11, D:1) a +0 leather armour (9, -2, D:1) a +0 dagger a kobold skeleton (13, -12, D:1) a bat skeleton (13, 1, D:1) a +0 dagger a goblin skeleton (13, 2, D:1) a +0 dagger (25, -5, D:1) a +0 helmet (34, -3, D:1) a frilled lizard corpse (skeletalised by now) (35, -3, D:1) 6 stones (35, 5, D:1) a +0 club a goblin skeleton (35, 12, D:1) a +0 club 2 stones (43, -3, D:1) a rat corpse (skeletalised by now) (44, 9, D:1) a ball python corpse (skeletalised by now) (47, -21, D:1) 3 stones (57, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 stones (24, -24, D:2) a +0 robe (25, 8, D:2) a +0 scale mail (25, 10, D:2) a +0 short sword 4 stones a kobold skeleton (27, 19, D:2) a +0 robe (32, 2, D:2) a +0 robe (33, -27, D:2) a rat skeleton (44, 5, D:2) a rat corpse (skeletalised by now) (47, 0, D:2) 4 stones (50, -22, D:2) a +0 club (51, -25, D:2) 7 stones (63, -32, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 sling (0, 1, D:3) the +1 mace of Mana {freeze, ^Fragile rElec MP+7} rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). ^Fragile: It will be destroyed if unequipped. (unseen) (0, 2, D:3) a +0 hand axe (0, 3, D:3) a +0 dagger (0, 4, D:3) a +0 hand axe (4, 4, D:3) a potion of degeneration (10, 16, D:3) a +0 ring mail (10, 19, D:3) 4 stones (19, 4, D:3) a +0 hand axe a goblin skeleton (28, 34, D:3) a +0 ring mail (30, 28, D:3) a frilled lizard corpse (skeletalised by now) (33, 37, D:3) a +0 plate armour (34, 46, D:3) a hobgoblin skeleton (38, 3, D:3) a +0 club (47, 13, D:3) 3 stones (56, 0, D:3) a frilled lizard corpse (skeletalised by now) (59, 22, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) 2 potions of heal wounds (6, -12, D:4) a +0 dagger a goblin corpse (7, -5, D:4) 10 gold pieces (7, -4, D:4) a staff of air (unseen) (9, -7, D:4) a ball python corpse (16, -6, D:4) 16 gold pieces