ERROR: range check error (27000 / 702) Version: Dungeon Crawl Stone Soup 0.33-a0-195-geaf764a6c2 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16290981357032921835, deterministic pregen: 1 Version history: Game started: 0.33-a0-163-g6f3bd40977 0.33-a0-194-g07b0ac27cd 0.33-a0-195-geaf764a6c2 Command line: /usr/games/crawl-git-eaf764a6c2 -name listentometal -rc /dgldir/rcfiles/crawl-git/listentometal.rc -macro /dgldir/rcfiles/crawl-git/listentometal.macro -morgue /dgldir/morgue/listentometal/ -webtiles-socket /crawl-master/webserver/sockets/listentometal:2024-10-03.02:17:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-git-eaf764a6c2(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5bb85ffb657e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-eaf764a6c2(_Z13do_crash_dumpv+0x43a) [0x5bb85ffc46da]: do_crash_dump() /usr/games/crawl-git-eaf764a6c2(_Z20crash_signal_handleri+0x1fa) [0x5bb85ffb6a5a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x7c76f1042910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x7c76f109999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x7c76f1042866]: /usr/games/crawl-git-eaf764a6c2(+0x4a99fd) [0x5bb85ffc39fd]: /usr/games/crawl-git-eaf764a6c2(_Z10die_nolinePKcz+0x16b) [0x5bb85ffc429b]: die_noline(char const*, ...) /usr/games/crawl-git-eaf764a6c2(+0x84b2dc) [0x5bb8603652dc]: /usr/games/crawl-git-eaf764a6c2(_Z11monster_dieR7monster11killer_typeibb+0x4a36) [0x5bb860375c76]: monster_die(monster&, killer_type, int, bool, bool) /usr/games/crawl-git-eaf764a6c2(_ZN4bolt12kill_monsterER7monster+0xee) [0x5bb85ff5e7ce]: bolt::kill_monster(monster&) /usr/games/crawl-git-eaf764a6c2(_ZN4bolt14affect_monsterEP7monster+0x10bc) [0x5bb85ff6f27c]: bolt::affect_monster(monster*) /usr/games/crawl-git-eaf764a6c2(_ZN4bolt11affect_cellEv+0x289) [0x5bb85ff69e59]: bolt::affect_cell() /usr/games/crawl-git-eaf764a6c2(_ZN4bolt7explodeEbb+0x776) [0x5bb85ff6a706]: bolt::explode(bool, bool) /usr/games/crawl-git-eaf764a6c2(_ZN16explosion_fineff4fireEv+0xa9) [0x5bb8600d5639]: explosion_fineff::fire() /usr/games/crawl-git-eaf764a6c2(_Z18fire_final_effectsv+0x38) [0x5bb8600d3c68]: fire_final_effects() /usr/games/crawl-git-eaf764a6c2(_Z15handle_monstersb+0x19e) [0x5bb86032b69e]: handle_monsters(bool) /usr/games/crawl-git-eaf764a6c2(_Z12world_reactsv+0x14f) [0x5bb860721dff]: world_reacts() /usr/games/crawl-git-eaf764a6c2(+0xc0a156) [0x5bb860724156]: /usr/games/crawl-git-eaf764a6c2(+0xc0ae55) [0x5bb860724e55]: /usr/games/crawl-git-eaf764a6c2(main+0x1f7) [0x5bb85feef6d7]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x7c76f10280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x7c76f1028189]: /usr/games/crawl-git-eaf764a6c2(_start+0x25) [0x5bb85fef00f5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007c76f110fbf7 in __GI___wait4 (pid=3265834, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007c76f110fbf7 in __GI___wait4 (pid=3265834, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005bb85ffb6c2c in call_gdb (file=0x7c76f11ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3255873\000\000\000\000\000" #2 0x00005bb85ffc46f8 in do_crash_dump () at dbg-asrt.cc:692 t = 1727928993 dir = "/dgldir/morgue/listentometal/" name = "/dgldir/morgue/listentometal/crash-listentometal-20241003-041633.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR: range check error (27000 / 702)" file = 0x7c76f11ff6c0 <_IO_2_1_stderr_> #3 0x00005bb85ffb6a5a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007c76f1042866 in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005bb85ffc39fd in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe98bf8980 "ERROR: range check error (27000 / 702)", assert=false) at dbg-asrt.cc:818 No locals. #10 0x00005bb85ffc429b in die_noline (format=format@entry=0x5bb860735d06 "range check error (%ld / %d)") at dbg-asrt.cc:900 tmp = "range check error (27000 / 702)", '\000' mesg = "ERROR: range check error (27000 / 702)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7ffe98bf9260, reg_save_area = 0x7ffe98bf9190}} #11 0x00005bb8603652dc in FixedVector::operator[] (index=, this=) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/fixedvector.h:65 No locals. #12 0x00005bb860375c76 in FixedVector::operator[] (index=27000, this=) at mon-death.cc:2639 No locals. #13 monster_die (mons=..., killer=, killer_index=, silent=, mount_death=false) at mon-death.cc:2668 killer_mon = 0x0 was_visible = true spectralised = false summoned = false duration = monster_killed = hard_reset = timeout = gives_player_xp = drop_items = in_transit = false was_banished = mons_reset = leaves_corpse = true real_death = pet_kill = false did_death_message = death_message = exploded = anon = targ_holy = corpse_consumed = corpse = player_xp = mwhere = {x = -1732275248, y = 32766} #14 0x00005bb85ff5e7ce in bolt::kill_monster (this=0x5bb8634d6198, mon=...) at beam.cc:5090 where = species = MONS_TYRANT_LEECH goldify = kindex = 27000 ref_killer = KILL_MON corpse = #15 0x00005bb85ff6f27c in bolt::affect_monster (this=0x5bb8634d6198, mon=) at beam.cc:5753 engulfs = preac = 38 postac = 34 final = 34 conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, victim = std::unique_ptr = {get() = 0x0}, did_sanctuary = false}} beam_hit = r = {bits = std::vector of length 0, capacity 0, children = std::map with 2 elements = {[1] = {bits = std::vector of length 0, capacity 0, children = std::map with 0 elements}, [2] = {bits = std::vector of length 0, capacity 0, children = std::map with 2 elements = {[0] = {bits = std::vector of length 1, capacity 1 = {2047500727}, children = std::map with 0 elements}, [1] = {bits = std::vector of length 1, capacity 1 = {1279514548}, children = std::map with 0 elements}}}}} repel = rand_ev = hit_margin = #16 0x00005bb85ff69e59 in bolt::affect_cell (this=this@entry=0x5bb8634d6198) at beam.cc:1161 ignored = false m = 0x5bb860cea9e8 hit_player = #17 0x00005bb85ff6a706 in bolt::explosion_affect_cell (p=..., this=0x5bb8634d6198) at beam.cc:7145 orig_pos = orig_pos = #18 bolt::explode (this=this@entry=0x5bb8634d6198, show_more=show_more@entry=true, hole_in_the_middle=hole_in_the_middle@entry=false) at beam.cc:7093 delta = @0x5bb86304a320: {x = -1, y = -1} __for_range = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_begin = __for_end = line = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_range = __for_begin = __for_end = r = exp_map = {mData = {mData = {{mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 10, 10, 10, 10, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 10, 5, 5, 5, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 10, 5, 0, 5, 10, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}}}} sweep = std::vector of length 3, capacity 4 = {std::vector of length 1, capacity 1 = {{x = 0, y = 0}}, std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}}, std::vector of length 16, capacity 16 = {{x = -2, y = -2}, {x = -2, y = 2}, {x = -2, y = -1}, {x = 2, y = -1}, {x = -1, y = -2}, {x = -1, y = 2}, {x = -2, y = 0}, {x = 2, y = 0}, {x = 0, y = -2}, {x = 0, y = 2}, {x = -2, y = 1}, {x = 2, y = 1}, {x = 1, y = -2}, {x = 1, y = 2}, {x = 2, y = -2}, {x = 2, y = 2}}} centre = {x = 9, y = 9} cells_seen = #19 0x00005bb8600d5639 in explosion_fineff::fire (this=0x5bb8634d6180) at fineff.cc:597 No locals. #20 0x00005bb8600d3c68 in fire_final_effects () at fineff.cc:966 eff = #21 0x00005bb86032b69e in handle_monsters (with_noise=true) at mon-act.cc:2434 mi = {i = 2} tries = #22 0x00005bb860721dff in world_reacts () at main.cc:2604 No locals. #23 0x00005bb860724156 in _input () at main.cc:1301 player_disabled = {was_disabled = false} #24 0x00005bb860724e55 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #25 0x00005bb85feef6d7 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = E = #26 main (argc=12, argv=0x7ffe98bfad98) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = /build/gdb-ueFroZ/gdb-14.0.50.20230907/gdb/utils.c:681: internal-error: virtual memory exhausted: can't allocate 524288 bytes. A problem internal to GDB has been detected, further debugging may prove unreliable. Quit this debugging session? (y or n) [answered Y; input not from terminal] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-eaf764a6c2/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-eaf764a6c2/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-eaf764a6c2/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 24, depth = 7 Level id: Zig:7 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 33 Level vaults: ziggurat1 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (33, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A dire elephant and an elephant come into view. The winds around you start to calm down. The elephant trumpets! Unknown command. Found a runelight. You are engulfed in whirling frost. The dire elephant falls into the lava! The dire elephant is incinerated. Vehumet accepts your kill. The dire elephant falls into the lava! The dire elephant is incinerated. Vehumet accepts your kill. The dire elephant falls into the lava! The dire elephant is incinerated. Vehumet accepts your kill. The purple draconian shifter hits you with a +0 short sword! Unknown command. You are engulfed in whirling frost. Unknown command. The winds around you calm down. The purple draconian shifter attacks as it pursues you! The purple draconian shifter hits you but does no damage. Found a potion of enlightenment. Found a runelight. Unknown command. Casting: Polar Vortex (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears around you. The purple draconian shifter points at you and mumbles some strange words. The dire elephant blinks! The laughing skull blinks! Found a runelight. Unknown command. Unknown command. You reach down and open the door. A purple draconian shifter, a spatial maelstrom, 3 spatial vortices and 2 elephants come into view. You destroy the laughing skull! Vehumet accepts your kill. You feel your power returning. The hellephant trumpets! The purple draconian shifter mumbles some strange words. The purple draconian shifter blinks! The hellephant blinks! The dire elephant closely misses you. The dire elephant misses you. Found an abyssal rune of Zot. Found a corrupted altar of Lugonu. Found three runelights. Unknown command. Casting: Polar Vortex (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! You kill the purple draconian shifter! Vehumet accepts your kill. You feel your power returning. You hear a sizzling splash. x2 Flasks of reagents rain from above! The flickering plasma engulfs the spatial vortex! The spatial vortex resists. The spatial vortex is moderately damaged. The noxious sulphur engulfs the dire elephant!! The dire elephant looks as sick as possible! The dire elephant is severely wounded. The fiery phlogiston engulfs the dire elephant! The dire elephant is heavily wounded. The fiery phlogiston engulfs the hellephant. The hellephant is moderately wounded. You hear a roar! The spatial vortex misses you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Fulsome Fusillade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dire elephant! The dire elephant is severely wounded. The dire elephant is knocked back by the mystic blast. The mystic blast hits the dire elephant! The dire elephant is almost dead. The mystic blast hits the hellephant! The hellephant is moderately wounded. The hellephant is knocked back by the mystic blast. The mystic blast hits the dire elephant!! The dire elephant is heavily wounded. The dire elephant is knocked back by the mystic blast. You destroy the spatial vortex! The spatial vortex disappears in a puff of smoke! You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. You destroy the spatial vortex! Vehumet accepts your kill. You feel your power returning. You destroy the spatial vortex! Vehumet accepts your kill. Flasks of reagents rain from above! The frigid brine engulfs the purple draconian shifter! The purple draconian shifter is almost dead. The noxious sulphur engulfs the spatial maelstrom! The spatial maelstrom partially resists. The spatial maelstrom is almost destroyed. The frigid brine engulfs the elephant!! You kill the elephant! Vehumet accepts your kill. You feel your power returning. The flickering plasma engulfs the dire elephant!!! You kill the dire elephant! Vehumet accepts your kill. You feel your power returning. You hear an angry squeal. The spatial maelstrom barely misses you. The spatial maelstrom closely misses you. Your Earth Magic skill increases to level 13! Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 1% risk of failure) Press: ? - help, Dir - move target Apport: an abyssal rune of Zot Yoink! You pull the item towards yourself. You destroy the spatial maelstrom! Vehumet accepts your kill. You feel your power returning. The spatial vortex dissipates. You feel a bit more experienced. You kill the purple draconian shifter! Vehumet accepts your kill. You hear a sizzling splash. x2 Flasks of reagents rain from above! The fiery phlogiston engulfs the hellephant!! The hellephant is almost dead. The hellephant blinks! Unknown command. You pick up the abyssal rune and feel its power. You now have 5 runes. Press } to see all the runes you have collected. You feel the abyssal rune guiding you out of this place. You kill the hellephant! Vehumet accepts your kill. You feel your power returning. The winds around you start to calm down. Flasks of reagents rain from above! You hear a shout! You hear an angry squeal. Unknown command. Unknown command. Unknown command. Found a runelight. You are engulfed in whirling frost. Flasks of reagents rain from above! Your rain of reagents ends. You hear a hideous shriek! You rampage towards the ufetubus! You closely miss the ufetubus. The winds around you calm down. You block the ufetubus's attack. The ufetubus misses you. A spatial vortex comes into view. You block the ufetubus's attack. The ufetubus misses you. You block the ufetubus's attack. The ufetubus barely misses you. The ufetubus hits you but does no damage. x2 You see here a potion of enlightenment. J - 9 potions of enlightenment (gained 1) The ufetubus slips past you! The ufetubus hits you but does no damage. The ufetubus barely misses you. x2 The ufetubus hits you but does no damage. Casting: Apportation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ufetubus!! You kill the ufetubus! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. You rampage towards the wretched star! A hellion comes into view. The hellion gives a hideous shriek! A wretched star comes into view. The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears around you. The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you!! The wretched star pulses with an eldritch light! You feel yourself wasting away. You feel your body start to fall apart. Unknown command. Unknown command. Casting: Polar Vortex (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! The flickering plasma engulfs the wretched star! The wretched star resists. The wretched star is lightly damaged. The frigid brine engulfs the wretched star! The wretched star resists. The wretched star is lightly damaged. The noxious sulphur engulfs the spatial vortex. The spatial vortex partially resists. The spatial vortex is lightly damaged. A small abomination comes into view. Unknown command. Unknown command. Unknown command. A hornet comes into view. Flasks of reagents rain from above! The noxious sulphur engulfs the hornet!!! The hornet looks as sick as possible! You kill the hornet! Vehumet accepts your kill. You feel your power returning. The hornet's shape twists and changes as it dies. The frigid brine engulfs the wretched star! The wretched star resists. The wretched star is almost destroyed. The fiery phlogiston engulfs the wretched star! The wretched star resists. The wretched star is almost destroyed. You hear a trumpeting! You hear a chilling moan. The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you!! The wretched star pulses with an eldritch light! You feel weaker. x2 Unknown command. Unknown command. You destroy the wretched star! Vehumet accepts your kill. You feel your power returning. You destroy the wretched star! Vehumet accepts your kill. You feel your power returning. Vehumet accepts your kill. You feel a bit more experienced. Flasks of reagents rain from above! You feel the corruption within you wane somewhat. You feel a little healthier. Unknown command. Unknown command. Unknown command. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. Flasks of reagents rain from above! Unknown command. Unknown command. The winds around you start to calm down. Flasks of reagents rain from above! Your rain of reagents ends. Unknown command. Unknown command. You are engulfed in whirling frost. You are starting to lose your buoyancy. Unknown command. The winds around you calm down. Okay, then. You see here a shapeshifter corpse. You float gracefully downwards. A bone dragon comes into view. Found a gateway leading deeper into the Abyss. Your enlightenment fades. Casting: Fulsome Fusillade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bone dragon Aim: a bone dragon (wandering, hasn't noticed you) Unknown command. Unknown command. Casting: Orb of Destruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bone dragon Aim: a bone dragon (ally target, 96% to hit) The crystal spear misses the bone dragon. Unknown command. Unknown command. Casting: Lehudib's Crystal Spear (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Okay, then. Unknown command. Unknown command. Casting: Polar Vortex (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Polar Vortex. You are very lightly contaminated with residual magic. Ice covers your body! You resist. Your orb of destruction hits a rock wall. The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. You block the bone dragon's attack. Unknown command. Unknown command. Unknown command. Casting: Polar Vortex (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Polar Vortex. Nothing appears to happen. You block the small abomination's attack. The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. The small abomination hits you but does no damage. Unknown command. Unknown command. The small abomination attacks as it pursues you! The small abomination hits you but does no damage. Unknown command. Unknown command. Casting: Polar Vortex (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The small abomination is blasted with magical radiation!!! You destroy the small abomination! Vehumet accepts your kill. You feel your power returning. The bone dragon is blasted with magical radiation!! The bone dragon is lightly damaged. Unknown command. Unknown command. You hit the bone dragon. You freeze the bone dragon! The bone dragon is lightly damaged. The bone dragon bites you but does no damage. You block the bone dragon's attack. The bone dragon misses you. You hit the bone dragon but do no damage. You freeze the bone dragon! The bone dragon is moderately damaged. You block the bone dragon's attack. The bone dragon completely misses you. The bone dragon tramples you but does no damage. You barely miss the bone dragon. The bone dragon is moderately damaged. The bone dragon bites you but does no damage. The bone dragon claws you. The bone dragon misses you. You barely miss the bone dragon. The bone dragon is moderately damaged. The bone dragon closely misses you. The bone dragon barely misses you. The bone dragon closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the bone dragon. The bone dragon is moderately damaged. You block the bone dragon's attack. The bone dragon claws you but does no damage. The bone dragon tramples you! You stumble backwards! You hit the bone dragon. The bone dragon is moderately damaged. You hit the bone dragon. You freeze the bone dragon! The bone dragon is moderately damaged. The bone dragon bites you but does no damage. The bone dragon completely misses you. The bone dragon tramples you! You hold your ground! You hit the bone dragon. You freeze the bone dragon! The bone dragon is moderately damaged. You hit the bone dragon! You freeze the bone dragon! The bone dragon is heavily damaged. The bone dragon closely misses you. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. You hit the bone dragon but do no damage. You freeze the bone dragon! The bone dragon is heavily damaged. You hit the bone dragon but do no damage. You freeze the bone dragon! The bone dragon is heavily damaged. The bone dragon closely misses you. You block the bone dragon's attack. x2 You hit the bone dragon. The bone dragon is severely damaged. You block the bone dragon's attack. x2; The bone dragon misses you. You hit the bone dragon but do no damage. You freeze the bone dragon! The bone dragon is severely damaged. You hit the bone dragon! You freeze the bone dragon. The bone dragon is severely damaged. The bone dragon closely misses you. The bone dragon barely misses you. x2 You hit the bone dragon! The bone dragon is severely damaged. The bone dragon bites you! The bone dragon claws you but does no damage. The bone dragon closely misses you. You hit the bone dragon. You freeze the bone dragon. The bone dragon is almost destroyed. You hit the bone dragon but do no damage. You freeze the bone dragon. The bone dragon is almost destroyed. The bone dragon bites you but does no damage. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. You hit the bone dragon but do no damage. The bone dragon is almost destroyed. You block the bone dragon's attack. The bone dragon claws you but does no damage. The bone dragon tramples you but does no damage. You hit the bone dragon but do no damage. You freeze the bone dragon! The bone dragon is almost destroyed. You hit the bone dragon but do no damage. You freeze the bone dragon! The bone dragon is almost destroyed. The bone dragon bites you!! The bone dragon completely misses you. The bone dragon barely misses you. You hit the bone dragon but do no damage. You freeze the bone dragon! You destroy the bone dragon! Vehumet accepts your kill. You feel your power returning. You feel the corruption within you wane somewhat. You feel stronger. You feel healthier. Unknown command. The substance of the Abyss twists violently, and a gateway leading out appears! There is a gateway leading out of the Abyss here. Unknown command. Press: ? - help, v - describe, . - travel A gateway leading out of the Abyss. There is a cloud of translocational energy here. Unknown command. Unknown command. