Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 6602586540741911524 420 linkh0208 the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Dec 30, 2025. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:05:05 (3931 turns). linkh0208 the Conjurer (Deep Elf Conjurer) Turns: 3931, Time: 00:05:06 Health: -1/32 AC: 2 Str: 4 XL: 6 Next: 62% Magic: 11/17 EV: 12 Int: 25 God: Gold: 189 SH: 0 Dex: 13 Spells: 16/17 levels left rFire . . . g - +1 short sword (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons c - a +0 short sword g - a +1 short sword of draining (weapon) Armour a - a +0 robe (worn) Jewellery e - the ring "Sirelop" {rF- rC+ Str+2 Slay-4 Stlth+ Ice} (You found it on level 2 of the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. l - an amulet of regeneration Scrolls d - 5 scrolls of identify {unknown} f - a scroll of blinking {unknown} i - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} n - a scroll of noise {unknown} o - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic h - a potion of moonshine {unknown} j - a potion of curing {unknown} m - a potion of attraction {unknown} Skills: + Level 4.2 Dodging - Level 2.4 Stealth * Level 6.4 Spellcasting * Level 6.5 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 80% 2d7 1% 2 Sublimation of Blood Necr 8% N/A 11% 2 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Curse of Agony Necr 8% N/A 89% 5 Rimeblight Ice/Necr 4% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Zin Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. The water moccasin bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, lightly drained, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is severely wounded. You feel sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, lightly drained, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, lightly drained, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ...####.#####.####### #.....#........ .###.............. <.................. .#####............. #................. #.####.......###.. #..........# . +..@.......# #..S....#### #.......# ......#### ..##.... +... .....# #.. ....... #. #....... You could see a water moccasin (drained). Vanquished Creatures A phantom (D:4) A howler monkey (D:4) A hound (D:4) A jelly (D:4) 2 orc priests (D:4) 7 adders 6 gnolls 7 orcs A ribbon worm (D:2) A giant cockroach (D:1) 2 hobgoblins 6 jackals 3 quokkas 10 ball pythons 9 bats 3 endoplasms 6 frilled lizards 10 goblins 11 kobolds 7 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | linkh0208 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Found Mikauf's Distillery. 277 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1031 | D:2 | Identified the ring "Sirelop" {rF- rC+ Str+2 Slay-4 Stlth+ | Ice} 1173 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1402 | D:2 | Reached skill level 5 in Conjurations 1678 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 2140 | D:3 | Found a glowing silver altar of Zin. 2140 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2144 | D:3 | Noticed an angel 2233 | D:3 | Found a faded altar of an unknown god. 2391 | D:3 | Reached skill level 5 in Spellcasting 2697 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/14 3299 | D:4 | Reached XP level 6. HP: 26/32 MP: 10/16 3895 | D:5 | Entered Level 5 of the Dungeon 3919 | D:5 | Noticed a water moccasin 3931 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, serial_shops, shop, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_s, chequers_hall_statues_corner_a, corexii_hall_statues_s D:2: layout_loops_corners D:3: layout_loops_corners, dolorous_temple_overflow_order_and_chaos_3, nicolae_ecumenical_snake_handling D:4: layout_basic, st_stairs_2 D:5: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.4 Dodging | 3 4 | 4.2 Conjurations | 5 6 | 6.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | 3 || 4 Cast: Magic Dart | 90 | 124 || 214 Armour: Robe | 8 | 15 || 23 Dodge: Dodged | 10 | 13 || 23