listentometal the Dungeon [Shop] Witiziepn's Magic Scroll Boutique a scroll of enchant armour (120 gold) a scroll of silence (152 gold) a scroll of identify (32 gold) a scroll of enchant armour (120 gold) a scroll of identify (32 gold) a scroll of blinking (120 gold) a scroll of immolation (64 gold) [Shop] Goapeth's Jewellery Emporium a +6 ring of dexterity (648 gold) a dragon-blood talisman (1080 gold) a ring of positive energy (360 gold) a ring of protection from fire (450 gold) the ring "Ohiulax" {Wiz rPois rC++} (1056 gold) [ring of wizardry] Wiz: It improves your spell success rate. rC++: It greatly protects you from cold. rPois: It protects you from poison. a ring of willpower (450 gold) a +5 ring of evasion (648 gold) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 0, D) a +0 buckler (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a blade talisman a maw talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a +2 ring mail of cold resistance (59, 37, D) a +1 plate armour of willpower (60, 36, D) a serpent talisman (60, 37, D) a staff of earth (unseen) (61, 0, D) a +1 orcbow of electrocution (61, 10, D) a +0 morningstar (61, 29, D) a +0 robe a +0 dagger (61, 30, D) a +0 chain mail a +0 mace (61, 36, D) a +2 ring mail of cold resistance (61, 37, D) an amulet of magic regeneration (62, 0, D) a +1 dagger of venom (62, 9, D) a +4 battleaxe of pain (62, 10, D) a +0 short sword a +0 club (62, 17, D) a +3 heavy sling (62, 26, D) a +1 mace of protection (62, 27, D) a +0 spear of venom (62, 29, D) a +0 robe a +0 dagger a +0 mace (62, 30, D) a +0 chain mail a +0 dire flail a +0 robe a +0 dagger (62, 31, D) a +0 leather armour a +0 club (62, 36, D) the +5 arbalest of Raythiky {penet, +Blink rElec Str+3 Dex-4} Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. +Blink: It lets you blink. (unseen) (62, 37, D) the amulet "Caplast" {Faith Regen+ Str+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). Regen+: It increases your rate of health regeneration. (unseen) (63, 0, D) the +6 mace of Sulphur {drain, ^Drain Str+6} Str+6: It affects your strength (+6). ^Drain: It drains your maximum health when unequipped. (63, 10, D) a +1 whip of draining a +0 ring mail (63, 16, D) the ring "Isidev" {*Slow Fly rElec Int+3} [ring of flight] Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Fly: It grants you flight. *Slow: It may slow you when you take damage. (63, 17, D) a staff of fire (63, 26, D) a +2 falchion of venom (63, 27, D) a +2 pair of boots of rampaging (63, 29, D) a +0 chain mail a +0 war axe (63, 36, D) +0 acid dragon scales (63, 37, D) a +2 trident of freezing (unseen) (64, 17, D) the +6 lajatang of the Oily God {speed, rN+++} rN+++: It renders you almost immune to negative energy. (64, 27, D) a staff of conjuration (65, 26, D) a +2 dagger of flaming (67, 0, D) a staff of fire (68, 0, D) a +3 scimitar a +0 robe (70, 9, D) a +0 trident (70, 36, D) a +2 spear of venom (70, 37, D) the +1 leather armour of the Game of Kings {Str-2 Int+4 Dex+3} Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (71, 8, D) a +1 leather armour of poison resistance (71, 10, D) a +3 trident of flaming (71, 12, D) a +0 trident 3 boomerangs a +0 trident a +0 trident (71, 16, D) the +3 shortbow of Udiudgh {drain, rPois rN+ Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. rN+: It protects you from negative energy. (71, 19, D) a +0 trident a +0 chain mail (71, 20, D) a +0 dagger a +0 robe (71, 27, D) a staff of cold (71, 37, D) the +1 ring mail of the Bard {rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (72, 9, D) the +7 scimitar "Ziffiddi" {freeze, rF+ rC+ Will- Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. (72, 16, D) the staff of Past Mistakes {rF+ Hexes Summ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Hexes: It increases the power of your Hexes spells. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (72, 17, D) a +2 war axe of freezing (72, 19, D) a +0 hand axe (72, 20, D) a +0 short sword a +1 leather armour of poison resistance (72, 27, D) the +2 short sword "Boubuu" {holy, Str+4} Str+4: It affects your strength (+4). (72, 29, D) a +0 spear (72, 36, D) the +1 robe of Cheibriados's Wrath {rElec Will+ Str-5 Stlth+} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (72, 37, D) a staff of air (73, 17, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (73, 19, D) a +0 club a +0 leather armour (73, 20, D) a +0 club a +0 leather armour (73, 27, D) a +1 war axe of freezing (73, 37, D) a +2 scimitar of electrocution (75, 1, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect}