listentometal the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 0, D) a +0 war axe a +0 leather armour the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (60, 30, D) a +0 spear a +0 buckler a spriggan corpse a hornet corpse (61, 0, D) the +7 dagger of the Cardinal {heavy, rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (61, 2, D) a water moccasin corpse (skeletalised by now) (61, 8, D) a +4 scimitar of protection (61, 16, D) a +3 halberd of venom (61, 26, D) a +0 vampiric lajatang (unseen) (61, 30, D) an atropa-tipped dart a +0 short sword a +0 robe a spriggan corpse (61, 31, D) a +0 spear a spriggan corpse (62, -1, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (62, 0, D) the +1 robe of Ignis's Wrath {rC- rN+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (62, 1, D) a staff of earth (62, 2, D) a +0 dire flail a ball python corpse (skeletalised by now) (62, 16, D) a staff of fire (62, 17, D) a +4 short sword of speed (62, 26, D) a +6 dagger of venom (unseen) (62, 30, D) a +0 spear a spriggan corpse a hornet corpse (63, 16, D) the staff of Grandeur {rF+ rC+ Int+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 17, D) a staff of cold (63, 26, D) a +4 ring of protection the ring "Rekhlo Wodd" {Fire *Corrode rPois Str+3 Slay+2} [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (63, 27, D) the Incunable of Amathomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Earth 3 (63, 30, D) a black bear corpse (63, 31, D) a +0 quarterstaff a +0 robe a black bear corpse a spriggan corpse (64, 17, D) the staff of Qickises {rPois Will++ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will++: It greatly increases your willpower. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 27, D) a +2 robe of fire resistance (65, 23, D) 2 atropa-tipped darts (65, 26, D) a +2 glaive of venom (unseen) (67, 0, D) a staff of earth (unseen) (67, 42, D) a +0 trident (68, 2, D) an adder corpse (skeletalised by now) (69, 36, D) a wand of quicksilver (5) (69, 42, D) a wind drake corpse (69, 43, D) a wind drake corpse (70, 8, D) the +6 war axe of Esarph {freeze, Int+2} Int+2: It affects your intelligence (+2). (70, 12, D) 5 large rocks a cyclops corpse (skeletalised by now) (70, 36, D) a +4 scale mail of willpower (unseen) (70, 37, D) a +4 spectral quarterstaff (unseen) (71, 8, D) a +1 trident of flaming (71, 11, D) 4 large rocks a cyclops corpse (skeletalised by now) (71, 12, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (71, 16, D) a staff of death (71, 17, D) a +8 chain mail of ponderousness (71, 27, D) a +2 heavy glaive (71, 36, D) a wand of roots (5) (71, 37, D) the ring "Ywkoem" {rElec rC+ Will+ Slay+4 SInv} [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (72, 8, D) a staff of cold (72, 12, D) a +0 giant club an ogre corpse (skeletalised by now) (72, 13, D) a +0 giant club an ogre corpse (skeletalised by now) (72, 16, D) a +1 ring mail of poison resistance (72, 17, D) the +3 orcbow "Bogrooc" {flame, Int+3} Int+3: It affects your intelligence (+3). (72, 21, D) a wolf spider corpse a scorpion corpse a redback corpse (72, 27, D) a +2 chain mail of fire resistance (72, 30, D) a +2 scimitar of flaming (72, 36, D) a +3 glaive of venom (unseen) (72, 37, D) a +1 robe (unseen) (73, 1, D) a staff of conjuration (unseen) (73, 17, D) a staff of alchemy (73, 21, D) a scorpion corpse (73, 27, D) a +4 dagger of holy wrath (unseen) (73, 31, D) a +3 scimitar of flaming (unseen) (73, 36, D) 4 scrolls of enchant armour (73, 37, D) a staff of conjuration (unseen)