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You pass through the gate. Welcome back to the Depths! There is a one-way gate to the infinite horrors of the Abyss here. Unknown command. Unknown command. You start resting. HP restored. You start resting. Your magical contamination has completely faded away. You start resting. You feel yourself speed up. Unknown command. You start resting. You recover from your berserk rage. You feel extremely strange. You no longer become unable to drink potions after taking damage. You feel agile. Your system completely accepts the healing effects of potions. You feel strong-willed. Unknown command. You feel extremely strange. You no longer feel strong-willed. You feel a little more calm. You feel stupid. You feel frail. You feel less in control of your magic. You feel a hidden potential growing inside you. Unknown command. Casting: Irradiate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Search for what [Enter for "abyss", or ? for help]? zigg Magic restored. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. There is an open door here. You see here a +0 robe. There is an open door here. There is an open door here. You see here a +0 demon whip of pain. There is an open door, spattered with blood here. There is a one-way gateway to a ziggurat here. You see here an orb of mayhem. E - an orb of mayhem There is a one-way gateway to a ziggurat here. Okay, then. You see here a +2 pair of gloves. You see here a talisman of death. You see here a talisman of death. o - a talisman of death You see here a talisman of death. You see here a +2 pair of gloves. Okay, then. You drop a +9 demon whip of flaming. You drop 10 throwing nets. Okay, then. Unknown command. Unknown command. Unknown command. Okay, then. Okay, then. Unknown command. There is a one-way gateway to a ziggurat here. The world spins around you as you enter the gateway. You land on top of a ziggurat so tall you cannot make out the ground. You have identified the last amulet. Found a scroll of identify, an amulet of faith and 14 stones. Found two gates leading back out of this place. Found a stone staircase leading down. There is an empty arch of ancient stone here. Casting: Irradiate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Irradiate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow dragon Aim: a shadow dragon (asleep) Unknown command. The orb of destruction hits the shadow dragon!!! The shadow dragon is heavily wounded. Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow dragon Aim: a shadow dragon (magical condensation, heavily wounded, 84% to hit) The crystal spear hits the shadow dragon!!! The shadow dragon is almost dead. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you!! You partially resist. You feel drained. You rampage towards the shadow dragon! You block the shadow dragon's attack. x2 The shadow dragon closely misses you. Casting: Lehudib's Crystal Spear (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow dragon Aim: a shadow dragon (magical condensation, almost dead, catching its breath, 84% to hit) The crystal spear misses the shadow dragon. The shadow dragon barely misses you. The shadow dragon claws you but does no damage. You block the shadow dragon's attack. Casting: Lehudib's Crystal Spear (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow dragon Aim: a shadow dragon (almost dead, catching its breath, 84% to hit) The crystal spear hits the shadow dragon!!! You kill the shadow dragon! Vehumet accepts your kill. You feel your power returning. You feel the corruption within you wane completely. You feel stronger. Unknown command. You start resting. HP restored. You start resting. Magic restored. You see here a scroll of identify. There is a gate leading back out of this place, spattered with blood here. You see here 8 stones. e - an amulet of faith There is a stone staircase leading down here. You drop an amulet of faith. There is a gate leading back out of this place here. You see here 6 stones. There is a stone staircase leading down here. You see here an amulet of faith. Found 2 atropa-tipped darts and a dazzling falchion. There is an empty arch of ancient stone here. You rampage towards the redback! 2 wolf spiders come into view. Found a potion of degeneration, a plate armour and a scroll of identify. Found two gates leading back out of this place. Found a stone staircase leading down. The wolf spider's many legs skitter. x2 Casting: Lehudib's Crystal Spear (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The heat is drained from your surroundings. The wolf spider is heavily wounded. The wolf spider is moderately wounded. You kill the redback! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The heat is drained from your surroundings. You kill the wolf spider! Vehumet accepts your kill. You kill the wolf spider! Vehumet accepts your kill. Unknown command. Unknown command. You see here the +9 falchion "Itas" {freeze, Int+3}. You see here 2 atropa-tipped darts. There is a gate leading back out of this place here. You see here a scroll of identify. There is a stone staircase leading down here. Things that are here: a potion of degeneration; a redback corpse There is a gate leading back out of this place here. You see here a +0 plate armour. Okay, then. There is a stone staircase leading down here. Things that are here: a potion of degeneration; a redback corpse You start resting. Magic restored. Okay, then. There is an empty arch of ancient stone here. A naga mage, a black mamba and a naga come into view. You rampage towards the naga mage! A black mamba, a mana viper and a naga mage come into view. Found a manual of Armour, a glowing whip and a wand of charming (8). Found two gates leading back out of this place. Found a stone staircase leading down. Unknown command. