Dungeon Crawl Stone Soup version 0.32-a0-1704-g39ae1f09f9 (webtiles) character file. Game seed: 17641904486283135514 627 listentometal the Conjurer (level 7, -5/43 HPs) Began as an Octopode Conjurer on July 5, 2024. Was an Initiate of Gozag. Slain by a two-headed ogre ... wielding a +0 giant club (25 damage) ... on level 5 of the Dungeon. The game lasted 00:12:17 (5705 turns). listentometal the Conjurer(Octopode Conjurer) Turns: 5705, Time: 00:12:17 Health: -5/43 AC: 1 Str: 6 XL: 7 Next: 47% Magic: 4/12 EV: 12 Int: 23 God: Gozag Gold: 69 SH: 0 Dex: 10 Spells: 1/12 levels left rFire . . . u - +2 spear (flame) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 271 gold pieces. You paid 202 gold pieces to Gozag. Inventory: Hand Weapons n - a +0 heavy sling t - a +3 whip u - a +2 spear of flaming (weapon) Magical Staves g - a staff of earth Talismans f - a flux talisman Scrolls b - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} i - a scroll of fog {unknown} k - 2 scrolls of noise {unknown} m - a scroll of revelation {unknown} p - a scroll of enchant armour {unknown} q - a scroll of fear {unknown} r - a scroll of poison {unknown} s - a scroll of silence {unknown} Potions a - a potion of magic d - 2 potions of ambrosia {unknown} e - 2 potions of mutation {unknown} j - a potion of might {unknown} l - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Dodging - Level 5.0 Stealth + Level 3.3 Spellcasting * Level 6.0 Conjurations + Level 1.3 Translocations * Level 3.7 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 11% 1 Sandblast Erth 6% 2d5 11% 1 Hailstorm Conj/Ice 17% 3d6 10% 3 Stone Arrow Conj/Erth 34% 3d9 10% 3 Frozen Ramparts Ice 6% 1d1 32% 3 Passwall Erth 3% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Annotations: D:5 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You have nothing you can fire or use right now. Unknown command. Okay, then. There is an open door here. There is an open door here. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre barely misses you. x2 The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! x2 The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. #.#####.# #.# ###.# ### ##...## ... #..#.O# .. ###+###.# ## #.....#.# ###.###.#.# ####.@.'>#.'.# #.>..#O###.### #.#.##.....# #.#.####'### ####### #.#......# ......# #.######## #####.# #.# #.######.# #........# You could see a two-headed ogre. Vanquished Creatures A black bear (D:4) An ogre (D:4) A scorpion (D:4) A howler monkey (D:4) An orc priest (D:3) A hound (D:5) A jelly (D:5) An orc wizard (D:3) Terence (D:3) Robin (D:3) 8 gnolls 5 adders A dart slug (D:4) 2 ribbon worms 3 orcs 8 ball pythons 3 bats 6 endoplasms 12 hobgoblins 8 jackals 4 kobolds 4 quokkas 5 frilled lizards 11 goblins 4 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 260 | D:1 | Learned a level 2 spell: Searing Ray 500 | D:1 | You fall into a shaft and drop 1 floor! 653 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 1284 | D:1 | Reached skill level 1 in Fighting 1589 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/7 1707 | D:2 | Learned a level 4 spell: Fulminant Prism 2693 | D:3 | Noticed Robin 2696 | D:3 | Reached skill level 1 in Alchemy 2798 | D:3 | Noticed Terence 2799 | D:3 | Killed Robin 2800 | D:3 | Reached XP level 5. HP: 33/33 MP: 1/8 3071 | D:3 | Killed Terence 3490 | D:3 | Reached skill level 5 in Conjurations 3661 | D:3 | Reached XP level 6. HP: 38/38 MP: 3/10 3797 | D:3 | Found a faded altar of an unknown god. 4851 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4853 | D:4 | Noticed a black bear 4872 | D:4 | Killed a black bear 5012 | D:4 | Reached XP level 7. HP: 43/43 MP: 5/11 5145 | D:4 | Reached skill level 1 in Translocations 5218 | D:5 | Entered Level 5 of the Dungeon 5218 | D:5 | Noticed Duvessa 5218 | D:5 | Noticed Dowan 5341 | D:5 | Reached skill level 5 in Stealth 5514 | D:5 | Reached skill level 6 in Conjurations 5613 | D:5 | Found a staircase to the Ecumenical Temple. 5618 | Temple | Entered the Ecumenical Temple 5637 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5682 | D:5 | Noticed a two-headed ogre 5705 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, minmay_misc_feat_encased D:2: layout_loops_ring, nicolae_elevator_lobby_plus D:3: layout_basic, shapermc_ecumenical_altar_petra, uniq_robin, uniq_terence D:4: layout_basic D:5: minmay_polygon_palace, layout_loops_ring, minmay_temple_entry_glassed_door, serial_bayou_pond_c, grunt_ministairs_14, kennysheep_generic_room_11, uniq_duvessa Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 | 1.0 Alchemy | 1 2 3 | 3.7 Dodging | 3 | 3.0 Conjurations | 5 6 | 6.0 Spellcasting | 3 | 3.3 Translocations | 1 | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 8 | 4 | || 12 Constrict | 4 | 9 | 1 || 14 Unarmed | 1 | | || 1 Short sword | | 13 | || 13 Tentacles | | 5 | 1 || 6 Rapier | | 3 | 4 || 7 Cast: Magic Dart | 53 | 116 | 20 || 189 Searing Ray | 1 | 11 | 6 || 18 Stab: Sleeping | | | 1 || 1 Armour: Skin | 11 | 17 | 4 || 32 Dodge: Dodged | 9 | 15 | 7 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5713 | 5174 | 539 | 669 | 3728 | 6 | 952.2 | Dungeon | 5672 | 5166 | 506 | 669 | 3728 | 5 | 1134.4 | Temple | 40 | 7 | 33 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1521 daAuts D:1: 1457 daAuts D:3: 1193 daAuts D:4: 1085 daAuts D:5: 415 daAuts Temple: 40 daAuts