Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 12817451053553361249 210 listentometal the Conjurer (level 5, -16/38 HPs) Began as a Human Conjurer on Sept 27, 2024. Demolished by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:04:38 (3377 turns). listentometal the Conjurer (Human Conjurer) Turns: 3377, Time: 00:04:38 Health: -16/38 AC: 3 Str: 7 XL: 5 Next: 88% Magic: 0/8 EV: 11 Int: 20 God: Gold: 144 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . n - +1 whip (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons e - a +0 dagger n - a +1 vampiric whip (weapon) t - a +0 mace of protection Missiles l - 2 curare-tipped darts m - 2 throwing nets Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) p - a +0 buckler Magical Staves s - a staff of earth Jewellery d - a ring of fire Scrolls g - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} i - a scroll of poison {unknown} j - 2 scrolls of revelation {unknown} o - a scroll of brand weapon {unknown} Potions b - a potion of magic c - 4 potions of brilliance {unknown} k - 3 potions of degeneration {unknown} q - a potion of resistance {unknown} r - a potion of attraction {unknown} Skills: + Level 1.8 Fighting - Level 1.0 Armour + Level 2.9 Dodging + Level 2.9 Stealth + Level 2.6 Spellcasting * Level 5.0 Conjurations * Level 1.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Dazzling Flash Hex/Fire 4% N/A 41% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Hoarfrost Cannonade Ice/Alch 2% 3d6/3d12 97% 5 Silence Hex/Air 1% N/A 99% 5 Bombard Conj/Erth 6% 9d2 100% 6 Hellfire Mortar Fire/Erth 1% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The hobgoblin shouts! You hear a shout! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You aren't carrying any items that you can evoke. Unknown command. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! You barely miss the ogre. The ogre is almost dead. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # #. #.########. #..<....... #.#@####### #..#O.†.... ...#. ####### ### .# #. #. . # You could see an ogre. Vanquished Creatures A gnoll bouda (D:3) 7 gnolls 4 adders 2 dart slugs A ribbon worm (D:2) An orc (D:3) 3 endoplasms 2 giant cockroaches 8 goblins 4 hobgoblins 12 jackals 5 kobolds 2 quokkas 2 ball pythons 5 bats 9 frilled lizards 4 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 317 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 868 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 871 | D:1 | Reached skill level 1 in Armour 874 | D:1 | Learned a level 2 spell: Searing Ray 1355 | D:1 | Reached skill level 1 in Fighting 1500 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 2234 | D:2 | Learned a level 4 spell: Fulminant Prism 2369 | D:3 | Reached XP level 5. HP: 31/37 MP: 3/8 2985 | D:3 | Found a blossoming altar of Fedhas. 3037 | D:3 | Reached skill level 1 in Alchemy 3205 | D:3 | Reached skill level 5 in Conjurations 3368 | D:4 | Noticed an ogre 3377 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, st_stairs_9 D:2: layout_loops_ring, hangedman_decor_push, kennysheep_big_empty_room, hex_large, minmay_domino_2 D:3: layout_basic, fedhas_ov_isle_minmay, hangedman_abyss_or_decor_stabs, st_stairs_12 D:4: layout_loops_ring, yredelemnul_altar_generic, lemuel_crystal_altar, minmay_temple_entry_enclosed_plants, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 1 | 1.0 Fighting | 1 | 1.8 Alchemy | 1 | 1.2 Conjurations | 5 | 5.0 Dodging | | 2.9 Stealth | | 2.9 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 22 | 13 || 35 Whip | | 3 || 3 Cast: Magic Dart | 62 | 83 || 145 Searing Ray | | 8 || 8 Armour: Robe | 26 | 15 || 41 Dodge: Dodged | 32 | 10 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3378 | 3261 | 117 | 182 | 2557 | 4 | 844.5 | Dungeon | 3378 | 3261 | 117 | 182 | 2557 | 4 | 844.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1318 daAuts D:3: 1064 daAuts D:2: 982 daAuts D:4: 14 daAuts