listentometal Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, 5, D:1) a +0 dagger a stone (11, 10, D:1) a +0 leather armour (14, -19, D:1) a +0 club (14, -8, D:1) a +0 chain mail (16, -27, D:1) 6 stones (16, -24, D:1) a +0 dagger 3 stones a goblin skeleton (16, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -22, D:1) a hobgoblin skeleton (18, -2, D:1) a quokka skeleton (19, 8, D:1) 5 stones (23, -17, D:1) 16 gold pieces (25, -20, D:1) 4 gold pieces (25, -18, D:1) 8 gold pieces (25, -16, D:1) 5 gold pieces (28, -14, D:1) a +0 whip (32, -25, D:1) a bat corpse (skeletalised by now) (35, -34, D:1) a +0 dagger (36, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -4, D:1) a jackal corpse (skeletalised by now) (40, -35, D:1) a +0 club (40, -4, D:1) a jackal corpse (skeletalised by now) (44, -29, D:1) a +0 sling (47, -13, D:1) a +0 chain mail (47, -9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, -15, D:2) a +0 club (9, -8, D:2) a hobgoblin skeleton (10, -7, D:2) a +0 club (12, -8, D:2) a +0 dagger (15, -9, D:2) a frilled lizard skeleton (16, -11, D:2) a +0 club (19, -6, D:2) a +0 helmet a +0 animal skin a +0 dagger the hobgoblin skeleton of Robin (20, -37, D:2) 3 stones (21, -15, D:2) a bat skeleton (23, -6, D:2) a +0 club a +0 sling (24, -5, D:2) a hobgoblin skeleton (24, -3, D:2) an adder skeleton (25, -5, D:2) a +0 dagger (29, -29, D:2) a bat skeleton (30, -29, D:2) a stone (31, -24, D:2) a +0 dagger (37, -2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -30, D:3) 6 stones (2, -28, D:3) a +0 whip (3, -2, D:3) a +0 ring mail (4, -30, D:3) 3 stones (9, -30, D:3) a +0 club (10, -21, D:3) a +0 dagger a +0 leather armour (10, -3, D:3) a +0 short sword (14, -8, D:3) a +0 club (18, -21, D:3) an adder skeleton (18, -12, D:3) a +0 dagger a kobold skeleton (34, -28, D:3) 4 stones (47, -15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, 1, D:4) a +0 dagger a +0 robe (2, 3, D:4) 6 stones (2, 8, D:4) a ball python skeleton (5, 3, D:4) a +0 hand axe a +0 ring mail an orc skeleton (5, 6, D:4) a +0 leather armour (6, 1, D:4) a +0 dagger (7, 13, D:4) a +0 whip a +0 scale mail (8, 4, D:4) a +0 giant club (11, 28, D:4) the felid corpse of Natasha (skeletalised by now) (14, -8, D:4) a +0 dagger a +0 robe a +0 dagger a +0 ring mail an orc skeleton (16, -8, D:4) a +0 club a +0 leather armour an orc skeleton (18, -9, D:4) a +0 hand axe an orc skeleton (33, 26, D:4) a +0 plate armour (41, 6, D:4) a +0 cloak (42, 27, D:4) 6 stones (44, 13, D:4) a +0 morningstar (44, 14, D:4) a +0 hand axe a +0 ring mail (44, 16, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 6 stones (5, -29, D:5) a +0 trident a +0 leather armour (6, -29, D:5) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, -5, D:5) a +0 hand axe (14, -31, D:5) a +0 leather armour (18, -5, D:5) a black bear skeleton (19, -25, D:5) 4 stones (24, -16, D:5) 18 gold pieces (25, -15, D:5) 24 gold pieces (26, -16, D:5) 4 gold pieces a +2 whip of holy wrath a +0 robe (26, -15, D:5) 11 gold pieces (27, -21, D:5) 3 gold pieces (still there?) a +8 great sword of flaming (still there?) +2 fire dragon scales (still there?) (27, -17, D:5) 6 gold pieces (still there?) a +4 long sword of holy wrath (still there?) a +0 tower shield (still there?) (30, -23, D:5) 5 gold pieces (still there?) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (31, 9, D:5) a +0 leather armour (31, 18, D:5) a +0 short sword (32, 8, D:5) a jackal skeleton Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (2, 3, D:6) a +0 leather armour (7, 0, D:6) a +0 hand axe an orc corpse (skeletalised by now) (7, 3, D:6) a +0 heavy dire flail a +0 chain mail (11, 4, D:6) a +0 leather armour (12, 27, D:6) a +0 plate armour (13, 6, D:6) a +0 short sword a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (14, 4, D:6) a +0 leather armour a +0 hand axe an orc skeleton (14, 21, D:6) a +0 robe an iguana skeleton (15, 3, D:6) a +0 robe a +0 dagger a +0 falchion of draining an orc skeleton (15, 20, D:6) the +3 robe of the Fig {rF+ Will+ Archmagi} rF+: It protects you from fire. Will+: It increases your willpower. Archmagi: It increases the power of your magical spells. (15, 21, D:6) a +0 dagger (15, 28, D:6) a +0 hand axe (16, -10, D:6) a +0 dagger a +0 leather armour an orc skeleton (19, 34, D:6) 12 gold pieces (23, 22, D:6) a +0 dagger (26, 16, D:6) 2 boomerangs a +0 dagger an orc skeleton (26, 21, D:6) a +0 hand axe an orc skeleton (27, 33, D:6) a +0 dagger (32, 17, D:6) a +0 helmet (35, 17, D:6) an iguana skeleton (36, -12, D:6) a +0 plate armour (36, 32, D:6) a stone (37, 6, D:6) a +0 flail (52, 9, D:6) 5 stones (58, 12, D:6) a book of Conjurations Level 7 of the Dungeon [Shop] Feuholia's Magic Scroll Shoppe a scroll of butterflies (40 gold) a scroll of identify (20 gold) a scroll of noise (10 gold) a scroll of silence (95 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) (0, 0, D:7) a +0 club (8, -21, D:7) a black bear skeleton (17, -8, D:7) a +0 shortbow (34, 1, D:7) a +0 leather armour (41, 18, D:7) a +0 robe the kobold skeleton of Pikel (42, 18, D:7) a +0 hand axe of flaming (43, 6, D:7) 3 stones (47, -18, D:7) a +0 mace (48, -18, D:7) a +0 leather armour (50, -16, D:7) 7 stones Level 8 of the Dungeon [Shop] Kestorph's Assorted Antiques a +0 falchion (96 gold) a +0 trident (112 gold) a +0 whip (80 gold) a +0 chain mail (144 gold) [Shop] Jyposk's Distillery a potion of enlightenment (55 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of berserk rage (55 gold) a potion of resistance (110 gold) a potion of brilliance (44 gold) a potion of invisibility (88 gold) [Shop] Ciruryuw's General Store a +2 long sword of electrocution (310 gold) a potion of attraction (45 gold) Sif Muna's Opusculum on Hazy Power (660 gold) Spells Type Level a - Swiftness Air 3 b - Summon Lightning Spire Summoning/Air 4 c - Iskenderun's Battlesphere Conjuration 5 d - Bombard Conjuration/Earth 6 4 boomerangs (120 gold) a +3 scale mail of fire resistance (390 gold) a potion of attraction (45 gold) a scroll of identify (30 gold) [Shop] Ischur's Antique Weapon Shop a +7 war axe of freezing (1255 gold) a +5 falchion of electrocution (1000 gold) a +2 bardiche of protection (661 gold) a +4 rapier of draining (846 gold) the +5 hand axe of Susir {spect, ^Contam Fly rN+ Will+++} (1977 gold) rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. a +0 quarterstaff of distortion (348 gold) a +1 dagger of venom (272 gold) the +6 shortbow of Abeedas {freeze, Fly Str+5} (1595 gold) Str+5: It affects your strength (+5). Fly: It grants you flight. [Shop] Cycsyat's Jewellery Shoppe the ring of Shadows {Umbra +Inv Stlth+} (720 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. an amulet of reflection (540 gold) an amulet of regeneration (540 gold) an amulet of guardian spirit (540 gold) a ring of wizardry (540 gold) an amulet of regeneration (540 gold) a storm talisman (1440 gold) [Shop] Coczugh's Jewellery Shop an amulet of the acrobat (540 gold) a ring of magical power (360 gold) a +6 ring of strength (648 gold) the amulet of Springtime {Acrobat Harm Dex+2 SInv} (817 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. the ring "Zima" {MP+9 Dex+3} (599 gold) [ring of magical power] Dex+3: It affects your dexterity (+3). MP+9: It affects your magic capacity (+9). an amulet of reflection (540 gold) a ring of magical power (360 gold) a ring of willpower (450 gold) a +6 ring of dexterity (648 gold) [Shop] Ykhlypse's Weapon Shop a +4 rapier of draining (350 gold) the +8 dagger "Lapha" {venom, rN+ rCorr Int+3} (786 gold) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (847 gold) rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +1 short sword of venom (127 gold) a +5 morningstar of venom (381 gold) a +0 mace of protection (67 gold) 7 stones (8 gold) the +10 sling of the Heavens {flame, Dex+3} (792 gold) Dex+3: It affects your dexterity (+3). a +3 morningstar of holy wrath (290 gold) [Shop] Dayrid's Distillery 2 potions of degeneration (40 gold) a potion of invisibility (160 gold) a potion of attraction (60 gold) a potion of might (80 gold) a potion of degeneration (20 gold) a potion of curing (60 gold) [Shop] Naskis's Book Shop the Directory of the Nebulous Caves (1008 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Plasma Beam Fire/Air 6 d - Shatter Earth 9 a manual of Polearms (1680 gold) a book of Maladies (714 gold) a book of Necromancy (714 gold) a book of the Dragon (882 gold) a book of Iron (798 gold) a book of the Hunter (546 gold) (8, -2, D:8) a +0 whip (9, -1, D:8) a +4 spear of venom a +0 ring mail a +0 kite shield (9, 0, D:8) a +0 halberd a +2 halberd of venom (11, -3, D:8) a +0 whip (11, -1, D:8) a +0 flail (14, 1, D:8) a +0 whip (16, 33, D:8) 4 stones (21, 10, D:8) a +0 dagger (30, 33, D:8) a +0 flail (45, 11, D:8) a +6 ring of intelligence (45, 32, D:8) a +0 robe Level 9 of the Dungeon [Shop] Alibistresi's Jewellery Emporium a ring of magical power (340 gold) a ring of protection from cold (425 gold) an amulet of magic regeneration (510 gold) a ring of magical power (340 gold) a ring of magical power (340 gold) a serpent talisman (510 gold) the ring of Jirup {Will+ Dex+5} (722 gold) [ring of willpower] Dex+5: It affects your dexterity (+5). Will+: It increases your willpower. a +6 ring of strength (612 gold) (0, 0, D:9) a +0 war axe (8, -7, D:9) a +0 kite shield (8, 4, D:9) a +0 ring mail (19, 11, D:9) a +0 quarterstaff (20, 0, D:9) a +0 whip (21, -4, D:9) a +0 whip (21, 0, D:9) a +0 club (21, 1, D:9) 5 stones (21, 18, D:9) a +0 club (22, 12, D:9) 5 boomerangs (23, -17, D:9) a +0 helmet (25, 9, D:9) a +0 pair of gloves (27, -23, D:9) a +0 dagger (27, 6, D:9) a +0 whip (28, 7, D:9) a +0 scale mail a +0 spear (29, 7, D:9) a +0 whip (31, 18, D:9) a +2 ring mail of fire resistance (34, 17, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 mace (5, 1, D:10) a potion of degeneration (20, 22, D:10) 16 gold pieces (24, 21, D:10) 14 gold pieces (24, 30, D:10) a +0 cloak (30, 31, D:10) a +0 halberd (31, 30, D:10) a +0 dagger (31, 35, D:10) a +0 dagger (32, 24, D:10) 16 gold pieces (32, 32, D:10) a +0 ring mail a +0 bardiche (39, 26, D:10) 3 stones (44, 0, D:10) 8 stones (46, 28, D:10) a +0 ring mail (52, 11, D:10) a +0 chain mail Level 11 of the Dungeon (18, 3, D:11) a +0 mace a +0 plate armour (19, 1, D:11) a +0 chain mail a +2 heavy mace (20, 1, D:11) a +0 orcbow (23, 5, D:11) a +0 giant club a +0 giant club (24, 3, D:11) a +0 leather armour a +0 great sword (29, 4, D:11) a +4 war axe of electrocution (30, 3, D:11) a +0 mace (31, -10, D:11) a +0 scimitar (33, 4, D:11) a +0 orcbow (35, 4, D:11) a +0 dire flail a +0 dire flail (37, 4, D:11) a +0 chain mail a +0 morningstar (38, 10, D:11) a +0 orcbow (39, 0, D:11) 5 stones (40, 7, D:11) a +0 orcbow (43, -26, D:11) a +0 mace (43, 5, D:11) a +0 leather armour a +0 short sword 15 poisoned darts a +0 short sword (43, 6, D:11) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 club a +0 club a stone a +0 short sword (43, 7, D:11) a +0 chain mail a +0 glaive (44, 5, D:11) a +0 dagger (44, 7, D:11) a +0 dagger a +0 robe a +0 dagger (48, -7, D:11) 5 stones (55, -16, D:11) a +0 robe (60, 22, D:11) a +0 long sword Level 12 of the Dungeon [Shop] Zeff's General Store 2 stones (3 gold) a +2 demon trident of pain (841 gold) a scroll of immolation (68 gold) 5 stones (8 gold) a scroll of teleportation (51 gold) a +1 pair of boots of rampaging (280 gold) a scroll of amnesia (68 gold) [Shop] Byfunui's Jewellery Emporium a blade talisman (450 gold) an amulet of faith (600 gold) a ring of resist corrosion (300 gold) the ring "Inyhorea" {Str+5 Int+6} (802 gold) [ring of intelligence] Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). a +5 ring of evasion (540 gold) a +4 ring of slaying (540 gold) a +6 ring of intelligence (540 gold) an amulet of reflection (450 gold) a ring of protection from cold (375 gold) (0, 0, D:12) a +1 morningstar of holy wrath (4, 7, D:12) a +0 chain mail a +0 club (7, 6, D:12) a +0 chain mail a +0 club (7, 7, D:12) a +0 leather armour a +0 club a +0 chain mail a +0 hand axe (8, -11, D:12) a +0 mace of protection (8, 6, D:12) a +1 chain mail of poison resistance a +0 mace of protection a +0 dagger (8, 7, D:12) a +0 plate armour a +0 long sword a +0 club (9, 6, D:12) a +0 club (9, 7, D:12) a +0 chain mail a boomerang a +0 club (9, 9, D:12) a +0 ring mail a +0 falchion a +0 short sword (10, 6, D:12) a +0 ring mail a +0 whip a +0 war axe (11, 6, D:12) a +0 leather armour a +0 mace a +0 club a +0 flail a +0 whip a +0 falchion (11, 7, D:12) a +0 hand axe a +0 flail (12, -3, D:12) a +0 leather armour a +0 leather armour a +0 dagger a +0 great mace (12, 8, D:12) a +0 hand axe (12, 12, D:12) the ring of Recklessness {*Corrode rC+ Int+3 Slay+4} [ring of protection from cold] Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. (13, -3, D:12) a +0 scale mail a +0 club (13, -2, D:12) 3 stones (14, -2, D:12) a blade talisman (14, -1, D:12) a +0 robe a +0 dagger (17, -11, D:12) a +0 helmet (18, 14, D:12) a scroll of noise (27, -1, D:12) a +0 rapier Level 13 of the Dungeon [Shop] Qium's Book Shoppe a book of Blood (352 gold) the Monograph on the Iliaster and the Cwm (550 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Passwall Earth 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Bombard Conjuration/Earth 6 e - Sculpt Simulacrum Ice/Alchemy 6 a Compendium of Siegecraft (572 gold) a book of Ice (550 gold) a book of Burglary (242 gold) the Unrestrained Analects (484 gold) Sopix's Encyclopedia of the Burn (528 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Flame Wave Conjuration/Fire 4 c - Starburst Conjuration/Fire 6 d - Fire Storm Conjuration/Fire 9 [Shop] Fevaittuejo's Distillery a potion of curing (42 gold) a potion of lignification (42 gold) a potion of enlightenment (70 gold) a potion of degeneration (14 gold) [Shop] Hydd's Jewellery Emporium the ring "Kaeckasch" {rN++ Str-4 Dex+6 Stlth+} (574 gold) [ring of dexterity] Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. a +4 ring of protection (432 gold) a +4 ring of protection (432 gold) the ring "Vagoip" {Fly rPois rCorr Str-3} (324 gold) [ring of resist corrosion] Str-3: It affects your strength (-3). rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a ring of willpower (300 gold) an amulet of faith (480 gold) a ring of magical power (240 gold) a +6 ring of strength (432 gold) a ring of ice (300 gold) [Shop] Mebodauc's General Store a scroll of identify (32 gold) a potion of brilliance (64 gold) a potion of brilliance (64 gold) a wand of polymorph (4) (89 gold) a +4 plate armour of fire resistance (800 gold) a +4 arbalest (424 gold) [Shop] Cusofepy's Assorted Antiques a +2 chain mail of poison resistance (684 gold) a +5 sling of flaming (1098 gold) a ring of flight (647 gold) a potion of might (148 gold) a potion of lignification (111 gold) a scroll of identify (74 gold) a +1 chain mail of fire resistance (610 gold) a wand of flame (9) (233 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (4617 gold) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. a scroll of silence (351 gold) (0, 0, D:13) a +0 flail (8, 22, D:13) a +0 plate armour a +2 war axe (11, 24, D:13) the amulet "Kenauj" {Faith +Blink SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. SInv: It lets you see invisible. +Blink: It lets you blink. (12, 24, D:13) the ring "Qurghivve" {rPois Str+3 Dex+2 SInv} [ring of see invisible] Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. SInv: It lets you see invisible. (12, 25, D:13) a ring of protection from cold (13, -16, D:13) a +0 flail a +0 orcbow a +0 shortbow (14, -15, D:13) a +0 shortbow (14, -14, D:13) a +0 shortbow (14, -12, D:13) a +0 flail (14, -6, D:13) a scroll of immolation (15, -13, D:13) a +0 shortbow (16, -14, D:13) a +0 shortbow (23, -1, D:13) a +0 orcbow (28, -16, D:13) 6 large rocks (28, -10, D:13) a +0 chain mail a +1 great sword of holy wrath (30, 5, D:13) a +0 orcbow (32, -3, D:13) a +0 shortbow (33, 1, D:13) 3 large rocks (33, 2, D:13) a ring of magical power (33, 3, D:13) a +0 orcbow (34, -8, D:13) a +0 long sword (34, 0, D:13) 3 scrolls of torment (35, 10, D:13) a ring of ice (36, -10, D:13) 6 gold pieces a +0 trident a +0 robe (37, -11, D:13) 12 gold pieces (38, 20, D:13) a +1 robe of willpower a +0 heavy quarterstaff (39, -14, D:13) a +1 dagger of venom (42, -8, D:13) a +0 cloak (46, 5, D:13) a ring of magical power (50, -15, D:13) a +0 hand axe Level 14 of the Dungeon (0, 0, D:14) a +0 battleaxe (0, 1, D:14) a +0 short sword (0, 3, D:14) a +2 long sword (3, 3, D:14) a +0 shortbow (11, -1, D:14) a +0 robe (17, 16, D:14) a +0 barding (23, -5, D:14) a +0 dagger a +0 robe (23, -4, D:14) a +2 war axe of freezing a +0 robe a +0 mace a +0 chain mail (24, -6, D:14) a +0 war axe a +0 robe (24, -4, D:14) a +0 battleaxe a +0 leather armour (24, -3, D:14) a +0 broad axe a +0 scale mail (24, 25, D:14) a scroll of noise (25, -5, D:14) a +0 club a +0 leather armour a +0 war axe a +0 chain mail (33, 12, D:14) a +0 dagger a +0 robe (39, 15, D:14) a potion of degeneration (50, 18, D:14) an ugly thing corpse (skeletalised by now) (50, 20, D:14) a +0 robe a centaur corpse (skeletalised by now) (51, 16, D:14) a cyclops skeleton (52, 18, D:14) a cyclops skeleton (52, 20, D:14) an ugly thing skeleton (56, 31, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) a +4 scimitar of flaming (7, 20, D:15) 6 stones (9, 5, D:15) a +0 leather armour (10, 12, D:15) a +0 hand axe a +0 robe (12, 12, D:15) a +0 war axe a +0 leather armour (12, 35, D:15) a +0 war axe a +0 robe (13, 35, D:15) a +0 war axe a +0 robe (14, 9, D:15) a +0 giant club a +0 dire flail (14, 35, D:15) a +0 broad axe a +0 leather armour (15, 9, D:15) a +0 dire flail a +0 giant club (15, 11, D:15) a +0 hand axe a +0 robe (15, 35, D:15) 5 stones (16, 9, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (16, 25, D:15) a +0 robe a +0 trident (16, 26, D:15) a +0 robe a +0 dagger (18, 10, D:15) a +0 whip a +0 robe (20, 5, D:15) 5 large rocks (20, 6, D:15) a +0 shortbow (21, 4, D:15) a +0 shortbow (22, 5, D:15) a +0 shortbow (22, 25, D:15) 2 javelins (28, 26, D:15) 9 gold pieces (31, 15, D:15) 2 javelins (31, 36, D:15) 2 silver javelins (31, 45, D:15) an amulet of reflection (37, 31, D:15) a +1 demon whip of pain (38, 25, D:15) a +0 plate armour a +0 long sword of draining (44, 18, D:15) 2 silver javelins (44, 33, D:15) 2 javelins (45, 17, D:15) a +0 hand cannon (47, 46, D:15) a +0 leather armour (50, 25, D:15) a +0 chain mail a +2 war axe (51, 56, D:15) a +0 long sword (52, 31, D:15) a potion of attraction (52, 53, D:15) a +0 hand axe (52, 54, D:15) a +0 glaive a +0 arbalest a +0 plate armour (52, 55, D:15) a +0 hand axe (53, 42, D:15) 19 gold pieces (54, 41, D:15) 11 gold pieces (54, 42, D:15) 15 gold pieces (71, 2, D:15) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (1, 4, Orc:1) a +0 mace of protection (2, 4, Orc:1) a +0 dagger (4, 4, Orc:1) a +0 robe a +0 dagger a +0 club (4, 17, Orc:1) a +0 giant spiked club (5, 3, Orc:1) a +0 dagger (6, 5, Orc:1) a +0 plate armour a +0 dire flail (7, 9, Orc:1) a +0 plate armour 3 boomerangs a +0 hand axe a +0 club (7, 11, Orc:1) a +1 crystal plate armour of cold resistance (23, -14, Orc:1) a +2 hand axe of flaming (23, -11, Orc:1) a +0 short sword (24, -12, Orc:1) a +0 leather armour a +0 short sword (24, -10, Orc:1) a +0 chain mail a +0 halberd (26, -9, Orc:1) a +0 robe a +0 dagger (41, 7, Orc:1) a +0 hand axe a +0 scale mail (42, 7, Orc:1) a +0 hand axe a +0 chain mail (42, 8, Orc:1) a +0 dagger a +0 war axe Level 2 of the Orcish Mines [Shop] Natwokuk's Antique Armour Emporium a +1 leather armour of cold resistance (448 gold) a +0 robe (22 gold) a +2 robe of cold resistance (566 gold) a +0 ring mail (128 gold) the +1 pair of boots "Wodwisos" {rPois Str+4 Stlth-} (886 gold) Str+4: It affects your strength (+4). rPois: It protects you from poison. Stlth-: It makes you less stealthy. a +0 scale mail (128 gold) +0 acid dragon scales (1280 gold) a +2 leather armour of fire resistance (608 gold) [Shop] Ogumymm's Book Shop a book of Callings (280 gold) a book of Maladies (340 gold) a book of the Hunter (260 gold) a book of Death (440 gold) a book of Sloth (320 gold) a book of Dreams (240 gold) Great Wizards, Vol. II (380 gold) a book of Conjurations (200 gold) a book of Battle (320 gold) [Shop] Dytzuwocu's General Store a book of Storms (338 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) 5 stones (6 gold) [Shop] Faywuet's Antique Weapon Shop a +0 battleaxe (136 gold) a +0 falchion (63 gold) a +0 rapier (84 gold) a +0 flail (73 gold) a +0 rapier of venom (142 gold) a +2 long sword of protection (340 gold) a +0 morningstar (84 gold) (0, 0, Orc:2) a +0 plate armour a +0 mace (1, -22, Orc:2) a +0 plate armour a +0 flail (1, -21, Orc:2) a +0 club a +2 robe of positive energy a +0 dagger a +0 robe a +3 dagger (1, -20, Orc:2) a +0 robe a +0 dagger (1, -19, Orc:2) a +0 robe a +0 dagger a +0 short sword (1, -17, Orc:2) a +0 robe a +2 dagger of draining (1, -13, Orc:2) a +0 dagger (2, -28, Orc:2) a +0 ring mail a +0 whip a +0 plate armour a +3 battleaxe (2, -25, Orc:2) a +0 ring mail a +0 hand axe (2, -20, Orc:2) a +0 chain mail a +0 great sword (2, -19, Orc:2) a +0 robe a +0 dagger (2, -18, Orc:2) a +0 robe a +0 dagger a +0 giant club (2, -13, Orc:2) a +0 robe a +0 dagger a +0 club a +0 plate armour a +0 battleaxe (3, -12, Orc:2) a +0 leather armour a +0 flail a +0 robe a +0 dagger (3, -11, Orc:2) a +3 ring mail a +0 club (3, -10, Orc:2) a +0 plate armour a +0 trident (3, -9, Orc:2) a +1 hand axe of pain (4, -33, Orc:2) a +0 plate armour a staff of alchemy (4, -32, Orc:2) a +1 falchion of flaming a +3 scale mail of positive energy (4, -28, Orc:2) a +1 dagger of venom (4, -24, Orc:2) a +0 leather armour a +0 dagger a +0 leather armour 2 boomerangs a +0 flail (4, -11, Orc:2) a +10 plate armour of ponderousness a +2 glaive of freezing (5, -28, Orc:2) a +0 leather armour a +0 flail (5, -25, Orc:2) a +0 short sword (5, -24, Orc:2) a +0 mace a +0 plate armour a +0 scimitar a +0 orcbow (5, -14, Orc:2) a +0 chain mail a +0 long sword (5, -11, Orc:2) a +0 short sword a +0 plate armour 3 boomerangs a +0 halberd (6, -32, Orc:2) a +0 short sword (6, -14, Orc:2) a +0 scale mail a +0 short sword (6, -12, Orc:2) a +0 chain mail a +2 short sword of freezing (6, -10, Orc:2) a +0 leather armour a +0 dagger a +0 giant club (6, -9, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail (7, -12, Orc:2) a +0 flail (7, -10, Orc:2) a +0 robe a +0 dagger (7, -8, Orc:2) a +0 giant spiked club (7, -7, Orc:2) a +0 giant club (8, -3, Orc:2) a +0 plate armour a +0 war axe (8, -2, Orc:2) a +0 ring mail a +0 mace (8, 0, Orc:2) a +0 mace (9, -16, Orc:2) a +0 dagger (12, -26, Orc:2) a +0 plate armour a +0 glaive a +0 orcbow a +0 chain mail a +1 scimitar of electrocution a +1 orcbow of electrocution (12, 0, Orc:2) a +0 plate armour a +0 flail (18, -17, Orc:2) a +0 short sword (19, -7, Orc:2) a +0 plate armour a +2 battleaxe (22, -7, Orc:2) a +0 glaive a +0 chain mail a +0 chain mail a +0 dire flail (23, -33, Orc:2) a +0 whip (23, -4, Orc:2) a +0 chain mail a +3 great sword of distortion (24, -14, Orc:2) a +4 arbalest a +5 dire flail of protection a +0 plate armour (24, -7, Orc:2) a +0 club a +0 chain mail a +0 trident (24, -5, Orc:2) a +0 plate armour a +0 mace (24, -4, Orc:2) a +0 hand axe (24, -3, Orc:2) a +0 club (25, -8, Orc:2) a +0 dire flail (32, -16, Orc:2) a +0 flail a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 club a +0 ring mail (1, 0, Elf:1) a +0 long sword a +0 buckler (1, 2, Elf:1) a +0 long sword (2, 1, Elf:1) a +0 rapier (3, 2, Elf:1) a +0 long sword (5, -14, Elf:1) a +0 short sword (6, -27, Elf:1) a +0 long sword (6, -15, Elf:1) a +0 dagger (6, 0, Elf:1) a +0 dagger (6, 5, Elf:1) a +0 ring mail a +0 scimitar a +0 short sword (7, 5, Elf:1) a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow a +0 falchion (8, 0, Elf:1) the +3 dagger of Gozag's Felicitations {drain, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (8, 1, Elf:1) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (13, -14, Elf:1) 5 stones (19, -21, Elf:1) a +0 war axe (20, -1, Elf:1) a blade talisman (21, -23, Elf:1) a +0 dagger (21, -22, Elf:1) a +0 leather armour a +0 dagger (21, 13, Elf:1) a scroll of poison (22, -23, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (22, -22, Elf:1) a +0 scimitar a +0 longbow a +0 leather armour a +0 dagger a +0 shortbow (23, -22, Elf:1) a +0 rapier of venom (23, -21, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (23, -17, Elf:1) a +0 ring mail a +0 short sword (24, -22, Elf:1) a +0 leather armour a +0 dagger of draining a +0 shortbow (24, -17, Elf:1) a +0 long sword (24, 5, Elf:1) a +0 giant spiked club (25, -23, Elf:1) a +0 ring mail a +0 short sword (25, -22, Elf:1) a +0 rapier (25, -17, Elf:1) a +0 leather armour of poison resistance a +0 dagger a +0 shortbow (26, -27, Elf:1) a +0 ring mail a +0 short sword (26, -25, Elf:1) a +0 leather armour a +0 short sword a +3 longbow (26, -20, Elf:1) a +0 scale mail a +1 long sword of draining (26, -18, Elf:1) a +0 short sword (26, -15, Elf:1) a +0 quarterstaff a +0 chain mail (26, -14, Elf:1) a +0 buckler a +1 short sword of flaming (26, -13, Elf:1) a +0 leather armour a +0 dagger a +0 short sword (27, -23, Elf:1) a +0 buckler a +0 short sword (27, -22, Elf:1) a +1 chain mail of poison resistance a +0 long sword a +0 dagger (28, -12, Elf:1) a +0 leather armour a +0 short sword (28, -6, Elf:1) a +0 rapier (29, -8, Elf:1) a +0 short sword (30, -10, Elf:1) a +0 leather armour a +0 rapier (30, -8, Elf:1) a +0 dagger (30, -6, Elf:1) a +0 short sword (30, -5, Elf:1) a +0 dagger (30, -3, Elf:1) a stone a +0 leather armour a +0 short sword a +0 shortbow (31, -10, Elf:1) a +0 rapier (31, -7, Elf:1) a +0 rapier (32, -8, Elf:1) a +0 leather armour a +0 short sword (33, -8, Elf:1) a +0 chain mail a +0 dagger a +0 short sword (34, -7, Elf:1) the +3 falchion of Wicked Action {drain, ^Contam Int+8} Int+8: It affects your intelligence (+8). ^Contam: It causes magical contamination when unequipped. a +0 chain mail (43, 7, Elf:1) a +0 short sword (44, -3, Elf:1) a scroll of torment (49, -14, Elf:1) a +0 short sword (50, -15, Elf:1) a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow a +0 long sword a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword a +0 scimitar a +0 leather armour a wand of polymorph (7) a +0 shortbow a +0 short sword a +0 leather armour (52, -21, Elf:1) a +0 long sword a +0 leather armour (54, -7, Elf:1) a +0 kite shield (56, -17, Elf:1) a +0 robe a +0 shortbow a +0 robe (56, -14, Elf:1) a book of Flames (56, -7, Elf:1) a +0 rapier (57, -16, Elf:1) a +0 short sword (57, -12, Elf:1) a +0 short sword (58, -13, Elf:1) a +0 whip Level 2 of the Elven Halls (0, 0, Elf:2) a +0 rapier a +0 leather armour (3, 11, Elf:2) a +0 scimitar a +0 scale mail a +0 buckler (10, -4, Elf:2) a +1 dagger of holy wrath a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour (10, -2, Elf:2) 2 poisoned darts (11, 16, Elf:2) a +0 chain mail a +0 battleaxe (12, 18, Elf:2) a +0 plate armour a +0 long sword (12, 24, Elf:2) a +0 leather armour of cold resistance a +0 long sword (13, 18, Elf:2) a +0 mace a +0 club (13, 19, Elf:2) a +0 club (14, 20, Elf:2) a +0 leather armour a +0 long sword (15, 20, Elf:2) a +0 robe a +0 dagger a +0 dagger (15, 32, Elf:2) a +0 long sword (16, 17, Elf:2) a +0 robe a +0 dagger (16, 18, Elf:2) a +0 mace (16, 20, Elf:2) a +0 ring mail a +1 short sword of flaming (17, 20, Elf:2) a +0 giant club (17, 21, Elf:2) a +0 chain mail a +0 glaive (19, 25, Elf:2) a +0 dagger (20, 20, Elf:2) a +0 long sword (21, -8, Elf:2) a +0 dagger a +0 leather armour (21, 18, Elf:2) a +0 ring mail a +0 shortbow (21, 19, Elf:2) a +0 long sword of venom a +0 dagger (21, 20, Elf:2) a +0 rapier (23, -8, Elf:2) a +3 chain mail (23, 17, Elf:2) a +0 leather armour a +0 short sword a +0 buckler a +0 leather armour a +0 long sword (23, 28, Elf:2) a +0 leather armour a +0 short sword (25, 15, Elf:2) a +0 buckler a +0 scimitar (27, -3, Elf:2) a +0 broad axe (29, 11, Elf:2) a +2 short sword of venom (40, -8, Elf:2) a +0 long sword (40, -5, Elf:2) a +0 long sword (41, -4, Elf:2) a +0 ring mail a +0 war axe (41, -2, Elf:2) a +0 chain mail a +0 halberd (42, -6, Elf:2) a +0 plate armour a +0 hand axe (42, 2, Elf:2) 2 potions of degeneration (43, -8, Elf:2) a +7 plate armour of ponderousness a +3 war axe (43, -6, Elf:2) a +0 plate armour a +0 long sword (43, -4, Elf:2) a +0 leather armour 3 boomerangs a +0 short sword (43, 25, Elf:2) a +0 short sword (43, 27, Elf:2) a +1 short sword of speed (43, 28, Elf:2) a +0 scale mail a +0 long sword (43, 30, Elf:2) a +0 buckler a +0 scimitar (44, -5, Elf:2) a +0 long sword (46, -5, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (46, 23, Elf:2) a +3 longbow (48, 25, Elf:2) a +0 long sword (48, 27, Elf:2) a +0 robe (50, -1, Elf:2) a +0 leather armour a +0 long sword (50, 25, Elf:2) a +0 long sword (51, 5, Elf:2) a +0 quarterstaff (51, 16, Elf:2) 5 poisoned darts (51, 38, Elf:2) a +0 scale mail (58, 27, Elf:2) 3 boomerangs (59, -7, Elf:2) a +0 ring mail (62, 25, Elf:2) a +0 long sword a +0 leather armour a +0 shortbow a +0 dagger a +0 leather armour (62, 37, Elf:2) a +4 scimitar of flaming a +0 leather armour (63, 22, Elf:2) a +0 long sword a +0 leather armour (63, 23, Elf:2) a +0 long sword a +0 leather armour (63, 24, Elf:2) a +0 longbow a +0 short sword a +0 leather armour Level 3 of the Elven Halls (5, 16, Elf:3) a +6 ring of strength a +3 war axe of freezing a +0 leather armour (14, -1, Elf:3) a +0 battleaxe (15, 18, Elf:3) a +0 long sword (15, 37, Elf:3) the +4 rapier of Nightmares {flame, Int+5} Int+5: It affects your intelligence (+5). (15, 38, Elf:3) a staff of death (16, -6, Elf:3) a +0 broad axe (16, 18, Elf:3) a wand of flame (15) (16, 19, Elf:3) a +0 pair of boots of stealth (16, 20, Elf:3) a wand of mindburst (5) (16, 37, Elf:3) a +0 short sword (17, 17, Elf:3) 6 stones (17, 19, Elf:3) a +0 leather armour (17, 37, Elf:3) 7 stones (17, 38, Elf:3) 4 stones (18, 15, Elf:3) the +5 shortbow of Woyz {drain, *Corrode Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (19, -2, Elf:3) 3 stones (19, 18, Elf:3) 3 scrolls of identify (21, -5, Elf:3) a +0 dagger (24, 39, Elf:3) a +0 dagger (24, 40, Elf:3) a +5 flail of protection (25, 2, Elf:3) a +2 flail of protection (25, 6, Elf:3) a +2 long sword of protection (25, 7, Elf:3) a +0 long sword (25, 9, Elf:3) a +0 long sword (25, 10, Elf:3) a +0 long sword (25, 32, Elf:3) a scroll of identify (25, 37, Elf:3) a +0 helmet (25, 39, Elf:3) a +5 mace of holy wrath (25, 41, Elf:3) a +4 arbalest of draining (26, 6, Elf:3) a +0 short sword a +0 short sword a +0 plate armour (26, 10, Elf:3) a +0 tower shield a +2 plate armour of poison resistance a +2 trident of pain (26, 11, Elf:3) a +0 buckler a +0 scimitar (26, 13, Elf:3) a +0 dagger (26, 18, Elf:3) a +0 long sword a +3 leather armour of poison resistance (26, 20, Elf:3) a +1 short sword of protection a +2 robe of cold resistance (26, 22, Elf:3) a +4 long sword of protection a +0 leather armour (26, 38, Elf:3) a +2 heavy long sword (26, 39, Elf:3) a scroll of torment (26, 40, Elf:3) the +8 mace "Laudgh" {drain, rPois rC+ rCorr Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (26, 41, Elf:3) a +0 dagger (26, 42, Elf:3) a +0 leather armour (27, 19, Elf:3) a ring of ice a +7 demon whip of freezing a +4 plate armour of cold resistance (27, 38, Elf:3) a +0 helmet of intelligence (27, 40, Elf:3) 4 stones (27, 41, Elf:3) a +0 scale mail (28, 12, Elf:3) a +2 long sword of flaming a +0 leather armour a +0 leather armour a +0 long sword (28, 13, Elf:3) a +0 rapier a +0 long sword a +0 leather armour (28, 39, Elf:3) a Young Poisoner's Handbook (29, 4, Elf:3) the +2 ring mail of the Old and Reckless {rCorr Int+4} Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. (29, 39, Elf:3) the +6 halberd "Qoiwom Guaf" {venom, rElec Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. (30, 9, Elf:3) a +0 rapier (30, 10, Elf:3) a +0 longbow a +0 scimitar (32, -10, Elf:3) a +0 rapier of venom a +0 great sword (33, 4, Elf:3) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. (34, -9, Elf:3) a +0 longbow a +3 dagger a +0 leather armour (34, -7, Elf:3) a +0 scale mail of fire resistance (34, -6, Elf:3) a +0 leather armour a +0 short sword (34, 18, Elf:3) a wand of paralysis (4) (35, 19, Elf:3) a staff of cold (35, 28, Elf:3) a +0 long sword a +0 robe (35, 38, Elf:3) a +0 rapier (36, 18, Elf:3) a scroll of identify (36, 19, Elf:3) a +0 long sword (36, 28, Elf:3) a +0 mace (36, 36, Elf:3) the +0 dagger of Entrepreneurial Spirit {chaos, MP+9 Dex+2} Dex+2: It affects your dexterity (+2). MP+9: It affects your magic capacity (+9). (36, 37, Elf:3) Great Wizards, Vol. II (36, 39, Elf:3) a +0 short sword (37, 28, Elf:3) a +0 dagger (37, 38, Elf:3) a +0 long sword (39, 5, Elf:3) a +0 long sword (39, 20, Elf:3) a +0 falchion (39, 29, Elf:3) a +6 ring of intelligence a +1 war axe of electrocution (40, 28, Elf:3) a +0 short sword a +0 short sword a +0 plate armour (41, 28, Elf:3) a +0 long sword (42, 21, Elf:3) a +0 long sword (45, 4, Elf:3) a staff of cold (45, 5, Elf:3) a +0 leather armour a +0 longbow (46, 3, Elf:3) a +0 leather armour a +0 longbow (47, 5, Elf:3) a +5 ring of evasion (48, 5, Elf:3) a +2 morningstar of freezing Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (6, -1, Lair:1) the amulet of Suomed Lubyrch {-Tele rF+ Regen+ Dex+3} [amulet of regeneration] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (7, 10, Lair:1) a scroll of vulnerability (8, 0, Lair:1) 5 curare-tipped darts (8, 1, Lair:1) a wand of paralysis (8) (8, 2, Lair:1) a +1 whip of flaming a +1 hand axe of holy wrath (8, 3, Lair:1) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (8, 4, Lair:1) the ring "Selaippo" {rElec rF+ Will+ Str+2 Dex-5} [ring of willpower] Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. the ring "Haivuzum" {rF++ rC+ rCorr Str-4} [ring of resist corrosion] Str-4: It affects your strength (-4). rF++: It greatly protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (8, 5, Lair:1) an amulet of regeneration (8, 6, Lair:1) a ring of positive energy a +4 ring of protection a ring of protection from fire a ring of fire (8, 8, Lair:1) 10 scrolls of amnesia (8, 10, Lair:1) a +4 trishula of holy wrath (8, 12, Lair:1) 11 throwing nets (9, -13, Lair:1) a +0 dagger (9, -1, Lair:1) 10 poisoned darts (9, 0, Lair:1) 5 scrolls of immolation (9, 3, Lair:1) a blade talisman (9, 8, Lair:1) 11 scrolls of enchant weapon (9, 10, Lair:1) a staff of alchemy (9, 12, Lair:1) 3 scrolls of poison (9, 13, Lair:1) the serpent talisman "Banysm" {rN+} [serpent talisman] rN+: It protects you from negative energy. (10, 0, Lair:1) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (10, 1, Lair:1) a +0 kite shield (10, 4, Lair:1) a +1 tower shield of reflection (10, 8, Lair:1) 2 scrolls of brand weapon (10, 11, Lair:1) the staff of Gallantry {rElec Dex+3 SInv Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (11, 1, Lair:1) the +5 long sword "Mohom" {freeze, Fly rPois rN++} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Fly: It grants you flight. (12, 0, Lair:1) 4 potions of attraction (21, 6, Lair:1) a ring of poison resistance (23, 9, Lair:1) a +0 quarterstaff (37, 22, Lair:1) a +1 executioner's axe of venom (45, 1, Lair:1) 6 stones (45, 11, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (4, 21, Lair:2) 4 stones (4, 22, Lair:2) a +0 robe (5, -5, Lair:2) 4 stones (6, 23, Lair:2) a +0 mace (7, -14, Lair:2) a +1 robe of cold resistance a +0 quarterstaff of freezing (11, -20, Lair:2) 5 stones (19, 0, Lair:2) 3 scrolls of noise (22, -4, Lair:2) a +0 dagger of venom (26, -2, Lair:2) a +0 rapier (32, -1, Lair:2) a +0 war axe (43, 24, Lair:2) a +0 trident (50, 1, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 poisoned darts (5, 9, Lair:3) a +0 leather armour (8, 14, Lair:3) a +0 sling (17, 2, Lair:3) 7 stones (22, 4, Lair:3) a +0 short sword of speed (24, -2, Lair:3) a +0 falchion (28, -6, Lair:3) 4 stones (29, 15, Lair:3) 8 stones (37, -3, Lair:3) a +2 cloak (44, -3, Lair:3) 7 stones a +1 barding a +1 longbow of flaming (48, 13, Lair:3) a +0 pair of gloves (49, 3, Lair:3) a ring of resist corrosion (59, -28, Lair:3) a +0 halberd Level 4 of the Lair of Beasts (12, -18, Lair:4) a +0 leather armour (14, 16, Lair:4) a +0 leather armour (35, -8, Lair:4) a +0 war axe (44, -5, Lair:4) 4 datura-tipped darts (52, 23, Lair:4) a +0 leather armour (57, 12, Lair:4) a +0 dagger (60, 10, Lair:4) 5 stones (61, 33, Lair:4) a potion of degeneration (72, 12, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 robe of willpower (14, -5, Lair:5) a +3 rapier of speed (15, -8, Lair:5) a wand of flame (34) (16, -8, Lair:5) a wand of mindburst (6) a wand of polymorph (5) (17, -4, Lair:5) a +0 orcbow (26, -11, Lair:5) a +6 chain mail of ponderousness 5 silver javelins a +0 war axe of distortion (33, -19, Lair:5) a scroll of noise (35, -10, Lair:5) a +1 dagger of venom (39, 4, Lair:5) a +0 pair of boots (39, 27, Lair:5) a +0 hand axe (41, -4, Lair:5) a +0 robe (42, 1, Lair:5) a +0 dagger (48, 5, Lair:5) a +0 robe (51, -21, Lair:5) a +0 robe Level 1 of the Shoals [Shop] Hecum's Vocational Training a manual of Invocations (1360 gold) a manual of Evocations (1360 gold) [Shop] Lustod's Antique Armour Shoppe the +1 crystal plate armour of Valiance {rC+ rCorr Int+2} (3610 gold) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 scale mail (136 gold) a +0 leather armour (68 gold) the +1 ring mail "Duch" {Regen+} (544 gold) Regen+: It increases your rate of health regeneration. a +1 cloak of poison resistance (459 gold) a +0 barding (782 gold) a +4 scale mail of willpower (1054 gold) (0, 0, Shoals:1) a +0 spear (14, 0, Shoals:1) a +0 sling a +0 spear (16, -37, Shoals:1) a +2 spectral quarterstaff a +0 sling (16, -36, Shoals:1) a +0 spear (19, 1, Shoals:1) a +0 sling a +0 quarterstaff a +0 antimagic spear (20, -33, Shoals:1) a +0 trident (24, 2, Shoals:1) 5 stones (26, 6, Shoals:1) a +0 trident 3 boomerangs (29, -21, Shoals:1) a +0 robe a +0 trident (30, -16, Shoals:1) a +0 trident (30, -13, Shoals:1) a +0 spear a +0 sling (31, -17, Shoals:1) a +0 robe a +2 vampiric trident (31, -5, Shoals:1) a +0 hand axe (33, -13, Shoals:1) a +0 club a +0 sling (34, -21, Shoals:1) 3 boomerangs a +0 trident (34, -16, Shoals:1) a +0 spear (34, -13, Shoals:1) a +0 quarterstaff a +0 sling (36, -15, Shoals:1) a +0 spear (37, -13, Shoals:1) a +0 trident (38, -16, Shoals:1) a +3 trident of flaming (39, -38, Shoals:1) a +0 ring mail (46, -24, Shoals:1) a +0 robe (52, -21, Shoals:1) 5 poisoned darts (55, -21, Shoals:1) a +0 shortbow (56, -17, Shoals:1) a +0 trident of venom a +0 leather armour (64, -38, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) the +2 chain mail "Irieseicah" {Dex+4} Dex+4: It affects your dexterity (+4). (3, -10, Shoals:2) a +0 trident (4, -12, Shoals:2) a +0 trident (28, -6, Shoals:2) a +0 short sword (29, -27, Shoals:2) a +0 quarterstaff a +0 sling (33, -27, Shoals:2) a +0 quarterstaff a +0 sling (33, -25, Shoals:2) a +0 spear a +1 heavy sling (34, -33, Shoals:2) 5 large rocks (34, -27, Shoals:2) a +0 spear a +0 sling (37, 10, Shoals:2) a +3 trident (42, 10, Shoals:2) a +0 longbow a +0 quarterstaff (49, 9, Shoals:2) 4 poisoned darts (61, -13, Shoals:2) 12 large rocks Level 3 of the Shoals (0, 0, Shoals:3) 5 large rocks (7, 5, Shoals:3) a +0 trident (28, -31, Shoals:3) a +1 trident of protection a +2 robe (28, -30, Shoals:3) a +0 trident a +0 glaive (29, -30, Shoals:3) a +0 spear (29, -24, Shoals:3) a +0 trident (33, -30, Shoals:3) a +0 flail of protection (44, 0, Shoals:3) a +0 dagger (44, 3, Shoals:3) a +0 spear (51, -9, Shoals:3) a +0 trident (51, 14, Shoals:3) a boomerang a +5 trident of protection (58, 3, Shoals:3) a +0 shortbow Level 4 of the Shoals (0, 0, Shoals:4) a +0 spear (4, -14, Shoals:4) an amulet of guardian spirit (5, -7, Shoals:4) a +0 leather armour a +2 vampiric trident (5, -5, Shoals:4) a +0 robe a +3 rapier of holy wrath (6, -12, Shoals:4) a +0 robe a +2 heavy trident (6, 9, Shoals:4) a staff of fire (7, 9, Shoals:4) a ring of protection from fire (10, -3, Shoals:4) a +0 spear (13, -23, Shoals:4) a +0 spear 3 silver javelins a +0 leather armour (14, -6, Shoals:4) a +0 ring mail a +0 halberd (14, 3, Shoals:4) 4 stones (15, -15, Shoals:4) 5 datura-tipped darts a +0 halberd a +0 leather armour a +5 vampiric trident (15, -14, Shoals:4) a +0 leather armour 2 silver javelins a +8 spear of freezing (15, -9, Shoals:4) 3 boomerangs a +0 trident (16, -21, Shoals:4) a +3 vampiric trident a +0 leather armour (16, -10, Shoals:4) a +0 trident (20, -29, Shoals:4) a +0 trident a +0 trident a boomerang a +0 glaive a +0 leather armour a +0 trident of protection (21, -30, Shoals:4) a +0 trident (28, -15, Shoals:4) a +0 spear a +0 longbow (29, -17, Shoals:4) 3 boomerangs a +0 trident (29, -16, Shoals:4) 3 boomerangs a +0 trident (32, 1, Shoals:4) a +0 robe (34, -19, Shoals:4) a +0 helmet (36, -36, Shoals:4) a staff of earth (36, -23, Shoals:4) 2 boomerangs a +0 trident (37, -23, Shoals:4) a +0 trident (37, -22, Shoals:4) a +0 robe a +3 rapier of holy wrath (38, -32, Shoals:4) a +0 trident (40, -33, Shoals:4) a +1 trident of flaming (47, -7, Shoals:4) a +0 trident a boomerang (48, -5, Shoals:4) a +0 trident of venom a +0 leather armour (52, -10, Shoals:4) 4 large rocks (52, 0, Shoals:4) a sack of spiders (55, 1, Shoals:4) a +0 trident (56, 5, Shoals:4) a +0 halberd 2 boomerangs Level 1 of the Spider Nest (0, 0, Spider:1) 7 stones (3, -28, Spider:1) a +0 sling (3, 1, Spider:1) a wand of mindburst (9) (4, -14, Spider:1) a +0 falchion (7, -2, Spider:1) a +0 trident (12, -12, Spider:1) a wand of mindburst (9) (19, -22, Spider:1) a +0 ring mail (32, -26, Spider:1) a +0 scale mail (35, -7, Spider:1) a +0 war axe (42, 6, Spider:1) 5 stones Level 2 of the Spider Nest (13, -39, Spider:2) a book of Conjurations (14, -37, Spider:2) a +0 spear (15, -24, Spider:2) a potion of attraction (26, -23, Spider:2) a +6 ring of dexterity (28, -19, Spider:2) a wand of flame (5) (43, 20, Spider:2) 6 stones (46, -41, Spider:2) 5 stones (55, 23, Spider:2) a wand of paralysis (4) (59, 10, Spider:2) a +0 battleaxe (62, 24, Spider:2) a +0 short sword Level 3 of the Spider Nest (0, 0, Spider:3) 3 stones (18, 7, Spider:3) a flux talisman (19, 14, Spider:3) a +0 cloak (23, 21, Spider:3) a +0 ring mail (25, -9, Spider:3) 3 stones (32, -2, Spider:3) a +0 war axe (33, -10, Spider:3) a +0 ring mail Level 4 of the Spider Nest (0, 0, Spider:4) a +0 glaive (10, 5, Spider:4) a +0 whip (12, 25, Spider:4) a scarf of shadows (13, 6, Spider:4) a +0 quarterstaff (13, 26, Spider:4) a scarf of invisibility (13, 31, Spider:4) a scarf of invisibility (14, 22, Spider:4) a +0 ring mail (17, 8, Spider:4) a wand of paralysis (6) (22, 17, Spider:4) 5 javelins (23, 18, Spider:4) 2 poisoned darts (24, 0, Spider:4) the +4 lajatang of Saxyk {heavy, Dex+5} Dex+5: It affects your dexterity (+5). (26, 5, Spider:4) a scroll of poison (29, 30, Spider:4) 8 stones (38, 6, Spider:4) the +0 chain mail of Calculation {Str+3} Str+3: It affects your strength (+3). Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (3, -11, Slime:5) 5 gold pieces (4, -13, Slime:5) 4 stones (5, -20, Slime:5) a stone (5, -12, Slime:5) the +0 morningstar of Slime {heavy, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (6, -13, Slime:5) a potion of attraction (6, -12, Slime:5) the +6 long sword of Xablout {elec, Int+3} Int+3: It affects your intelligence (+3). (7, -21, Slime:5) a dragon-blood talisman (7, -20, Slime:5) the +6 orcbow "Uged Eru" {heavy, rElec rN+ MP-10 SInv} rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP-10: It affects your magic capacity (-10). SInv: It lets you see invisible. (7, -11, Slime:5) a +0 short sword of flaming (7, -10, Slime:5) a scroll of vulnerability (8, -23, Slime:5) a +0 chain mail (8, -21, Slime:5) a +2 war axe of draining (8, -20, Slime:5) 3 curare-tipped darts (8, -12, Slime:5) a book of Conjurations (9, -21, Slime:5) 3 curare-tipped darts (9, -19, Slime:5) a wand of mindburst (8) (9, -14, Slime:5) the Anthology of Direction Spells Type Level a - Lesser Beckoning Translocation 2 b - Teleport Other Translocation 3 c - Gell's Gavotte Translocation 6 (14, -21, Slime:5) a +0 plate armour (14, -19, Slime:5) a staff of conjuration (14, -14, Slime:5) a wand of paralysis (2) (14, -12, Slime:5) a +0 morningstar (14, -11, Slime:5) 6 stones (15, -23, Slime:5) a +0 pair of boots of flying (15, -21, Slime:5) a +0 robe of willpower (15, -20, Slime:5) a +0 war axe (15, -13, Slime:5) a scroll of poison (15, -12, Slime:5) the +0 plate armour of Dishonour {Harm Rampage Fly Dex-5} Dex-5: It affects your dexterity (-5). Fly: It grants you flight. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (15, -11, Slime:5) a granite talisman (16, -23, Slime:5) a +0 robe (16, -22, Slime:5) a ring of see invisible (16, -13, Slime:5) a ring of flight (16, -12, Slime:5) a staff of conjuration (16, -11, Slime:5) a ring of fire (16, -10, Slime:5) 5 stones (17, -21, Slime:5) a staff of fire (17, -20, Slime:5) a +0 great sword (17, -13, Slime:5) a +2 pair of gloves (17, -12, Slime:5) a wand of polymorph (4) (18, -21, Slime:5) a +0 flail (18, -20, Slime:5) 5 atropa-tipped darts (18, -19, Slime:5) a +0 war axe (19, -20, Slime:5) a +0 leather armour (19, -13, Slime:5) a +0 dire flail Level 1 of the Vaults [Shop] Rafewn's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of poison (56 gold) a scroll of amnesia (56 gold) a scroll of immolation (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (1, -9, Vaults:1) a +0 chain mail a +0 glaive a +0 arbalest a +0 plate armour a +0 long sword a +0 leather armour a +0 flail a +0 scale mail (3, -7, Vaults:1) a +0 plate armour a +0 great mace (4, -43, Vaults:1) a +0 leather armour a +0 flail (7, -45, Vaults:1) the +2 robe of Kakhlocw {Will+ Dex+6} Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. (7, -43, Vaults:1) a +0 orcbow (7, -5, Vaults:1) a +0 scale mail a +0 flail (8, -44, Vaults:1) a +0 scale mail a +3 morningstar of holy wrath a +0 shortbow (8, -43, Vaults:1) a +0 orcbow a +0 shortbow (10, -47, Vaults:1) a +0 ring mail a +0 dire flail (10, -45, Vaults:1) a +0 scale mail a +0 falchion a +0 arbalest (10, -44, Vaults:1) a +0 orcbow (10, -43, Vaults:1) a +0 animal skin a +0 dire flail a +0 arbalest (11, -2, Vaults:1) a +0 robe (11, -1, Vaults:1) a +0 arbalest a +0 trident (23, 4, Vaults:1) a +0 dire flail a +0 ring mail (27, -1, Vaults:1) a +0 great mace a +0 ring mail (28, 4, Vaults:1) a scroll of identify (34, 11, Vaults:1) a +0 arbalest (34, 12, Vaults:1) a +3 arbalest a +0 arbalest (35, 11, Vaults:1) a +0 arbalest (35, 12, Vaults:1) a +0 arbalest (36, -40, Vaults:1) a +0 long sword (39, 5, Vaults:1) a +0 dagger a +0 robe (48, 11, Vaults:1) a +0 great mace a +0 ring mail (58, -48, Vaults:1) a +0 trident (59, -14, Vaults:1) a scroll of identify (61, -11, Vaults:1) a +0 flail a +0 scale mail (65, -6, Vaults:1) a +0 club (68, 12, Vaults:1) a +0 ring mail (69, 11, Vaults:1) a +0 morningstar a +0 scale mail (69, 12, Vaults:1) a +0 battleaxe a +0 plate armour (70, -32, Vaults:1) a +2 vampiric dagger a +0 robe (70, -3, Vaults:1) a +0 long sword a +0 scale mail a +0 morningstar a +0 arbalest a +0 ring mail (70, 1, Vaults:1) a +0 scale mail (71, 11, Vaults:1) a +0 flail a +0 leather armour (72, -36, Vaults:1) a +0 lajatang (72, -25, Vaults:1) a +0 dire flail a +0 ring mail a +0 ring mail (72, 0, Vaults:1) a +0 battleaxe of freezing a +2 ring mail of poison resistance (72, 12, Vaults:1) a +0 war axe a +0 scale mail a +0 war axe a +0 plate armour (73, -15, Vaults:1) a +0 great sword a +0 chain mail (74, -27, Vaults:1) a +0 scale mail (74, -16, Vaults:1) a +0 arbalest a +0 dire flail a +0 chain mail a +3 glaive of protection a +0 chain mail (75, -17, Vaults:1) a +0 long sword a +0 chain mail (75, 11, Vaults:1) a +0 trident (76, -10, Vaults:1) a +0 morningstar a +0 leather armour (76, -9, Vaults:1) a +0 hand cannon a +0 eveningstar a +0 scale mail (76, -8, Vaults:1) a +0 long sword a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 great mace a +0 leather armour (1, 1, Vaults:2) a ring of protection from cold (2, 24, Vaults:2) 3 atropa-tipped darts (3, 31, Vaults:2) a +0 scale mail (5, 46, Vaults:2) a +0 ring mail a +0 great mace (11, 27, Vaults:2) a +0 ring mail a +0 flail of protection (13, 39, Vaults:2) a +0 dire flail a +0 animal skin (13, 41, Vaults:2) a +0 orcbow (14, 26, Vaults:2) a +0 orcbow (14, 40, Vaults:2) a +0 shortbow a +0 arbalest (15, 41, Vaults:2) a +2 heavy shortbow (18, 30, Vaults:2) a +0 ring mail a +3 great sword (20, 11, Vaults:2) a +6 ring of intelligence (20, 12, Vaults:2) a +0 ring mail (20, 17, Vaults:2) a +0 chain mail (20, 18, Vaults:2) the +5 whip "Ycynaj" {vamp, rC+} rC+: It protects you from cold. (21, 11, Vaults:2) the +11 whip of the Maze {elec, rF- Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. (21, 18, Vaults:2) the +5 dagger "Wuiddota" {protect, rCorr Int+4 Stlth-} Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (22, 14, Vaults:2) 3 large rocks (22, 15, Vaults:2) 6 large rocks (23, 13, Vaults:2) a +0 war axe a +0 chain mail a +0 tower shield (27, 14, Vaults:2) the +2 hat "Cuegebim" {SInv} SInv: It lets you see invisible. (29, 19, Vaults:2) a +0 scale mail (29, 28, Vaults:2) a +0 ring mail a +2 heavy great mace (30, 8, Vaults:2) 6 datura-tipped darts (30, 17, Vaults:2) a +0 dire flail a +0 dire flail a +0 ring mail a +0 war axe (30, 18, Vaults:2) a +0 arbalest a +3 battleaxe of freezing a +0 ring mail a +0 dire flail (32, -2, Vaults:2) a +0 ring mail a +0 great mace (33, 6, Vaults:2) a +0 flail (35, 48, Vaults:2) 4 stones (38, 19, Vaults:2) a +0 robe (40, 18, Vaults:2) a +0 dire flail 2 javelins a +0 leather armour (40, 50, Vaults:2) 2 datura-tipped darts (43, -3, Vaults:2) a +0 ring mail a +0 falchion (44, -5, Vaults:2) a +0 animal skin a +0 dire flail (44, -2, Vaults:2) a +0 robe a +0 dagger (45, -3, Vaults:2) a +2 shortbow of flaming (46, -3, Vaults:2) 2 stones a +0 orcbow of draining (46, 37, Vaults:2) a +4 rapier of electrocution a +1 cloak a +0 pair of gloves a +0 morningstar (48, 57, Vaults:2) a +0 arbalest (49, 2, Vaults:2) a +1 orcbow of flaming (49, 4, Vaults:2) a +0 robe a +0 dagger (52, 32, Vaults:2) a +0 ring mail (56, 50, Vaults:2) a +0 long sword (58, 7, Vaults:2) a +0 scale mail a +2 heavy dire flail (58, 21, Vaults:2) a +0 dagger a +0 robe (63, 38, Vaults:2) a +0 dire flail a +0 scale mail (64, -1, Vaults:2) a +0 ring mail (64, 41, Vaults:2) a +0 battleaxe a +0 plate armour a +0 great mace a +0 leather armour (66, 8, Vaults:2) a +2 antimagic morningstar a +0 leather armour (66, 48, Vaults:2) a +0 ring mail (68, 2, Vaults:2) a +0 great mace a +0 ring mail (68, 45, Vaults:2) a +0 great mace a +0 plate armour (68, 46, Vaults:2) a +0 arbalest (68, 58, Vaults:2) a +0 battleaxe of distortion a +0 chain mail (69, 43, Vaults:2) a +0 great sword a +0 plate armour (70, 45, Vaults:2) a +0 dire flail a +0 ring mail (71, 42, Vaults:2) a +4 ring mail (73, 41, Vaults:2) a +0 battleaxe a +0 plate armour Level 3 of the Vaults [Shop] Boym's Jewellery Emporium a dragon-blood talisman (900 gold) a ring of resist corrosion (300 gold) a ring of fire (375 gold) the amulet of Piviakon {^Contam Regen+ Int+8 Dex-3 SInv} (691 gold) [amulet of regeneration] Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. a ring of ice (375 gold) a ring of ice (375 gold) a +6 ring of intelligence (540 gold) (0, 0, Vaults:3) 5 stones (4, 14, Vaults:3) a +0 dire flail a +0 animal skin (11, -13, Vaults:3) a +2 arbalest of draining (12, 7, Vaults:3) a +0 arbalest (13, -12, Vaults:3) a +0 leather armour a +0 dire flail (13, 30, Vaults:3) a +0 giant club (14, 28, Vaults:3) a +0 dagger a +0 robe (15, 27, Vaults:3) a +0 giant club a +0 mace a +0 scale mail (16, 22, Vaults:3) a +0 