Dungeon Crawl Stone Soup version 0.33-a0-152-g12f2da7b15 (webtiles) character file. Game seed: 4111132092824645800 27 listentometal the Conjurer (level 3, -1/25 HPs) Began as a Human Conjurer on Sept 28, 2024. Shot with a sling bullet by a goblin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (1277 turns). listentometal the Conjurer (Human Conjurer) Turns: 1277, Time: 00:01:43 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 10% Magic: 2/6 EV: 11 Int: 20 God: Gold: 78 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of blinking {unknown} g - a scroll of identify {unknown} h - 2 scrolls of teleportation {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} f - a potion of mutation {unknown} Skills: + Level 0.6 Fighting + Level 0.5 Armour + Level 2.1 Dodging + Level 2.3 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling (100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder misses you. Unknown command. You feel sick. The adder bites you but does no damage. You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder closely misses you. The adder attacks as it pursues you! The adder closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling (100% to hit) The magic dart hits the adder. You kill the adder! The goblin shoots a sling bullet. The sling bullet barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Found 14 gold pieces. The goblin shoots a sling bullet. The sling bullet misses you. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 sling (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shoots a sling bullet. The sling bullet hits you. You die... ...# #............# ...# #....##.#....# ...###....##.# ..# ..........##g###+####### ..........##...g........ ..........######.###### ............. #.$####### ..........### #......... ..........# #@.####### ..........# #..# ##'###....# #..# #.........# #... #..#.#....# #.... #.#.#.#.#.# ...... #..#_#....# ######. #.#.#.#..## .# #..#.#..## You could see a goblin. Vanquished Creatures An adder (D:2) 4 endoplasms A hobgoblin (D:1) 2 quokkas 3 ball pythons 2 bats A frilled lizard (D:2) 2 kobolds 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 496 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1095 | D:2 | Found a faded altar of an unknown god. 1116 | D:2 | Learned a level 2 spell: Searing Ray 1265 | D:2 | HP: 1/20 [poisoned by an adder] 1271 | D:2 | Reached XP level 3. HP: 4/25 MP: 0/6 1277 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_corridor_3, aquarium_window_fake, aquarium_window_fake, aquarium_view_2e, aquarium_view_2b D:2: layout_basic, chequers_ecumenical_altar_simple_redux, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 35 Searing Ray || 1 Armour: Robe || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1276 | 1256 | 20 | 0 | 1149 | 2 | 638.0 | Dungeon | 1276 | 1256 | 20 | 0 | 1149 | 2 | 638.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 901 daAuts D:2: 375 daAuts