Dungeon Sprint DCSS version 0.32-a0-1738-gb736c3cf91 (webtiles) character file. Game seed: 8421494438160654051 25 listentometal the Poker (level 3, -16/45 HPs) Began as a Merfolk Berserker on July 16, 2024. Was a Follower of Trog. Demolished by an ogre ... wielding a +0 giant club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:21 (56 turns). listentometal the Poker(Merfolk Berserker) Turns: 56, Time: 00:00:22 Health: -16/45 AC: 3 Str: 19 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 6 God: Trog [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking, very quick A: (nimble swimmer 2), mertail a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour j - a +0 leather armour (worn) Wands i - a wand of mindburst (12) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 4.3 Fighting * Level 6.2 Polearms + Level 2.3 Armour + Level 4.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You feel yourself slow down. Okay, then. You start removing your armour. You continue removing your +0 animal skin. x4 You finish removing your +0 animal skin. You start putting on your armour. You continue putting on your +0 leather armour. x4 HP restored. You continue putting on your +0 leather armour. You finish putting on your +0 leather armour. Unknown command. You drop a +0 animal skin. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You barely miss the ogre. The ogre is moderately wounded. You puncture the ogre! The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You puncture the ogre! The ogre is almost dead. You barely miss the ogre. The ogre is almost dead. You completely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | listentometal the Merfolk Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 5 | D | Killed Ijyb 6 | D | Reached skill level 6 in Polearms 6 | D | Reached XP level 2. HP: 25/25 MP: 2/2 6 | D | Reached XP level 3. HP: 30/30 MP: 3/3 48 | D | Noticed an ogre 56 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Polearms | 6 | 6.2 Armour | 2 | 2.3 Dodging | 4 | 4.2 Action || total ---------------------------++------- Melee: Spear || 10 Invoke: Berserk || 2 Armour: Animal skin || 1 Leather armour || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 33 | 0 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 33 | 0 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 63 daAuts