giant club a +0 giant spiked club (16, 28, Vaults:3) a +0 giant club a +0 giant club (17, -21, Vaults:3) a +0 ring mail (24, 13, Vaults:3) a +0 scale mail (26, -24, Vaults:3) a +0 chain mail (26, -13, Vaults:3) the +1 scale mail of Awe {rN+ MP+4 Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). (26, -6, Vaults:3) a +0 dire flail a +0 leather armour (26, -5, Vaults:3) a +0 dagger a +0 robe (27, -20, Vaults:3) a +0 giant club (27, -6, Vaults:3) a +0 dire flail a +0 animal skin (28, -21, Vaults:3) a +0 scale mail a +0 morningstar a +0 animal skin a +0 dire flail a +0 arbalest (29, -20, Vaults:3) a +0 arbalest (30, -7, Vaults:3) a +0 morningstar a +0 scale mail (33, 26, Vaults:3) a +0 bardiche (34, -16, Vaults:3) a +0 robe a +0 whip (34, 2, Vaults:3) a +0 dagger (36, -4, Vaults:3) a wand of polymorph (3) (36, 5, Vaults:3) a +0 broad axe a +0 plate armour a +0 kite shield (37, -18, Vaults:3) 6 stones (37, -13, Vaults:3) 3 large rocks (38, 2, Vaults:3) a staff of earth a +0 robe (39, 2, Vaults:3) a +3 antimagic morningstar (39, 23, Vaults:3) a +0 ring mail a +0 ring mail (40, 10, Vaults:3) a +0 morningstar (40, 18, Vaults:3) a +0 chain mail a +0 battleaxe (40, 20, Vaults:3) a +0 chain mail a +0 bardiche (40, 22, Vaults:3) a +0 ring mail (40, 27, Vaults:3) a +3 ring mail of cold resistance a +3 great sword (41, 19, Vaults:3) a +0 kite shield a +0 chain mail a +0 long sword (41, 28, Vaults:3) a +2 ring mail of fire resistance a +0 bardiche a +1 scale mail of cold resistance a +0 great sword of electrocution a storm talisman (42, 18, Vaults:3) a +0 scale mail a +0 long sword a +0 arbalest (44, -17, Vaults:3) a +0 scale mail a +0 falchion (44, 2, Vaults:3) a +0 plate armour a +0 dire flail of protection (46, -1, Vaults:3) a scroll of identify (46, 11, Vaults:3) 5 poisoned darts (46, 18, Vaults:3) a +0 plate armour (48, 18, Vaults:3) a +2 dagger of venom (49, 11, Vaults:3) a +0 arbalest a +0 arbalest (49, 27, Vaults:3) a +0 plate armour (52, -3, Vaults:3) a dragon-blood talisman (52, 6, Vaults:3) 3 stones a +0 plate armour a +1 war axe (55, 6, Vaults:3) a +0 leather armour a +0 dire flail of venom (55, 15, Vaults:3) a +0 giant club (56, 0, Vaults:3) a +0 chain mail a +0 battleaxe (57, -4, Vaults:3) a +0 ring mail a +0 great mace (57, 1, Vaults:3) a +0 plate armour a +0 battleaxe (57, 3, Vaults:3) a +0 ring mail a +0 flail (60, -5, Vaults:3) a +0 scimitar Level 4 of the Vaults (0, 0, Vaults:4) a +0 kite shield (1, 37, Vaults:4) 6 large rocks a +0 ring mail a +0 great mace (2, 37, Vaults:4) a +0 rapier (4, 1, Vaults:4) a +0 arbalest (5, 19, Vaults:4) a ring of magical power (5, 21, Vaults:4) a +0 plate armour (6, 16, Vaults:4) a +0 chain mail (6, 19, Vaults:4) a +0 arbalest (6, 21, Vaults:4) a +3 long sword of holy wrath a +0 plate armour a +0 kite shield a +0 plate armour a +2 long sword of holy wrath 6 stones the +3 mace "Abuonk" {spect, Fly rElec Stlth+} rElec: It insulates you from electricity. Fly: It grants you flight. Stlth+: It makes you more stealthy. (6, 22, Vaults:4) a +0 leather armour a +1 heavy dire flail (6, 24, Vaults:4) a +0 leather armour a +0 great mace (6, 25, Vaults:4) a +0 scale mail a +0 flail (7, 11, Vaults:4) the +0 dagger "Kied" {distort, rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. (7, 13, Vaults:4) a +0 great sword (7, 19, Vaults:4) a +0 plate armour a +3 vampiric great sword (7, 21, Vaults:4) a +0 arbalest (7, 22, Vaults:4) a +0 tower shield a +0 chain mail a +1 broad axe of draining (7, 31, Vaults:4) a +0 ring mail a +0 great mace (8, 19, Vaults:4) a +0 plate armour a +0 great sword (9, 19, Vaults:4) a +0 ring mail a +0 great mace (10, 17, Vaults:4) a +0 ring mail a +0 dire flail (10, 18, Vaults:4) a +0 arbalest a +0 leather armour a +0 flail (10, 31, Vaults:4) a +0 kite shield a +0 chain mail a +0 war axe (11, 12, Vaults:4) a +0 ring mail of fire resistance (12, 30, Vaults:4) a condenser vane (12, 35, Vaults:4) a +0 ring mail (13, 33, Vaults:4) a +0 ring mail a +1 heavy morningstar (13, 35, Vaults:4) a +0 dire flail (13, 37, Vaults:4) a +0 animal skin a +0 dire flail (17, 0, Vaults:4) a +0 ring mail a +0 morningstar (20, 38, Vaults:4) a +2 arbalest of flaming (23, 12, Vaults:4) a staff of air (25, 33, Vaults:4) a +0 dire flail a +0 ring mail (26, -8, Vaults:4) a +0 longbow (27, 10, Vaults:4) the +3 pair of gloves of the Smoking Gods {Rampage rC+} rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (27, 13, Vaults:4) the ring of Starshine {rPois Int+5} [ring of poison resistance] Int+5: It affects your intelligence (+5). rPois: It protects you from poison. (36, 42, Vaults:4) a +0 rapier (40, 29, Vaults:4) a +0 long sword (44, 7, Vaults:4) a +3 scale mail a +0 morningstar (44, 13, Vaults:4) a +0 dagger (45, 8, Vaults:4) a +0 arbalest (46, 12, Vaults:4) a +0 plate armour a +0 great sword (46, 31, Vaults:4) a +0 dire flail a +0 dire flail (47, 29, Vaults:4) a +0 chain mail (48, 8, Vaults:4) a +0 chain mail a +2 bardiche of venom (49, 27, Vaults:4) a +1 spear of flaming (52, 9, Vaults:4) a +0 scale mail a +0 morningstar a +0 arbalest (53, 7, Vaults:4) a +0 leather armour a +2 heavy dire flail (53, 8, Vaults:4) a +0 ring mail (53, 10, Vaults:4) the +4 robe "Ruraluj" {Str+4 Dex+2 Slay+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (55, 10, Vaults:4) a +0 leather armour a +0 great mace (57, -2, Vaults:4) a +0 arbalest (59, 0, Vaults:4) a +0 arbalest (59, 3, Vaults:4) a +0 tower shield a +2 chain mail of poison resistance a +0 long sword Level 5 of the Vaults [Shop] Caujoheu's Distillery a potion of might (84 gold) 2 potions of lignification (126 gold) 2 potions of curing (126 gold) a potion of enlightenment (105 gold) [Shop] Umoxza Boime's Magic Scroll Shoppe a scroll of fear (48 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) 2 scrolls of teleportation (72 gold) a scroll of butterflies (48 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) [Shop] Miled's Magic Scroll Boutique a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of enchant weapon (135 gold) a scroll of identify (36 gold) (2, -31, Vaults:5) an amulet of reflection (2, 7, Vaults:5) a +0 great sword of holy wrath a +0 chain mail (3, -30, Vaults:5) a +0 club (4, -30, Vaults:5) a scroll of identify (4, -22, Vaults:5) a +0 chain mail (7, -3, Vaults:5) a +3 dire flail of protection (8, 0, Vaults:5) a +0 short sword (10, 9, Vaults:5) a +0 long sword a +0 chain mail (11, 9, Vaults:5) 4 large rocks (12, -29, Vaults:5) a +0 quarterstaff of draining (13, -30, Vaults:5) a +1 whip of venom (14, -31, Vaults:5) a +0 chain mail (14, -16, Vaults:5) 4 large rocks (14, 2, Vaults:5) a +0 robe a +0 club (15, -36, Vaults:5) a +0 great mace a +0 ring mail (15, -32, Vaults:5) a granite talisman (15, -31, Vaults:5) a staff of alchemy (15, -30, Vaults:5) the +2 dagger of Spite {flame, rF++ Int+2} Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. (15, -20, Vaults:5) a +4 great mace of protection (16, -31, Vaults:5) a +2 ring mail of fire resistance (16, -20, Vaults:5) a ring of protection from fire (17, -39, Vaults:5) a +0 robe (17, -20, Vaults:5) an amulet of reflection (19, -36, Vaults:5) a +1 long sword of freezing (20, -40, Vaults:5) a +0 whip (21, -40, Vaults:5) a scroll of torment (21, -22, Vaults:5) a +0 long sword (21, -15, Vaults:5) a +0 arbalest (22, -40, Vaults:5) the +1 ring mail of the Barber Surgeon {Dex+6} Dex+6: It affects your dexterity (+6). (22, -38, Vaults:5) a +0 spear (23, -17, Vaults:5) a +1 buckler of cold resistance a +3 ring mail a +2 long sword of holy wrath (24, -6, Vaults:5) 4 stones (25, -31, Vaults:5) a +0 short sword (25, -22, Vaults:5) a +0 arbalest (25, -21, Vaults:5) a +0 plate armour a +0 battleaxe a +0 arbalest a +0 long sword (25, -17, Vaults:5) a +0 plate armour a +0 dire flail (25, -13, Vaults:5) a +0 arbalest a +0 arbalest (26, -42, Vaults:5) a +0 robe (26, -31, Vaults:5) a +0 glaive (26, -30, Vaults:5) a +0 chain mail (26, -21, Vaults:5) a +0 arbalest a +0 kite shield a +0 plate armour a +2 broad axe of venom a staff of earth (26, -18, Vaults:5) a +0 chain mail a +0 war axe (26, -17, Vaults:5) a +2 chain mail of poison resistance a +0 great sword (26, -16, Vaults:5) a +0 chain mail a +2 war axe (26, -15, Vaults:5) a +0 arbalest a +0 plate armour a +0 long sword a +0 plate armour a +2 halberd (26, -13, Vaults:5) a +0 arbalest (27, -20, Vaults:5) a +0 scale mail a +0 long sword (27, -19, Vaults:5) a +0 arbalest a +0 plate armour a +2 great mace (27, -15, Vaults:5) a +0 chain mail a +1 long sword of protection (28, -20, Vaults:5) a +0 chain mail a +0 halberd (28, -19, Vaults:5) a +0 plate armour a +0 dire flail a +0 chain mail a +0 long sword a +0 chain mail a +0 battleaxe a +0 giant spiked club (28, -18, Vaults:5) a +0 plate armour a +2 war axe of venom (28, -14, Vaults:5) a +0 plate armour a +0 battleaxe (29, -24, Vaults:5) the +12 falchion of the Shrike {protect, ^Contam *Slow Int+7 Dex+3} Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). ^Contam: It causes magical contamination when unequipped. *Slow: It may slow you when you take damage. a +0 ring mail (29, -22, Vaults:5) a +0 dagger a ring of flight (29, -21, Vaults:5) a +0 plate armour a +1 battleaxe (29, -20, Vaults:5) a +0 chain mail a +0 war axe a +0 plate armour a +0 glaive (29, -19, Vaults:5) the +7 dagger of Invincibility {flame, rElec rF- Str+2} Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. a +0 scale mail a +0 falchion (29, -17, Vaults:5) a +0 chain mail a +1 war axe a +1 great sword of flaming (29, -16, Vaults:5) a +0 battleaxe of freezing (29, -14, Vaults:5) the orb "Puczuss" {*channel, Int+3 Conj Ice} Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. a +0 plate armour a +0 chain mail a +1 war axe (29, -13, Vaults:5) a +0 plate armour a +2 long sword of electrocution (30, -21, Vaults:5) a +0 chain mail a +0 great mace (30, -20, Vaults:5) a +0 chain mail a +0 war axe a +0 long sword (30, -19, Vaults:5) a +0 dire flail a +0 dire flail (30, -18, Vaults:5) a +0 plate armour a +1 battleaxe (30, -17, Vaults:5) a +0 plate armour a +0 great sword (30, -16, Vaults:5) a +0 plate armour a +0 battleaxe (30, -14, Vaults:5) a +0 plate armour a +0 great sword (30, -13, Vaults:5) a +0 plate armour a +0 war axe (31, -24, Vaults:5) a +0 robe a +0 dire flail (31, -20, Vaults:5) a +0 chain mail a +2 halberd of venom (31, -19, Vaults:5) a +0 plate armour a +2 halberd of venom (31, -18, Vaults:5) a +2 battleaxe of freezing (31, -17, Vaults:5) a +2 robe of resistance a +0 flail (31, -16, Vaults:5) a +0 tower shield a +0 chain mail a +0 chain mail a +0 great sword a +0 glaive of freezing (31, -14, Vaults:5) a +0 chain mail a +0 war axe (32, -19, Vaults:5) a +0 robe a +0 dagger a +0 chain mail a +0 great sword a +0 ring mail a +1 rapier of draining (32, -18, Vaults:5) a +0 scale mail a +2 halberd of freezing a +0 plate armour a +0 great sword (33, -20, Vaults:5) a +0 arbalest (33, -18, Vaults:5) a +0 chain mail a +1 heavy battleaxe (33, -17, Vaults:5) a +0 chain mail a +0 war axe (33, -16, Vaults:5) a +0 chain mail a +0 battleaxe (33, -15, Vaults:5) a +0 chain mail a +2 vampiric halberd (33, -14, Vaults:5) a +0 giant spiked club a +0 giant club (33, -13, Vaults:5) a +0 broad axe a +0 giant club a +0 robe a +0 dire flail a +0 great mace (34, -22, Vaults:5) a +0 arbalest (34, -20, Vaults:5) a +0 chain mail a +3 morningstar of draining a +1 barding a +0 arbalest a +0 ring mail a +0 long sword a +0 arbalest (34, -18, Vaults:5) a +0 club (34, -17, Vaults:5) a +0 tower shield a +0 chain mail a +0 war axe (34, -12, Vaults:5) a +0 long sword a +0 giant club (35, -23, Vaults:5) a +0 arbalest (35, -21, Vaults:5) a +0 arbalest (35, -19, Vaults:5) a +0 arbalest (35, -18, Vaults:5) a +0 dagger (37, -21, Vaults:5) a scroll of poison (37, -12, Vaults:5) a +0 dagger (37, 3, Vaults:5) the staff "Peojed" {Int-2 Dex+3 Summ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (37, 7, Vaults:5) a +0 robe (39, -33, Vaults:5) a scroll of noise (44, -38, Vaults:5) a ring of flight (44, -32, Vaults:5) a +2 hat (44, -3, Vaults:5) a staff of conjuration (46, 7, Vaults:5) a wand of paralysis (5) (47, -3, Vaults:5) a +0 club (47, -2, Vaults:5) 2 stones (49, 7, Vaults:5) a potion of attraction (50, 7, Vaults:5) a +0 robe (51, 9, Vaults:5) a +0 giant club (54, -26, Vaults:5) a staff of earth (54, 7, Vaults:5) a book of the Hunter (57, -27, Vaults:5) a +0 hand axe (57, -4, Vaults:5) a +4 long sword (57, -1, Vaults:5) a +2 long sword of electrocution (57, 0, Vaults:5) the +0 leather armour "Zikady" {rC+} rC+: It protects you from cold. Level 1 of the Crypt (0, 0, Crypt:1) 6 stones (3, -2, Crypt:1) a ring of ice (5, 20, Crypt:1) a +0 flail (6, 19, Crypt:1) a +0 flail (9, -6, Crypt:1) the +1 ring mail "Culips" {rN+ Str-2 Int+4} Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. (11, 8, Crypt:1) a scroll of noise (19, 22, Crypt:1) a +2 long sword of holy wrath a +0 ring mail (22, 25, Crypt:1) a +0 chain mail a +1 great sword (24, 7, Crypt:1) 6 stones (24, 23, Crypt:1) a +4 ring of