Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 7438293057613647396 87 linkh0208 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Dec 30, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:44 (1436 turns). linkh0208 the Conjurer (Deep Elf Conjurer) Turns: 1436, Time: 00:04:45 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 28% Magic: 2/12 EV: 11 Int: 25 God: Gold: 85 SH: 0 Dex: 13 Spells: 10/11 levels left rFire + . . c - staff of fire rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Magical Staves c - a staff of fire (weapon) Jewellery i - a ring of protection from fire Scrolls e - a scroll of torment {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} h - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 0.9 Fighting + Level 3.0 Dodging + Level 3.0 Stealth * Level 4.0 Spellcasting + Level 4.8 Conjurations * Level 1.2 Fire Magic * Level 1.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Passage of Golubria Tloc 5% N/A 65% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll. You kill the gnoll! Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 4! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 club! The magic dart hits the gnoll! You kill the gnoll! The gnoll barely misses you. Your Evocations skill increases to level 1! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll barely misses you. A gnoll is nearby! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... ##.###. ### ##### .....#. ##.####...# #.#.#. #.......#.# ..).. ##.####...# #... #.# ##.## ... #.# #.# #.#)####.#####.### #..).j@..#.......# ###.######.###.#.# ##+# #.##..#.# ##...## #.##.##.# ##.....## #.##.##.# ##.......###.##.##.# #.........##.......###### +.........'.............. #.........####.........## You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) 2 dart slugs 3 endoplasms 4 hobgoblins (D:1) 7 jackals 5 quokkas 2 ball pythons 6 bats 2 frilled lizards (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 kobolds (D:1) 8 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | linkh0208 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Reached XP level 2. HP: 11/15 MP: 5/8 706 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/10 1424 | D:2 | Reached skill level 1 in Fire Magic 1424 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1432 | D:2 | Reached skill level 1 in Evocations 1436 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic D:2: layout_loops_corners, hex_tiny, minmay_randomly_rotated_circles Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 1 | 1.2 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 | 4.0 Evocations | 1 | 1.0 Fighting | | 0.9 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 11 | 1 || 12 Cast: Magic Dart | 97 | 10 || 107 Stab: Distracted | 1 | || 1 Armour: Robe | 12 | 4 || 16 Dodge: Dodged | 16 | 3 || 19