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! The unstable reaction engulfs the black mamba!!! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the naga mage!!! You kill the naga mage! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the naga!!! You kill the naga! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the mana viper!!! You kill the mana viper! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the black mamba!!! You kill the black mamba! Vehumet accepts your kill. The unstable reaction engulfs the naga mage!!! You kill the naga mage! Vehumet accepts your kill. Training target 22.0 for Alchemy reached! Your Alchemy skill increases to level 22! Unknown command. Flasks of reagents rain from above! Flasks of reagents rain from above! Flasks of reagents rain from above! Flasks of reagents rain from above! Your rain of reagents ends. You see here a black mamba corpse. You see here a +0 club. Things that are here: a +0 hand axe; a naga corpse There is a gate leading back out of this place, spattered with blood here. Things that are here: a +0 whip; a +0 whip of draining; a naga corpse You pick up a manual of Armour and begin studying. There is a stone staircase leading down, spattered with blood here. There is a gate leading back out of this place, spattered with blood here. You see here a wand of charming (8). There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. There is an empty arch of ancient stone here. 2 mummies come into view. You rampage towards the mummy! A mummy priest and 3 ushabtiu come into view. Found a shiny orb, 5 stones and a scroll of identify. 2 mummies and 2 guardian mummies come into view. Found four items. Found two gates leading back out of this place. Found a stone staircase leading down. Unknown command. Unknown command. Casting: Fulsome Fusillade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! The unstable reaction engulfs the guardian mummy!!! The guardian mummy is almost destroyed. The unstable reaction engulfs the mummy!!! You destroy the mummy! Vehumet accepts your kill. The unstable reaction engulfs the mummy!!! You destroy the mummy! Vehumet accepts your kill. You feel your power returning. The fiery phlogiston engulfs the guardian mummy!! The guardian mummy is severely damaged. The unstable reaction engulfs the ushabti!!!! You destroy the ushabti! Vehumet accepts your kill. The unstable reaction engulfs the mummy priest!! The mummy priest is heavily damaged. The unstable reaction engulfs the ushabti!!! The ushabti is almost destroyed. The fiery phlogiston engulfs the ushabti! The ushabti resists. The ushabti is moderately damaged. The noxious sulphur engulfs the mummy! The mummy partially resists. The mummy is severely damaged. The unstable reaction engulfs the mummy!!! You destroy the mummy! Vehumet accepts your kill. You feel your power returning. The ushabti shakes and rattles deafeningly! Unknown command. Unknown command. Unknown command. Unknown command. Flasks of reagents rain from above! The unstable reaction engulfs the guardian mummy!!! You destroy the guardian mummy! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the ushabti!!! You destroy the ushabti! Vehumet accepts your kill. You feel your power returning. The fiery phlogiston engulfs the guardian mummy!!! You destroy the guardian mummy! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the mummy!!! You destroy the mummy! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the mummy priest!!! You destroy the mummy priest! Vehumet accepts your kill. The fiery phlogiston engulfs the ushabti! The ushabti resists. The ushabti is heavily damaged. You feel extremely nervous for a moment... You feel horribly lethargic. You feel yourself slow down. You feel extremely nervous for a moment... You are engulfed in negative energy! You partially resist. You feel drained. You feel extremely nervous for a moment... Pain shoots through your body! The ushabti shakes and rattles deafeningly! Unknown command. Unknown command. Unknown command. Flasks of reagents rain from above! The unstable reaction engulfs the ushabti!!! You destroy the ushabti! Vehumet accepts your kill. You feel your power returning. Unknown command. Unknown command. You start resting. Flasks of reagents rain from above! You start resting. Flasks of reagents rain from above! Your rain of reagents ends. You feel yourself speed up. You see here an orb of mayhem. You see here a scroll of identify. Okay, then. You see here a book of the Hunter. There is a gate leading back out of this place here. You see here a +4 plate armour of poison resistance. u - a wand of quicksilver (39) (gained 5 charges) There is a stone staircase leading down here. There is a gate leading back out of this place here. You see here 2 scrolls of identify. There is a stone staircase leading down here. There is an empty arch of ancient stone here. A searing wretch comes into view. Found a scroll of fog, 5 stones, a scale mail and a warped falchion. You rampage towards the searing wretch! A dread lich, a hellion and a searing wretch come into view. Found four items. Found two gates leading back out of this place. Found a stone staircase leading down. Unknown command. Casting: Fulsome Fusillade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A