slaying (24, 24, Crypt:1) a +2 robe a staff of cold (25, 14, Crypt:1) the ring "Ukucoss" {Ice +Blink Will++ Str-4} [ring of ice] Ice: It enhances your ice magic. Str-4: It affects your strength (-4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. +Blink: It lets you blink. (28, -1, Crypt:1) a +0 scale mail (31, 21, Crypt:1) a +0 pair of gloves (33, -2, Crypt:1) a +0 great mace a +0 plate armour (35, 19, Crypt:1) a scroll of identify (44, -9, Crypt:1) a serpent talisman (47, 2, Crypt:1) 8 stones Level 2 of the Crypt (1, -36, Crypt:2) 5 stones (11, -31, Crypt:2) a +0 dagger a +0 robe (14, -3, Crypt:2) a +0 robe a +0 dagger (20, -11, Crypt:2) a +0 hat (28, -2, Crypt:2) a +0 chain mail a +0 great mace (31, -20, Crypt:2) a +7 heavy scythe (34, -20, Crypt:2) a +0 long sword a +0 chain mail (39, -19, Crypt:2) a potion of attraction (48, -13, Crypt:2) a +0 chain mail Level 3 of the Crypt (10, 29, Crypt:3) a scroll of noise (10, 31, Crypt:3) a scroll of vulnerability (10, 54, Crypt:3) a +0 quarterstaff (11, 30, Crypt:3) a +2 barding of stealth (12, 41, Crypt:3) a potion of degeneration (15, 38, Crypt:3) the +0 battleaxe of Midsummer {freeze, Will- MP+12 Str+5} Str+5: It affects your strength (+5). Will-: It decreases your willpower. MP+12: It affects your magic capacity (+12). (15, 39, Crypt:3) a +6 ring of intelligence (17, 19, Crypt:3) a +1 vampiric great sword (17, 46, Crypt:3) a +1 whip (20, 48, Crypt:3) a +1 demon whip (20, 50, Crypt:3) a +3 battleaxe (20, 59, Crypt:3) a +0 robe (25, 16, Crypt:3) a +0 flail (25, 31, Crypt:3) a +0 vampiric glaive a +3 chain mail (26, 15, Crypt:3) a +0 morningstar (26, 18, Crypt:3) a +0 chain mail a +1 morningstar of draining a +0 dire flail (26, 19, Crypt:3) a +0 robe a +0 battleaxe (26, 21, Crypt:3) a +0 robe a +0 halberd (26, 29, Crypt:3) a +1 flail of draining (26, 57, Crypt:3) a book of the Earth (27, 19, Crypt:3) a +0 halberd a +0 robe a +3 dire flail a +0 robe a +0 mace (27, 20, Crypt:3) a +0 morningstar (27, 21, Crypt:3) a +0 robe a +3 mace (27, 39, Crypt:3) a +4 short sword a +0 robe (27, 40, Crypt:3) a +3 long sword a +0 robe a +2 great sword of freezing a +0 robe (27, 55, Crypt:3) a staff of air (28, 39, Crypt:3) a +0 spear a +0 robe (28, 55, Crypt:3) a +0 halberd of venom (29, 11, Crypt:3) 9 stones (29, 55, Crypt:3) a +0 scimitar (29, 57, Crypt:3) 3 scrolls of identify (31, 24, Crypt:3) a +4 short sword a +0 robe (34, 64, Crypt:3) a +4 long sword of freezing a +0 robe (35, 62, Crypt:3) a +2 hand axe of freezing a +0 robe (40, 51, Crypt:3) a +7 halberd a +0 chain mail (42, 41, Crypt:3) 2 stones (49, 32, Crypt:3) a +0 hand axe (50, 27, Crypt:3) a scroll of identify (50, 33, Crypt:3) a +0 broad axe (53, 34, Crypt:3) a +0 quarterstaff (56, 16, Crypt:3) a +0 hand axe (70, 64, Crypt:3) the +6 long sword of Cruel Justice {freeze, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (70, 65, Crypt:3) a +2 lajatang of speed (71, 65, Crypt:3) a +2 short sword of holy wrath Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a wand of flame (7) (4, 9, Tomb:1) a +0 sling (6, 21, Tomb:1) a Necronomicon (9, -13, Tomb:1) a +0 war axe (12, 23, Tomb:1) a scroll of identify (19, -8, Tomb:1) a +0 robe (20, -9, Tomb:1) a wand of paralysis (4) (26, 18, Tomb:1) a +0 mace a +0 plate armour (26, 24, Tomb:1) a scroll of identify (30, 11, Tomb:1) a +0 plate armour a +0 great sword of draining (35, -10, Tomb:1) a +0 hand axe (39, 8, Tomb:1) a +0 scale mail (46, 7, Tomb:1) a +3 falchion of holy wrath (47, 35, Tomb:1) the +6 battleaxe "Vyemuchu" {venom, ^Contam *Noise rCorr Int+7} Int+7: It affects your intelligence (+7). *Noise: It may make a loud noise when swung. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (54, -1, Tomb:1) a scroll of identify (55, 32, Tomb:1) a +0 scale mail Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 leather armour (3, -3, Tomb:2) a +0 ring mail (10, 19, Tomb:2) 3 stones (11, 6, Tomb:2) a +0 club (15, 13, Tomb:2) a +0 war axe (16, 8, Tomb:2) the +2 robe of the True Pharaoh {Fly rPois Will- Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Will-: It decreases your willpower. Fly: It grants you flight. (20, 28, Tomb:2) a +0 dagger (23, 11, Tomb:2) a +0 ring mail (28, 5, Tomb:2) a +3 battleaxe of draining a +0 plate armour (29, 29, Tomb:2) a +0 chain mail a +2 battleaxe of draining Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a wand of polymorph (4) (0, 1, Tomb:3) a +3 morningstar of protection (1, -1, Tomb:3) a book of Cantrips (1, 0, Tomb:3) a +2 scimitar of electrocution (1, 1, Tomb:3) a +2 rapier of flaming (1, 14, Tomb:3) a +0 spear (2, -2, Tomb:3) a +4 heavy triple crossbow (2, -1, Tomb:3) a +3 heavy falchion (2, 0, Tomb:3) a +2 robe of willpower (3, -3, Tomb:3) a ring of flight (3, -2, Tomb:3) a +6 short sword of venom (3, -1, Tomb:3) the +9 longbow of Analysis {elec, *Slow rCorr Str+6 Dex-2} Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (3, 0, Tomb:3) an Everburning Encyclopedia (4, -4, Tomb:3) a +3 short sword of venom (4, -3, Tomb:3) an amulet of reflection (4, -2, Tomb:3) a Compendium of Siegecraft (4, -1, Tomb:3) a +5 dagger of draining (4, 0, Tomb:3) a book of the Earth (5, -4, Tomb:3) a +0 mace of protection (5, -3, Tomb:3) a book of Blood (5, -2, Tomb:3) a ring of flight (5, -1, Tomb:3) a +3 hand axe of electrocution (6, -6, Tomb:3) a wand of flame (7) (6, -5, Tomb:3) a staff of alchemy (6, -4, Tomb:3) a +4 heavy flail (6, -3, Tomb:3) a book of Frost (6, 0, Tomb:3) a serpent talisman (7, -7, Tomb:3) a staff of fire (7, -6, Tomb:3) a +1 mace of venom (7, -5, Tomb:3) the +9 falchion of Pouwod {vamp, Will+} Will+: It increases your willpower. (12, 13, Tomb:3) a +0 ring mail of fire resistance (13, 1, Tomb:3) a scroll of brand weapon (15, -1, Tomb:3) a +3 great mace of freezing a +0 plate armour (17, 1, Tomb:3) a +0 halberd (17, 10, Tomb:3) a +0 mace (19, 1, Tomb:3) a +0 sling (21, -3, Tomb:3) a +0 leather armour (24, 7, Tomb:3) a +2 pair of gloves (25, -6, Tomb:3) a +0 orcbow (29, -4, Tomb:3) a ring of ice (30, -6, Tomb:3) a wand of polymorph (6) (32, 5, Tomb:3) 5 stones (34, -1, Tomb:3) a book of Air (34, 1, Tomb:3) a +0 pair of gloves (34, 7, Tomb:3) 6 stones (35, 5, Tomb:3) a +2 leather armour of poison resistance the Vestibule of Hell (19, -1, Hell) a +1 scythe of venom (20, 2, Hell) the horn of Geryon (20, 6, Hell) a +1 scythe of protection (21, 6, Hell) a +4 morningstar of protection (22, -6, Hell) a +3 scythe of venom (22, -5, Hell) 4 large rocks (22, -1, Hell) a +0 morningstar (23, -1, Hell) a +5 antimagic scythe a +0 morningstar (23, 1, Hell) a +1 scythe of venom (23, 16, Hell) a +0 giant club (24, 1, Hell) a +2 vampiric scythe (26, 0, Hell) a +0 scythe of freezing a +0 mace (28, -19, Hell) a +2 scythe of freezing Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 plate armour a +2 great mace of draining (1, -10, Dis:1) a +0 plate armour a +0 heavy battleaxe (1, -4, Dis:1) a +0 plate armour a +0 great sword of draining (1, -3, Dis:1) a +1 plate armour of cold resistance a +1 great sword (2, -11, Dis:1) a +0 chain mail a +0 heavy great mace (4, -4, Dis:1) a +0 plate armour a +2 great mace (4, -3, Dis:1) a +0 chain mail a +2 battleaxe of draining (5, -11, Dis:1) a +0 plate armour a +2 battleaxe (8, -11, Dis:1) a +0 plate armour a +2 great sword (9, -11, Dis:1) a +0 plate armour a +3 battleaxe of draining Level 2 of the Iron City of Dis (2, 2, Dis:2) a +0 giant club (5, 1, Dis:2) a +0 plate armour a +2 great mace Level 3 of the Iron City of Dis (5, 1, Dis:3) a +4 morningstar of flaming (8, -7, Dis:3) a +0 chain mail a +0 great sword (10, 5, Dis:3) a +0 dire flail (13, -9, Dis:3) a +3 morningstar of holy wrath (16, 2, Dis:3) a +0 chain mail a +1 great sword of flaming (17, 3, Dis:3) a +0 plate armour a +3 great sword of freezing (17, 4, Dis:3) a +0 plate armour a +2 battleaxe Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 dire flail (3, -1, Dis:4) a +0 lajatang of speed (14, 3, Dis:4) a +0 great sword of draining a +0 chain mail (16, 5, Dis:4) a +0 dire flail Level 5 of the Iron City of Dis (6, -4, Dis:5) a +0 battleaxe a +0 plate armour (18, -3, Dis:5) a +0 chain mail a +1 great mace (19, -5, Dis:5) a +0 plate armour a +1 battleaxe of draining Level 6 of the Iron City of Dis (1, -8, Dis:6) a +2 heavy great mace a +0 chain mail (1, -7, Dis:6) a +4 flail of venom (11, -4, Dis:6) a +3 heavy great mace a +0 chain mail Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 leather armour (0, 1, Dis:7) a wand of paralysis (2) (0, 2, Dis:7) a scroll of identify (0, 3, Dis:7) a +0 chain mail (0, 4, Dis:7) an amulet of faith (0, 5, Dis:7) a +0 ring mail (1, -36, Dis:7) a +0 giant club (1, 0, Dis:7) a staff of conjuration (1, 1, Dis:7) an amulet of regeneration (1, 2, Dis:7) a +3 ring mail of fire resistance (1, 3, Dis:7) a staff of cold (1, 4, Dis:7) a book of the Warp (1, 5, Dis:7) a ring of ice (2, -36, Dis:7) a +2 great sword of draining a +0 chain mail (2, 0, Dis:7) a wand of paralysis (7) (2, 1, Dis:7) the staff "Zeocruiz" {rElec rN+ Dex-4 Stlth+ Hexes Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (2, 2, Dis:7) a +1 sling of flaming (2, 3, Dis:7) a +2 robe (2, 4, Dis:7) a ring of magical power (2, 5, Dis:7) a +5 ring of evasion (3, -37, Dis:7) a +2 great sword of draining a +0 plate armour (3, 1, Dis:7) a +0 dagger (3, 2, Dis:7) 4 stones (3, 4, Dis:7) a +0 whip (3, 5, Dis:7) a wand of flame (8) (9, -51, Dis:7) the +0 robe of Patterns {-Cast rC+ rN+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. -Cast: It prevents spellcasting. (9, -50, Dis:7) a +2 whip of venom (9, -46, Dis:7) a +5 ring of evasion (11, -52, Dis:7) a +2 glaive of venom (11, -51, Dis:7) a wand of paralysis (5) (11, -50, Dis:7) an amulet of reflection (14, -27, Dis:7) a +0 giant club (14, -9, Dis:7) a +2 morningstar of protection (19, -15, Dis:7) a +0 dire flail of protection (19, 2, Dis:7) a +0 giant spiked club (20, 2, Dis:7) a +0 great mace (21, -15, Dis:7) a +0 flail a +0 flail of venom (28, 2, Dis:7) a +2 battleaxe of flaming a +0 chain mail (30, -10, Dis:7) a +0 dire flail (31, -51, Dis:7) a +0 giant spiked club (31, -45, Dis:7) a +0 giant club (32, -41, Dis:7) a +0 giant spiked club (33, -14, Dis:7) a +3 morningstar of holy wrath (33, 2, Dis:7) a +0 giant club (34, -16, Dis:7) a +2 great mace of venom a +0 morningstar (34, -14, Dis:7) a +0 lajatang (35, -16, Dis:7) a +2 antimagic morningstar (38, -55, Dis:7) a +0 giant club (39, 1, Dis:7) a +0 giant club (41, 0, Dis:7) a +0 giant spiked club (42, -55, Dis:7) a +0 giant club (42, -47, Dis:7) a +0 giant club (42, -9, Dis:7) a +0 great mace of draining a +0 plate armour (47, -15, Dis:7) a +0 giant spiked club (48, -20, Dis:7) a +0 flail of protection (49, -19, Dis:7) a +5 great mace of protection (52, -33, Dis:7) a +3 battleaxe of draining a +0 plate armour (52, -28, Dis:7) a +1 great mace of pain a +0 chain mail (52, -27, Dis:7) a +0 great mace of freezing a +0 chain mail (52, -23, Dis:7) a +3 heavy battleaxe a +0 chain mail (52, -7, Dis:7) a +0 giant club (52, -6, Dis:7) a +0 giant club (53, -29, Dis:7) a +2 great mace of pain a +0 plate armour (53, -28, Dis:7) a +3 great sword a +0 plate armour (53, -21, Dis:7) a +2 heavy great sword a +0 plate armour (53, -14, Dis:7) a +0 morningstar of draining (53, -3, Dis:7) a +1 heavy battleaxe a +0 plate armour (54, -43, Dis:7) a +0 giant club (56, -39, Dis:7) a +3 great mace of draining a +0 plate armour (58, -42, Dis:7) a +2 great mace of draining a +0 plate armour Level 1 of Gehenna (2, 17, Geh:1) a +2 great sword of flaming (7, 17, Geh:1) a +0 demon whip (8, 13, Geh:1) a +1 great sword of flaming (8, 14, Geh:1) a +2 great sword of flaming (8, 15, Geh:1) a +4 demon whip of electrocution (8, 16, Geh:1) a +2 demon whip of electrocution (8, 17, Geh:1) a +0 great sword of flaming a +0 demon whip of venom (9, 10, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +0 demon whip of pain (0, 1, Geh:2) a +1 great sword of flaming (1, 1, Geh:2) a +1 great sword of flaming (2, 0, Geh:2) a +1 demon whip of freezing Level 3 of Gehenna (0, 0, Geh:3) a +2 great sword of flaming Level 4 of Gehenna (6, -5, Geh:4) a +0 great sword of flaming (15, -16, Geh:4) a +0 demon whip (15, -15, Geh:4) a +2 demon whip of electrocution (16, -15, Geh:4) a +2 great sword of flaming (18, -13, Geh:4) a +2 great sword of flaming Level 5 of Gehenna (0, 0, Geh:5) a +0 broad axe of flaming a +0 plate armour (1, -2, Geh:5) a +0 demon whip (1, 7, Geh:5) a +2 halberd of flaming a +0 plate armour (2, -4, Geh:5) a +2 great sword of flaming (2, 4, Geh:5) a +0 great sword of flaming (3, -3, Geh:5) a +2 demon whip of venom (3, 7, Geh:5) a +1 great sword of flaming (5, 2, Geh:5) a +2 great sword of flaming (24, -11, Geh:5) a +3 great sword of flaming Level 6 of Gehenna (24, 14, Geh:6) a +1 demon whip of venom Level 7 of Gehenna (0, 0, Geh:7) a +1 demon whip of electrocution (9, -21, Geh:7) a +2 vampiric dagger (11, -23, Geh:7) a +0 demon whip (15, -22, Geh:7) a +0 demon whip (17, -6, Geh:7) a +0 broad axe of distortion (17, -5, Geh:7) the +2 mace of Purpose {heavy, rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (17, -2, Geh:7) a book of Minor Magic (18, -2, Geh:7) a book of Ice (19, -6, Geh:7) a staff of fire (19, -3, Geh:7) a ring of resist corrosion (19, -2, Geh:7) a ring of resist corrosion (20, -10, Geh:7) a +5 quick blade of flaming (20, -9, Geh:7) a staff of death (20, -8, Geh:7) a book of the Dragon (21, -10, Geh:7) a +6 sling (21, -9, Geh:7) a staff of air (21, -8, Geh:7) a maw talisman (21, -6, Geh:7) a +1 short sword of protection (21, -4, Geh:7) the staff of Contention {rN+ Str+4 Int+3 Dex-5 Necro Alchemy} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (21, -3, Geh:7) an amulet of reflection (22, -10, Geh:7) a wand of flame (8) (22, -8, Geh:7) the Compendium of Illusion Spells Type Level a - Haunt Necromancy/Summoning 7 b - Summon Horrible Things Summoning 8 (25, -5, Geh:7) a wand of paralysis (1) (26, -3, Geh:7) a +5 ring of evasion (27, -4, Geh:7) a talisman of death (27, -3, Geh:7) a +4 heavy morningstar (34, -14, Geh:7) a +1 great sword of flaming (34, -12, Geh:7) a +0 great sword of flaming (34, -6, Geh:7) a +6 ring of strength (34, -5, Geh:7) a Fen Folio (35, -6, Geh:7) a ring of magical power (35, -5, Geh:7) a +2 shortbow of flaming (37, 1, Geh:7) a +0 demon whip (54, -21, Geh:7) a staff of cold (58, 24, Geh:7) a +1 demon whip of draining a +1 demon whip of electrocution (61, 23, Geh:7) a +1 great sword of flaming Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (12, 5, Coc:6) a +1 battleaxe of freezing Level 7 of Cocytus (3, 1, Coc:7) a wand of paralysis (6) (3, 2, Coc:7) the +1 morningstar of the Harvest {freeze, rF+ Str+4 SInv} Str+4: It affects your strength (+4). rF+: It protects you from fire. SInv: It lets you see invisible. (3, 3, Coc:7) a +2 cloak of willpower (4, 0, Coc:7) a +2 scale mail of fire resistance (4, 1, Coc:7) a wand of polymorph (6) (4, 2, Coc:7) the +1 chain mail of Searaog {Will+ Str+4} Str+4: It affects your strength (+4). Will+: It increases your willpower. (9, 2, Coc:7) a ring of positive energy (43, 0, Coc:7) a +0 war axe of electrocution (43, 1, Coc:7) a +0 short sword of venom (43, 2, Coc:7) the +9 orcbow "Wont" {heavy, rC+} rC+: It protects you from cold. (44, -1, Coc:7) a wand of flame (2) (44, 0, Coc:7) a +4 glaive of protection (44, 1, Coc:7) a staff of alchemy Level 1 of Tartarus (0, 0, Tar:1) 3 large rocks Level 2 of Tartarus (3, -3, Tar:2) a +1 whip (16, -17, Tar:2) 4 large rocks Level 3 of Tartarus (3, -2, Tar:3) a +1 whip (6, -3, Tar:3) a +2 scythe of freezing (7, -3, Tar:3) a +2 heavy scythe (8, 5, Tar:3) a gold piece Level 4 of Tartarus (7, -5, Tar:4) 4 large rocks Level 5 of Tartarus (13, -8, Tar:5) a +3 whip of venom (17, 8, Tar:5) 4 large rocks (17, 12, Tar:5) 3 large rocks Level 6 of Tartarus (0, 0, Tar:6) 2 large rocks (16, 0, Tar:6) a +3 whip Level 7 of Tartarus (0, 0, Tar:7) 3 large rocks (3, 13, Tar:7) a +6 heavy scythe (3, 20, Tar:7) 5 large rocks (5, -8, Tar:7) 2 large rocks (6, 23, Tar:7) 5 large rocks (7, 35, Tar:7) 6 large rocks (9, 34, Tar:7) a book of Maladies (10, 4, Tar:7) a staff of cold (10, 27, Tar:7) 5 large rocks (17, 35, Tar:7) 2 large rocks (18, 19, Tar:7) a staff of air (19, 31, Tar:7) 3 large rocks (20, 32, Tar:7) 4 large rocks (29, -5, Tar:7) the +1 mace "Doakat" {flame, rPois rCorr Str+3 Stlth+} Str+3: It affects your strength (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (29, 43, Tar:7) a +1 ring mail of cold resistance (30, -5, Tar:7) the Unrestrained Analects (30, 43, Tar:7) a +0 mace of draining (31, -5, Tar:7) a +3 long sword of freezing (31, 43, Tar:7) a book of Death (32, -5, Tar:7) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (32, 43, Tar:7) a +1 chain mail of fire resistance (33, -5, Tar:7) a wand of paralysis (6) (33, 43, Tar:7) an orb of energy (34, -5, Tar:7) an amulet of faith (34, 43, Tar:7) a +2 robe of positive energy (35, -5, Tar:7) a +6 ring of dexterity (35, 43, Tar:7) the +7 rapier of Spite {flame, rF++} rF++: It greatly protects you from fire. (44, 2, Tar:7) 4 large rocks (46, 19, Tar:7) a staff of alchemy (49, -7, Tar:7) 4 large rocks (54, 4, Tar:7) the +0 falchion of Defence {freeze, rPois Str+2 Dex-3} Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. (54, 34, Tar:7) a +2 shortbow of flaming (55, 4, Tar:7) the +4 orcbow "Death Rattle" {flame, Will+ rCorr Str-4} Str-4: It affects your strength (-4). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (55, 34, Tar:7) a +2 morningstar of protection (65, 42, Tar:7) a +4 scythe (65, 43, Tar:7) a +1 scythe of freezing Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 hand axe (0, 2, Zot:1) a +0 spear (1, -2, Zot:1) a +0 hand axe (1, -1, Zot:1) a +2 cloak (1, 5, Zot:1) a +0 mace of holy wrath (1, 33, Zot:1) a +2 heavy halberd (2, 2, Zot:1) a +0 mace (2, 3, Zot:1) a +0 rapier a +0 cloak (3, 0, Zot:1) a +0 glaive (3, 1, Zot:1) a +0 rapier a +0 cloak (3, 2, Zot:1) a +1 dire flail of draining (3, 7, Zot:1) a +2 great sword of freezing a +0 cloak (3, 35, Zot:1) a +0 robe (5, -2, Zot:1) 3 poisoned darts (10, 43, Zot:1) a +0 sling (15, -7, Zot:1) a +0 leather armour (18, 12, Zot:1) a +0 leather armour of poison resistance (23, 21, Zot:1) 7 stones (23, 38, Zot:1) a staff of fire (29, 1, Zot:1) a +0 chain mail (35, 7, Zot:1) a +2 war axe of flaming (40, 29, Zot:1) a +4 ring of protection (46, -4, Zot:1) a +0 kite shield a +0 cloak a +2 war axe of freezing (46, -1, Zot:1) a +1 dire flail of holy wrath (48, -3, Zot:1) a +0 battleaxe a +1 cloak a +0 rapier (49, -3, Zot:1) a +0 trident (49, -1, Zot:1) a +0 cloak a +0 long sword (50, -4, Zot:1) a +0 flail (50, 6, Zot:1) a +0 robe (51, 29, Zot:1) a scroll of identify (52, 3, Zot:1) 5 gold pieces a +0 trident (52, 48, Zot:1) a wand of paralysis (4) (54, 22, Zot:1) 5 stones Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 leather armour (6, -20, Zot:2) a +1 heavy dire flail (9, 16, Zot:2) 7 stones (10, -8, Zot:2) 3 scrolls of identify (14, -18, Zot:2) 5 darts of dispersal (15, -2, Zot:2) a +0 plate armour (17, 9, Zot:2) a +0 chain mail (18, -24, Zot:2) 4 stones (20, -29, Zot:2) 6 stones (21, 15, Zot:2) a scroll of identify (27, 12, Zot:2) a +0 glaive (38, -10, Zot:2) a +0 chain mail (38, -4, Zot:2) a +0 flail (39, 13, Zot:2) a +0 rapier (40, -6, Zot:2) a +1 scimitar of distortion a +0 cloak a +2 long sword of electrocution (40, -5, Zot:2) a +0 hand axe (41, -23, Zot:2) a +0 ring mail (42, -7, Zot:2) a +0 morningstar a +2 short sword of holy wrath (44, -12, Zot:2) 5 poisoned darts (45, -9, Zot:2) a +0 battleaxe Level 3 of the Realm of Zot (3, -39, Zot:3) the +8 rapier "Plog" {vamp, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (5, -28, Zot:3) 5 javelins (7, 2, Zot:3) a scroll of immolation (12, 3, Zot:3) a wand of flame (14) (30, -45, Zot:3) a +0 cloak a +0 short sword (38, -41, Zot:3) a +0 trident (39, -55, Zot:3) a +0 cloak a +3 heavy war axe (40, -56, Zot:3) a +0 short sword (40, -51, Zot:3) a +0 short sword (41, -57, Zot:3) a +0 cloak a +0 short sword (42, -54, Zot:3) a +0 cloak (42, -53, Zot:3) a +0 scimitar (49, -4, Zot:3) 5 darts of dispersal (50, -54, Zot:3) a +0 robe (59, -42, Zot:3) a +0 chain mail Level 4 of the Realm of Zot (0, 44, Zot:4) a +0 great sword (6, 39, Zot:4) a +0 halberd a +0 war axe (6, 40, Zot:4) a +3 scale mail (7, 38, Zot:4) a +0 battleaxe a +0 dire flail a +0 halberd (7, 39, Zot:4) a +2 cloak a +0 whip (8, 37, Zot:4) a +0 battleaxe (9, 37, Zot:4) a +1 antimagic long sword a +9 club of freezing a +0 long sword a +1 cloak a +0 scimitar (9, 38, Zot:4) a +0 war axe (10, 38, Zot:4) a +0 glaive (10, 39, Zot:4) the staff "Uphuw" {rPois rF- Str+9 Dex-2 Summ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+9: It affects your strength (+9). Dex-2: It affects your dexterity (-2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (18, 35, Zot:4) 3 stones (18, 36, Zot:4) a book of the Warp (22, 41, Zot:4) a +9 club (23, 41, Zot:4) a +2 cloak of willpower a +4 battleaxe of freezing a ring of resist corrosion (23, 42, Zot:4) a +0 trident (24, 41, Zot:4) a +0 cloak a +0 trident (25, 41, Zot:4) a +0 dire flail (26, 1, Zot:4) a wand of paralysis (3) (31, 41, Zot:4) a +0 short sword (32, 18, Zot:4) 4 poisoned darts (36, 49, Zot:4) a +0 short sword (39, 29, Zot:4) a +0 war axe (41, 1, Zot:4) a +8 vampiric club (42, 38, Zot:4) a wand of flame (11) (49, 27, Zot:4) a +0 cloak a +0 short sword (50, 27, Zot:4) a +0 dire flail (52, 34, Zot:4) a +0 flail (53, 44, Zot:4) a +0 cloak a +2 great sword (54, 31, Zot:4) a +0 scimitar (55, 3, Zot:4) an orb of wrath a +2 cloak a +0 rapier (55, 29, Zot:4) a +0 cloak (56, 30, Zot:4) a staff of fire a +0 cloak (57, 28, Zot:4) a +0 mace (59, 27, Zot:4) a +0 cloak a +0 long sword Level 5 of the Realm of Zot (1, 30, Zot:5) a scroll of torment (6, 37, Zot:5) 2 potions of degeneration (7, 33, Zot:5) a +0 battleaxe (12, 0, Zot:5) an orb of wrath (13, 6, Zot:5) a +0 robe (19, 29, Zot:5) a +0 chain mail (25, 15, Zot:5) a +0 leather armour (27, 9, Zot:5) 19 gold pieces (27, 13, Zot:5) 3 stones a +4 glaive (28, 32, Zot:5) a granite talisman (33, -13, Zot:5) 6 boomerangs (38, -2, Zot:5) a +0 rapier a +0 cloak (39, 3, Zot:5) a +11 club of venom (40, 3, Zot:5) an amulet of the acrobat (43, -1, Zot:5) a +0 long sword (43, 20, Zot:5) a +0 glaive (44, 11, Zot:5) a +0 ring mail (45, 17, Zot:5) a +0 robe (45, 32, Zot:5) 15 gold pieces (still there?) a +0 demon whip of flaming (still there?) (46, 31, Zot:5) 20 gold pieces (50, -10, Zot:5) a Fen Folio (50, 9, Zot:5) 3 stones Level 1 of the Depths [Shop] Doib Keral's Book Shoppe a book of Decay (660 gold) a book of Misfortune (748 gold) Great Wizards, Vol. VII (660 gold) a book of the Earth (792 gold) the Almanac of Geometric Chemistry (704 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Apportation Translocation 1 c - Petrify Alchemy/Earth 4 d - Gell's Gavotte Translocation 6 a book of Movement (704 gold) a book of Death (968 gold) a book of Conjurations (440 gold) a book of Iron (836 gold) a book of Decay (660 gold) [Shop] Licimmet's Distillery 2 potions of curing (72 gold) a potion of curing (36 gold) a potion of lignification (36 gold) [Shop] Soetirgh's Magic Scroll Emporium a scroll of identify (42 gold) a scroll of immolation (84 gold) a scroll of poison (84 gold) a scroll of identify (42 gold) [Shop] Deliok's Weapon Shoppe a +0 spear (42 gold) a +0 short sword (42 gold) a +0 trident (49 gold) a +0 battleaxe (91 gold) 5 boomerangs (140 gold) a +0 club (14 gold) a +0 falchion (42 gold) a +0 dagger (28 gold) [Shop] Goeduk Fyde's Jewellery Shoppe a +4 ring of protection (756 gold) an amulet of guardian spirit (630 gold) a storm talisman (1680 gold) an amulet of the acrobat (630 gold) a ring of protection from cold (525 gold) a ring of willpower (525 gold) the ring "Nualute" {^Drain Int+6 Dex+3 Stlth+} (976 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. the ring "Semeog" {rElec Wiz Dex+7} (1232 gold) [ring of wizardry] It improves your spell success rate. Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. [Shop] Eneiwk's Armour Emporium a +2 scale mail of fire resistance (273 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (780 gold) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. a +2 ring mail of poison resistance (234 gold) a +0 kite shield of resistance (409 gold) a +2 ring mail of willpower (273 gold) the +2 plate armour of Ravioli {rF++} (747 gold) rF++: It greatly protects you from fire. a +1 chain mail of poison resistance (175 gold) a +2 robe of cold resistance (230 gold) a +3 leather armour of willpower (312 gold) a +4 scale mail of cold resistance (403 gold) [Shop] Qude's Jewellery Shop the ring "Trusted Companion" {rElec Will- Int+6 SInv} (374 gold) [ring of see invisible] Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. the amulet of the Red Skies {Acrobat Dex+5} (475 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+5: It affects your dexterity (+5). a storm talisman (800 gold) a ring of fire (250 gold) the ring "Alaus" {+Blink rElec Will+ Dex+3} (523 gold) [ring of willpower] Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. +Blink: It lets you blink. an amulet of reflection (300 gold) a talisman of death (800 gold) the ring of Ismyi {rPois Wiz Str+3 Int+2} (517 gold) [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. the ring "Sieps" {^Drain Will+ Str+6 Int+2 Dex+4} (556 gold) [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. [Shop] Ussotetu's Assorted Antiques a scroll of vulnerability (160 gold) a potion of heal wounds (200 gold) a potion of cancellation (320 gold) a scroll of teleportation (120 gold) 3 scrolls of identify (240 gold) the +10 shortbow "Impbane" {drain, rElec rF+} (3056 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. a scroll of blinking (300 gold) a wand of polymorph (2) (112 gold) a +0 spear of venom (224 gold) a wand of paralysis (5) (480 gold) [Shop] Offiyco's Jewellery Emporium a +6 ring of strength (540 gold) the dragon-blood talisman of Plasticity {Str+2} (2034 gold) [dragon-blood talisman] Str+2: It affects your strength (+2). a ring of see invisible (225 gold) the ring of Gluttony {*Corrode Str+3 Int+3 Dex+6} (750 gold) [ring of dexterity] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). *Corrode: It may corrode you when you take damage. an amulet of guardian spirit (450 gold) a +6 ring of strength (540 gold) [Shop] Dialyth's Jewellery Shoppe a +5 ring of evasion (468 gold) the ring of Beitaw {Ice Str+7} (607 gold) [ring of ice] Ice: It enhances your ice magic. Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a dragon-blood talisman (780 gold) an amulet of the acrobat (390 gold) the ring of Sepsi {rC+ Str+2 Dex+4} (579 gold) [ring of protection from cold] Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. a talisman of death (1040 gold) a granite talisman (780 gold) an amulet of regeneration (390 gold) an amulet of faith (520 gold) (7, -25, Depths:1) a +2 great sword of flaming (9, -42, Depths:1) a +0 dire flail a +0 dire flail (9, -25, Depths:1) 2 large rocks (11, -14, Depths:1) 2 scrolls of amnesia (12, -15, Depths:1) 15 scrolls of enchant weapon (12, -14, Depths:1) 3 scrolls of enchant armour (13, -23, Depths:1) a +1 battleaxe of freezing (13, -15, Depths:1) a +4 ring of protection (14, -14, Depths:1) the ring "Ije Nuaj" {rPois Str+6 Dex+2 SInv Stlth+} [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (15, -14, Depths:1) the dragon-blood talisman "Uhymaag" {rC++ SInv} [dragon-blood talisman] rC++: It greatly protects you from cold. SInv: It lets you see invisible. (15, -13, Depths:1) a potion of lignification (15, -12, Depths:1) a +9 sacred scourge of holy wrath (15, -11, Depths:1) 10 scrolls of enchant armour (15, -10, Depths:1) the staff of the Abyss {rF+ rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (16, -12, Depths:1) a phantom mirror (21, -23, Depths:1) 3 large rocks (22, -22, Depths:1) a +0 plate armour a +0 battleaxe (30, -19, Depths:1) a +0 long sword (33, 7, Depths:1) 4 large rocks (39, -2, Depths:1) a +0 buckler (41, -2, Depths:1) a +1 war axe a +0 ring mail a +0 kite shield (47, -20, Depths:1) a ring of willpower (48, -21, Depths:1) a ring of protection from fire (49, -20, Depths:1) a ring of resist corrosion (50, -1, Depths:1) a +0 mace (51, -5, Depths:1) a ring of ice (53, 9, Depths:1) a +0 great mace a +0 dire flail (61, -5, Depths:1) a +0 robe (62, -1, Depths:1) 6 poisoned darts (63, -8, Depths:1) a +1 great sword of flaming (64, -42, Depths:1) a +0 dire flail a +0 dire flail (65, -3, Depths:1) a +0 pair of gloves (65, 5, Depths:1) a +0 war axe Level 2 of the Depths (0, 0, Depths:2) a +0 robe (7, 18, Depths:2) a ring of wizardry (8, 16, Depths:2) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. (8, 18, Depths:2) a scroll of amnesia a scroll of enchant weapon a scroll of brand weapon (9, 18, Depths:2) the ring of the Moon {rC- Str+8 Int+6 Slay+4 SInv} [ring of intelligence] Str+8: It affects your strength (+8). Int+6: It affects your intelligence (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (17, -2, Depths:2) a +0 leather armour (17, 6, Depths:2) a scroll of torment (18, 16, Depths:2) a potion of attraction (19, 20, Depths:2) a ring of magical power (20, -1, Depths:2) a potion of degeneration (20, 3, Depths:2) a +0 robe (20, 4, Depths:2) a +0 pair of boots (20, 8, Depths:2) a +0 robe (21, 11, Depths:2) a +3 spear of flaming (21, 12, Depths:2) a +0 buckler (22, -2, Depths:2) a +0 spear (22, 11, Depths:2) a +0 quarterstaff (23, -8, Depths:2) a +0 demon whip of venom (24, 5, Depths:2) a wand of paralysis (4) (24, 7, Depths:2) a wand of flame (12) (25, -3, Depths:2) a +2 battleaxe of freezing (25, 4, Depths:2) a +1 flail of protection (25, 18, Depths:2) a +0 scale mail (26, -5, Depths:2) a +0 buckler a +0 robe a +0 heavy flail (26, -3, Depths:2) a +0 buckler a +0 robe a +4 demon whip of draining (26, 5, Depths:2) a +1 cloak (26, 7, Depths:2) a +0 dagger (26, 11, Depths:2) a +0 dagger (27, -4, Depths:2) a +1 great sword of flaming (27, -2, Depths:2) a +0 buckler a +0 ring mail a +0 scimitar of holy wrath (27, 6, Depths:2) 6 stones (27, 10, Depths:2) a staff of conjuration (28, 5, Depths:2) a scroll of identify (28, 7, Depths:2) a book of Spatial Translocations (29, 14, Depths:2) 3 stones (30, 14, Depths:2) a book of the Earth (31, -5, Depths:2) 3 gold pieces (still there?) a +1 great sword of flaming (still there?) (31, -3, Depths:2) a +0 ring mail a +2 great sword of electrocution (31, 11, Depths:2) a +0 hand axe (32, -10, Depths:2) 3 gold pieces (32, -6, Depths:2) 3 gold pieces (32, 10, Depths:2) a +0 robe (32, 12, Depths:2) a scroll of poison (33, -9, Depths:2) 4 gold pieces (33, 11, Depths:2) a scroll of vulnerability (34, -10, Depths:2) 3 gold pieces (34, 1, Depths:2) a +0 hat (34, 18, Depths:2) a +0 halberd (35, -5, Depths:2) 3 gold pieces (37, 10, Depths:2) a scroll of immolation (38, -9, Depths:2) a +3 scale mail of positive energy a +0 battleaxe a +6 ring of dexterity (39, -4, Depths:2) a +0 battleaxe of freezing (39, -2, Depths:2) a +0 plate armour a +0 battleaxe (40, -8, Depths:2) an amulet of reflection a +0 quarterstaff of pain a ring of magical power a +2 robe of willpower (43, -6, Depths:2) 5 large rocks (43, 16, Depths:2) 5 stones (44, -7, Depths:2) a +0 great mace a +0 dire flail (44, -6, Depths:2) a +0 dire flail a +0 great mace (44, -5, Depths:2) 4 large rocks (44, -3, Depths:2) a +0 dire flail a +0 great mace (45, -15, Depths:2) a +0 dire flail a +0 great mace (45, -8, Depths:2) a +1 robe of willpower a +0 club (45, -6, Depths:2) 9 stones a +0 scale mail a +0 spear 2 large rocks (45, 15, Depths:2) a +0 leather armour (46, -16, Depths:2) 4 large rocks (46, -7, Depths:2) a +0 robe a +0 whip a ring of willpower (46, -4, Depths:2) 6 stones a +0 robe a +3 demon whip of draining a +0 orcbow (46, -2, Depths:2) a +0 robe (47, -4, Depths:2) a +0 buckler a +0 robe a +1 long sword of holy wrath (48, -8, Depths:2) 4 large rocks a +1 battleaxe of freezing (48, -5, Depths:2) a +0 buckler a +0 robe a +2 flail of holy wrath 4 stones (48, 3, Depths:2) the +6 sword of Cerebov {flame} (49, -7, Depths:2) 5 large rocks (49, -6, Depths:2) a +0 dagger a +0 leather armour (49, 2, Depths:2) a scroll of brand weapon (50, 3, Depths:2) a +3 buckler of cold resistance (51, 2, Depths:2) the amulet "Peyr" {Reflect rElec Regen+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). (52, 1, Depths:2) a scroll of enchant armour (54, -6, Depths:2) a +1 scythe of flaming Level 3 of the Depths [Shop] Noekobb's Assorted Antiques a potion of resistance (430 gold) a scroll of identify (86 gold) a potion of enlightenment (215 gold) a +0 morningstar (172 gold) a potion of lignification (129 gold) a +0 mace (129 gold) a scroll of teleportation (129 gold) (0, 0, Depths:3) a +0 orcbow (1, -6, Depths:3) a +0 halberd (1, -2, Depths:3) a +0 dire flail a +0 dire flail (1, -1, Depths:3) the +9 orcbow of Peril {speed, rC++ rCorr Str-3} Str-3: It affects your strength (-3). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (2, -4, Depths:3) a +0 dire flail a +0 dire flail (2, -3, Depths:3) a +0 dire flail a +0 dire flail (3, -4, Depths:3) a +1 battleaxe of freezing (4, -4, Depths:3) a +0 scimitar of pain a +0 chain mail (5, -21, Depths:3) a wand of flame (9) (6, -7, Depths:3) a +2 battleaxe of freezing a +1 battleaxe of distortion a +2 chain mail of poison resistance (6, -6, Depths:3) a +0 dire flail a +4 dire flail of protection (6, 29, Depths:3) a potion of lignification (7, -14, Depths:3) a +0 falchion (7, -1, Depths:3) a +0 ring mail (7, 19, Depths:3) a scroll of identify (8, 5, Depths:3) 6 large rocks (8, 6, Depths:3) a +0 morningstar (9, 1, Depths:3) a +2 great sword of flaming (14, 3, Depths:3) a +0 robe a +0 trident (16, 6, Depths:3) 4 large rocks (17, 28, Depths:3) a +0 hand axe (18, 0, Depths:3) a +5 ring of evasion (18, 2, Depths:3) a +1 whip of holy wrath a +0 robe (18, 5, Depths:3) 4 large rocks (19, 2, Depths:3) a +1 great sword of flaming (19, 35, Depths:3) a +0 scale mail (20, 12, Depths:3) a +0 mace (25, -8, Depths:3) the +2 robe of the Ward {rC+ Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (25, 34, Depths:3) a staff of air (27, -18, Depths:3) a +1 great sword a +3 plate armour (29, 34, Depths:3) a curare-tipped dart a +0 spear (30, -3, Depths:3) a +0 spear (30, 34, Depths:3) a +0 buckler a +0 robe a +4 quick blade of venom (30, 35, Depths:3) a +0 buckler a +0 robe a +4 quick blade of holy wrath (31, -8, Depths:3) 13 gold pieces (31, -4, Depths:3) a +0 buckler a +0 spear (32, -6, Depths:3) a +0 animal skin a +0 quarterstaff (32, -4, Depths:3) a +0 animal skin a +0 rapier (32, 19, Depths:3) a +3 battleaxe of freezing (34, -4, Depths:3) 23 gold pieces (34, 19, Depths:3) a +0 long sword a +0 robe (35, -7, Depths:3) a +0 dire flail a +0 dire flail (35, 18, Depths:3) a +2 dagger of pain a +0 robe (35, 20, Depths:3) a +0 dagger a +0 robe (39, 11, Depths:3) a +0 dagger a +0 robe (39, 14, Depths:3) a +1 dagger of flaming a +0 robe Level 4 of the Depths [Shop] Kayph's Jewellery Shoppe the ring "Gunwi" {rCorr Str+6} (1166 gold) [ring of strength] Str+6: It affects your strength (+6). rCorr: It protects you from acid and corrosion. a ring of flight (420 gold) a +6 ring of intelligence (864 gold) a ring of fire (600 gold) an amulet of faith (960 gold) a ring of ice (600 gold) a storm talisman (1920 gold) a +4 ring of slaying (864 gold) a ring of positive energy (480 gold) [Shop] Lurghid's Antique Armour Boutique a +3 plate armour of poison resistance (1134 gold) a +0 ring mail of willpower (297 gold) a +2 ring mail of willpower (567 gold) a +0 scale mail of fire resistance (297 gold) a +2 chain mail of fire resistance (580 gold) a +2 robe of cold resistance (477 gold) a +2 plate armour of willpower (1080 gold) [Shop] Waluhut's Antique Armour Boutique the +1 cloak of Grace {rPois} (538 gold) rPois: It protects you from poison. a +3 leather armour of fire resistance (624 gold) a +2 leather armour of fire resistance (494 gold) the +1 robe "Vumurao" {Harm rF+ Str+4} (730 gold) Str+4: It affects your strength (+4). rF+: It protects you from fire. Harm: It increases damage dealt and taken. a +0 robe of willpower (200 gold) a +2 cloak of willpower (559 gold) the +4 scale mail of the Original Sin {rElec rPois Slay+3} (1424 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. a +3 ring mail of cold resistance (676 gold) the +3 scale mail of the Orange {rN+ rCorr} (930 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. [Shop] Cuachymm's Assorted Antiques a potion of curing (135 gold) a potion of heal wounds (225 gold) a potion of enlightenment (225 gold) a scroll of identify (90 gold) a scroll of poison (180 gold) the +3 leather armour "Pahek" {rF+ Regen+ Dex+2} (1584 gold) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. a scroll of enchant weapon (337 gold) [Shop] Erouloi's Magic Scroll Boutique a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of butterflies (60 gold) a scroll of identify (30 gold) 3 scrolls of vulnerability (180 gold) a scroll of identify (30 gold) a scroll of amnesia (60 gold) a scroll of fear (60 gold) a scroll of fear (60 gold) (0, 0, Depths:4) a +0 robe (13, -9, Depths:4) a +0 dire flail a +3 dire flail (16, -16, Depths:4) a +0 morningstar (18, -21, Depths:4) an amulet of the acrobat (19, -16, Depths:4) a book of Chaos (20, -13, Depths:4) the +1 kite shield of Cistrogeb {Harm rElec rF+++ Dex-5} Dex-5: It affects your dexterity (-5). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (20, 2, Depths:4) 8 stones (22, -7, Depths:4) a +0 demon whip of freezing (29, -20, Depths:4) a +0 robe a +0 dagger (30, -21, Depths:4) a +2 antimagic morningstar (32, -20, Depths:4) a +0 animal skin a +0 antimagic flail (32, -13, Depths:4) a +0 animal skin a +0 antimagic broad axe (33, 1, Depths:4) a +0 glaive (35, -18, Depths:4) 6 atropa-tipped darts a +0 buckler a +0 spear (35, -15, Depths:4) a +1 spear of freezing (36, -16, Depths:4) a +2 buckler a +0 robe a +1 flail of protection (36, 0, Depths:4) a +0 glaive a +0 halberd (37, -1, Depths:4) a +0 cloak a +0 whip (37, 1, Depths:4) a +0 cloak (38, -13, Depths:4) a +0 trident (38, -1, Depths:4) a +0 trident (38, 1, Depths:4) a +0 animal skin a +0 quarterstaff (39, -16, Depths:4) a +2 leather armour of positive energy 3 curare-tipped darts a +0 spear (42, -11, Depths:4) a +0 buckler a +0 ring mail a +0 war axe (44, 3, Depths:4) a +0 robe a +0 trident (46, 0, Depths:4) 5 stones (47, -4, Depths:4) a +0 flail (48, -7, Depths:4) a +0 cloak a +0 whip (48, 16, Depths:4) a +1 battleaxe of freezing (58, 1, Depths:4) a +0 dagger of protection (58, 5, Depths:4) the +1 short sword of Impermanence {freeze, +Blink rN++ Int+2 Dex-2} Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). rN++: It greatly protects you from negative energy. +Blink: It lets you blink. (60, 6, Depths:4) a +4 ring of protection (61, 5, Depths:4) a +0 demon whip (64, 2, Depths:4) a +0 trident a wand of polymorph (3)