linkh0208 Level 1 of the Dungeon (15, 6, D:1) a rat skeleton (18, 21, D:1) 7 stones (20, 14, D:1) a frilled lizard skeleton (21, 15, D:1) a jackal skeleton a hobgoblin skeleton (21, 31, D:1) a +0 dagger (22, 20, D:1) an inkwell talisman (24, 25, D:1) a bat skeleton (32, 23, D:1) a +0 club (37, -10, D:1) a +0 ring mail (42, 17, D:1) a +0 sling (49, 21, D:1) a +0 dagger a stone (52, -1, D:1) a bat corpse (skeletalised by now) (52, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 stones (3, -26, D:2) an adder corpse (skeletalised by now) (3, -13, D:2) a +0 hand axe (5, -22, D:2) a +0 short sword (9, -18, D:2) a +0 hand axe 3 stones a kobold skeleton (11, -26, D:2) a +0 dagger 2 stones a kobold skeleton (12, -25, D:2) a ball python skeleton (18, -35, D:2) a +0 short sword 4 stones (28, 4, D:2) a +0 cloak of willpower (35, 23, D:2) a +2 heavy hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (41, -33, D:2) a +0 pair of boots (43, -11, D:2) a +0 club 2 stones (44, -11, D:2) an adder corpse (skeletalised by now) (46, -33, D:2) 3 boomerangs (48, -15, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) the +3 hat "Bumir" {rPois rC- SInv Stlth+} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (4, 19, D:3) a +0 trident (4, 31, D:3) a +0 club a goblin skeleton (5, 28, D:3) a +0 dagger a goblin skeleton (5, 29, D:3) a +0 club (5, 31, D:3) a +0 club a +0 heavy mace a +0 animal skin a +0 helmet a +0 dagger a +0 sling the hobgoblin skeleton of Robin (5, 32, D:3) a +0 trident (6, 30, D:3) a +0 club a hobgoblin skeleton a goblin skeleton (6, 31, D:3) a +0 club a +3 dagger a +0 sling (6, 32, D:3) a +0 club a +0 dagger (7, 29, D:3) 3 flux baubles (7, 37, D:3) a +0 dagger (8, 4, D:3) a +0 dagger a +0 robe (8, 5, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (9, 4, D:3) a +0 falchion a +0 war axe 3 stones (11, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (11, 18, D:3) a bat skeleton (12, 37, D:3) a +0 glaive (20, 42, D:3) 5 stones (21, 7, D:3) a lupine talisman (30, 32, D:3) a +0 club (31, 25, D:3) a bat corpse (skeletalised by now) (33, 39, D:3) a +0 club a boomerang Level 4 of the Dungeon (3, -9, D:4) a +0 dagger 2 stones (4, -1, D:4) 13 gold pieces (4, 1, D:4) 18 gold pieces (5, -1, D:4) 2 potions of ambrosia (5, 0, D:4) 23 gold pieces