great freezing vortex appears and lifts you up. The dread lich shouts! The hellion gives a hideous shriek! The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you!! The dread lich mumbles some strange words. Unknown command. Unknown command. Casting: Polar Vortex (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! The noxious sulphur engulfs the searing wretch! The searing wretch partially resists. The searing wretch is lightly damaged. The noxious sulphur engulfs the searing wretch! The searing wretch partially resists. The searing wretch is lightly damaged. The unstable reaction engulfs the Brimstone Fiend!!! The Brimstone Fiend is heavily wounded. The unstable reaction engulfs the hellion!!! You kill the hellion! Vehumet accepts your kill. You feel your power returning. The flickering plasma engulfs the dread lich! The dread lich resists. The dread lich is lightly damaged. Unknown command. Unknown command. You rampage towards the searing wretch! You kill the Brimstone Fiend! The Brimstone Fiend disappears in a puff of smoke! Flasks of reagents rain from above! The fiery phlogiston engulfs the dread lich! The dread lich resists. The dread lich is severely damaged. The searing wretch misses you. The searing wretch barely misses you. The searing wretch misses you. x2 Unknown command. Unknown command. Unknown command. You hit the searing wretch. You freeze the searing wretch! The searing wretch is heavily damaged. You destroy the dread lich! Vehumet accepts your kill. You feel your power returning. Flasks of reagents rain from above! You block the searing wretch's attack. x2 The searing wretch completely misses you. The searing wretch bites you but does no damage. Your life force feels restored. Your Ice Magic skill increases to level 19! Unknown command. Unknown command. Casting: Fulsome Fusillade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The searing wretch is blasted with magical radiation!!! You destroy the searing wretch! Vehumet accepts your kill. The searing wretch is blasted with magical radiation!!! You destroy the searing wretch! Vehumet accepts your kill. You feel your power returning. You are very lightly contaminated with residual magic. Flasks of reagents rain from above! Unknown command. Unknown command. The winds around you start to calm down. You float gracefully downwards. Flasks of reagents rain from above! Your rain of reagents ends. You are engulfed in whirling frost. The winds around you calm down. D - 8 scrolls of fog (gained 1) You see here a +0 scale mail. You see here the +1 falchion "Fonahoch" {drain, Will+}. You see here a +0 scale mail. You see here 5 stones. There is a gate leading back out of this place here. You see here the +4 double sword "Istix" {holy, rElec rC- rCorr Stlth+}. There is a stone staircase leading down here. You see here a wand of charming (6). f - 10 potions of mutation (gained 1) There is a gate leading back out of this place here. You see here a +0 arbalest. There is a gate leading back out of this place here. There is a stone staircase leading down here. You see here a wand of charming (6). You start resting. HP restored. Your magical contamination has completely faded away. You start resting. Magic restored. There is an empty arch of ancient stone here. Unknown command. Casting: Irradiate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. A hellion and 2 putrid mouths come into view. Found a translucent steel ring, a potion of mutation and a glowing chain mail. The putrid mouth gives a chilling moan. The putrid mouth throws miasma at you. The putrid mouth moves out of view. A doom hound comes into view. Unknown command. Unknown command. Casting: Irradiate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! You hear a roar! The unstable reaction engulfs the doom hound!!! The doom hound is heavily wounded. The unstable reaction engulfs the putrid mouth!!! The putrid mouth is severely damaged. The putrid mouth looks weaker. The unstable reaction engulfs the hellion!!! You kill the hellion! Vehumet accepts your kill. You feel your power returning. A spectral spriggan defender comes into view. A Tzitzimitl comes into view. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Fulsome Fusillade (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The heat is drained from your surroundings. The spectral spriggan defender resists. The spectral spriggan defender is severely damaged. The doom hound is severely wounded. The Tzitzimitl resists. The Tzitzimitl is severely wounded. You destroy the putrid mouth! Vehumet accepts your kill. Flasks of reagents rain from above! The unstable reaction engulfs the Tzitzimitl!!! You kill the Tzitzimitl! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the spectral spriggan defender!! The spectral spriggan defender is almost destroyed. The unstable reaction engulfs the doom hound!! The doom hound is almost dead. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a doom hound (almost dead, ready to howl) The floor. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The heat is drained from your surroundings. The spectral spriggan defender resists. The spectral spriggan defender is almost destroyed. You kill the doom hound! Vehumet accepts your kill. You destroy the putrid mouth! Vehumet accepts your kill. You feel your power returning. Flasks of reagents rain from above! The fiery phlogiston engulfs the spectral spriggan defender! You destroy the spectral spriggan defender! Vehumet accepts your kill. You feel your power returning. Unknown command. Found three items. Found two gates leading back out of this place. Found a stone staircase leading down. Flasks of reagents rain from above! Unknown command. Flasks of reagents rain from above! Your rain of reagents ends. You start resting. Magic restored. You see here a +0 chain mail of cold resistance. e - the ring of Midnight {^Contam rN+++ rCorr MP-6 AC+4} You drop the ring of Midnight {^Contam rN+++ rCorr MP-6 AC+4}. f - 11 potions of mutation (gained 1) There is a gate leading back out of this place here. You see here a +0 kite shield of reflection. There is a stone staircase leading down here. You see here a wand of mindburst (12). There is a gate leading back out of this place here. You see here a +2 hand cannon of draining. There is a stone staircase leading down here. You see here a wand of mindburst (12). Okay, then. There is an empty arch of ancient stone here. A spriggan druid comes into view. It is wielding a +0 quarterstaff. Found 54 gold pieces. You rampage towards the spriggan druid! 2 tyrant leeches, a shambling mangrove, a bloated husk and a ghost crab come into view. Found five items. A bloated husk, a bunyip, a will-o-the-wisp and 2 swamp dragons come into view. Found five items. Found two gates leading back out of this place. Found a stone staircase leading down. Unknown command. Unknown command. Unknown command. Casting: Ozocubu's Refrigeration (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure up an array of volatile reagents! Flasks of reagents rain from above! The unstable reaction engulfs the tyrant leech!!! The tyrant leech is severely wounded. The unstable reaction engulfs the tyrant leech!!!! You kill the tyrant leech! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the shambling mangrove!!! The shambling mangrove is severely damaged. The fiery phlogiston engulfs the ghost crab!! The ghost crab is heavily damaged. The noxious sulphur engulfs the will-o-the-wisp. The will-o-the-wisp partially resists. The will-o-the-wisp is lightly damaged. The will-o-the-wisp gives a chilling moan. The unstable reaction engulfs the swamp dragon!!! You kill the swamp dragon! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the bloated husk!!! Vehumet accepts your kill. You feel your power returning. The unstable reaction engulfs the bunyip!!! The bunyip is almost dead. The bunyip gives a hideous shriek! The bunyip seems to slow down. The fiery phlogiston engulfs the swamp dragon!! The swamp dragon is moderately wounded. The swamp dragon roars deafeningly! The bloated husk explodes! The blast of putrescent gases engulfs the tyrant leech!! The tyrant leech dies! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-163-g6f3bd40977 0.33-a0-194-g07b0ac27cd 0.33-a0-195-geaf764a6c2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Monster 'tyrant leech' (46, 34) [midx = 4] currently acting: <<<<<<<<< Name: tyrant leech Base name: tyrant leech Full name: tyrant leech On/in/over feature: floor Foe: player Target: (40, 35) At target: player Inventory: attitude: 0, behaviour: 2, number: 0, flags: 0x4000000410 colour: -1, foe_memory: 534, shield_blocks:0 god: No God, seen_context: 1 >>>>>>>>> Player: {{{{{{{{{{{ Name: [listentometal] Species: Human Job: Conjurer HP: 186/186; mods: 0/0 MP: 42/46; mod: 0 Stats: 16 (16) 36 (36) 17 (17) Position: (40, 35), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 8 | 15 | 6578 | 53/975 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 7 | 1400 | 0/400 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 5 | 750 | 0/300 Dodging | X | 1 | 8 | 14 | 6478 | 853/900 Stealth | X | 0 | 0 | 12 | 3405 | 0/631 Shields | X | 1 | 8 | 8 | 1864 | 64/450 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 16 | 19 | 13788 | 826/1576 Conjurations | X | 1 | 7 | 23 | 17025 | 225/1725 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 7 | 9 | 2489 | 239/525 Translocations | X | 0 | 0 | 5 | 750 | 0/300 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 2 | 16 | 19 | 10977 | 77/1325 Air Magic | X | 0 | 0 | 3 | 300 | 0/200 Earth Magic | X | 1 | 7 | 13 | 4902 | 102/825 Alchemy | X | 1 | 7 | 22 | 15219 | 44/1625 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 10 | 2775 | 0/600 Shapeshifting | X | 2 | 16 | 14 | 7000 | 311/1070 Spell bugs: Durations: #181: 4 Attributes: #4: 1057211 #12: 9834 #13: 2086 #23: 102813 #24: 1895864052 #27: 139691 #49: 9294 Mutations: dopey: 1 frail: 1 wild magic: 1 evolution: 1 explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #2: staff of Desperation {rPois rC+ Int+2 Ice} eq slot #1, inv slot #38: +2 cloak of preservation eq slot #2, inv slot #8: +2 helmet of intelligence eq slot #3, inv slot #0: +0 pair of gloves of Mysticism {Int+4 Dex+3} eq slot #4, inv slot #24: +2 pair of boots of rampaging eq slot #5, inv slot #36: +3 buckler of protection eq slot #6, inv slot #41: +6 acid dragon scales eq slot #7, inv slot #45: ring "Liptat" {^Drain rF+++ rC+ Str+3} eq slot #8, inv slot #46: ring of Eruab {rN+ Will+ AC+4 Str+4} eq slot #9, inv slot #44: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓.........▓▓▓ ▓............... ▓............... ▓.............?v ▓............nw∩ ▓∩......@....i?> ▓.............fx ▓.............tD ▓............... ▓............... ▓▓▓▓.........▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< fix_slime_vaults: true tomb_guardian_sets: 1: 1 2: 1 3: 2 4: 1 5: 1 6: 1 aquarium_serial_pool_size: 0 ziggurat: builder: rectangle monster_hook: false zig_exc: 9 colour: green bailey_type: bailey_axe ice_cave_hard: true slime_fixup_done: true ignacio_forbid: false ignacio_spawned: true soh_hangout: Coc >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>