listentometal the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (47, 17, D) a +1 great mace of draining (still there?) a +0 chain mail (still there?) (48, 18, D) a +2 battleaxe of flaming (48, 29, D) a +5 battleaxe (48, 41, D) a hell hound corpse (49, 12, D) a ring of magical power (49, 17, D) a +2 great mace of holy wrath (unseen) (49, 24, D) a Young Poisoner's Handbook (49, 27, D) the +2 long sword of the Grinning Traitor {drain, rN+ Int-2 SInv} Int-2: It affects your intelligence (-2). rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 robe (49, 28, D) a +0 dagger a +0 robe (49, 37, D) the +10 glaive "Holegh" {heavy, Fly MP+9 Str-3 Dex+6} Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). MP+9: It affects your magic capacity (+9). Fly: It grants you flight. (49, 41, D) a +2 great sword of flaming a +3 scimitar of flaming a hell hog corpse (50, 12, D) the +10 short sword of Nudomo Ciad {elec, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (unseen) (50, 13, D) a staff of earth (unseen) (50, 24, D) a book of Dreams (50, 25, D) a +0 mace of holy wrath (unseen) (50, 28, D) a +3 dagger a +0 robe a +0 long sword a +0 robe (50, 36, D) a +0 helmet of intelligence (50, 37, D) a +2 long sword of protection (unseen) (50, 40, D) a +0 great sword of flaming a fire giant corpse (50, 41, D) a +2 heavy battleaxe a +2 great sword of flaming a fire giant corpse (50, 42, D) +0 fire dragon scales a fire dragon corpse (50, 43, D) a +2 hand axe (51, 12, D) a book of the Spheres (51, 13, D) a +1 great mace of draining (unseen) (51, 25, D) a +3 long sword of electrocution (unseen) (51, 28, D) a +0 dagger a +0 robe (51, 36, D) a staff of cold (unseen) (51, 37, D) the +1 chain mail of Neuf {rF++} rF++: It greatly protects you from fire. (51, 42, D) a +0 glaive of flaming (52, 12, D) a wand of flame (2) (52, 13, D) a ring of willpower (52, 24, D) a staff of air (52, 25, D) a +0 longbow of draining (unseen) (52, 36, D) a +0 great sword of holy wrath (52, 37, D) a +2 halberd of flaming (53, 12, D) 4 potions of haste (53, 13, D) the +4 mace of the Asp {flame, MP+9 Stlth+} MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (unseen) (53, 24, D) a +2 dagger of freezing (53, 36, D) a +2 demon blade of flaming (unseen) (53, 37, D) the +5 halberd of the Blessed Realm {elec, rC- rN+ rCorr Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (54, 12, D) a +2 great sword of freezing (unseen) (54, 13, D) a staff of fire (unseen) (54, 24, D) a +2 long sword of flaming (54, 36, D) a +2 scimitar of flaming (unseen) (55, 12, D) a wand of flame (5) (55, 13, D) a wand of mindburst (9) (55, 24, D) the +9 scimitar of Conscience {flame, Will+ Str+6} Str+6: It affects your strength (+6). Will+: It increases your willpower. (57, 43, D) a glowing shapeshifter corpse (59, 37, D) a +2 triple sword of protection (59, 42, D) a very ugly thing corpse (60, 36, D) a book of Blasting (60, 37, D) a staff of alchemy (60, 42, D) an ugly thing corpse (60, 43, D) a +4 battleaxe (61, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 3, D) a +0 club an orc corpse (skeletalised by now) (61, 16, D) a +0 great mace of venom (unseen) (61, 26, D) a book of Weapons (61, 36, D) a staff of earth (61, 37, D) the Cyclopedia of the Floating Winter Spells Type Level a - Shock Conjuration/Air 1 b - Ozocubu's Armour Ice 3 c - Summon Ice Beast Ice/Summoning 3 Trog disapproves of the use of such an item. (62, 0, D) a +2 great mace of holy wrath (unseen) (62, 2, D) a +0 short sword (62, 8, D) a staff of air (unseen) (62, 16, D) the staff "Ocze" {*Corrode rPois rC+ Dex+6 SInv Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (62, 17, D) an amulet of regeneration (62, 26, D) a staff of cold (62, 27, D) the +0 chain mail "Raofih" {rPois} rPois: It protects you from poison. (63, 0, D) a staff of cold (unseen) (63, 2, D) a +0 mace an orc corpse (skeletalised by now) (63, 8, D) Wuntu's Octavo of Caliginous Forces Spells Type Level a - Sting Conjuration/Alchemy 1 b - Fugue of the Fallen Necromancy 3 c - Haunt Necromancy/Summoning 7 Trog disapproves of the use of such an item. (unseen) (63, 16, D) a book of Minor Magic (63, 17, D) a staff of earth (unseen) (63, 26, D) +0 steam dragon scales (63, 27, D) the +5 scale mail "Hunihai" {^Contam rCorr Dex+4 Stlth-} Dex+4: It affects your dexterity (+4). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (63, 30, D) a +2 heavy war axe (63, 36, D) the Annotations on the Tundra Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (63, 37, D) a +3 heavy war axe (64, 16, D) a +2 long sword of venom (unseen) (64, 17, D) a +3 falchion of electrocution (unseen) (64, 26, D) an amulet of guardian spirit (64, 27, D) a +1 rapier of draining (67, 0, D) the Teachings on Spawned Terra Firma Spells Type Level a - Call Imp Summoning 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Permafrost Eruption Ice/Earth 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 Trog disapproves of the use of such an item. (unseen) (68, 2, D) a +0 mace an orc corpse (skeletalised by now) (69, 0, D) a staff of conjuration (unseen) (69, 2, D) a +0 flail a +0 hand axe (69, 30, D) a +0 trident a merfolk corpse (skeletalised by now) (69, 31, D) a +0 trident a merfolk corpse (skeletalised by now) (69, 36, D) an amulet of guardian spirit (70, 9, D) a +2 robe (70, 30, D) a +0 heavy battleaxe a +0 orcbow a centaur corpse (skeletalised by now) (70, 33, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 36, D) a +3 plate armour of fire resistance (70, 37, D) a staff of death (70, 39, D) a +0 dire flail a +0 robe the orc corpse of Blork the orc (70, 40, D) a +0 club a +0 robe a +0 rapier a +0 chain mail the human corpse of Jessica the elf corpse of Duvessa (71, 7, D) a +6 ring of strength (71, 12, D) a +6 battleaxe (71, 16, D) a +4 hand axe of electrocution (unseen) (71, 17, D) a +3 heavy morningstar (unseen) (71, 27, D) a +1 dire flail of draining (unseen) (71, 31, D) a wind drake corpse (skeletalised by now) (71, 36, D) a ring of positive energy (71, 37, D) a +0 scythe a +0 robe the human corpse of Sigmund (71, 39, D) a +1 flail of protection a +0 scale mail (71, 40, D) a +3 scimitar of flaming the octopode corpse of Erica (72, 8, D) +1 storm dragon scales (unseen) (72, 9, D) a staff of air (unseen) (72, 16, D) a book of Decay (72, 17, D) the Parchment of Leadership and Ill Luck Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Summon Ice Beast Ice/Summoning 3 c - Cause Fear Hexes 4 Trog disapproves of the use of such an item. (unseen) (72, 26, D) a +0 troll leather armour (72, 36, D) a +3 leather armour of poison resistance (72, 37, D) a staff of death (72, 39, D) a +3 quarterstaff of chaos (72, 40, D) a +0 dagger a +0 robe a +0 giant spiked club a +0 robe (73, 1, D) the +8 trident of Famine {flame, rF+ Str+5 Stlth+} Str+5: It affects your strength (+5). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen) (73, 16, D) a book of the Spheres (73, 26, D) the staff of Romubigu {rPois rF+ Fire Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (73, 27, D) a staff of fire (unseen) (73, 37, D) a +1 morningstar of holy wrath