Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 506330797459976782 19 listentometal the Conjurer (level 2, 0/20 HPs) Began as a Human Conjurer on Sept 29, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:04 (955 turns). listentometal the Conjurer (Human Conjurer) Turns: 955, Time: 00:01:05 Health: 0/20 AC: 4 Str: 7 XL: 2 Next: 75% Magic: 0/5 EV: 11 Int: 18 God: Gold: 54 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . k - +4 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3) A: explore regen, claws 1, iridescent scales 1, poison resistance, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons k - a +4 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} e - 2 scrolls of noise {unknown} g - a scroll of acquirement {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} f - a potion of resistance {unknown} i - a potion of mutation Skills: + Level 0.4 Fighting + Level 0.4 Armour + Level 2.1 Dodging + Level 2.1 Stealth * Level 2.2 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 5% 1 b - Searing Ray Conj 44% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You have sharp fingernails. You are partially covered in iridescent scales. (AC +2) Your system is resistant to poisons. (rPois) Your spells are a little harder to cast, but a little more powerful. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Your fingernails lengthen. You feel less in control of your magic. You feel resistant to poisons. You die... .# .##################.## ....:.#.......#....... .................)... ####.#.#####.#...#. #?# #.#.####### #.# #.......... #.#######.###### #..S@......# #########..# #..# #######..#### #...#.......# #...#.......# #...#.......# +...'.......# #...#.......# You could see a ball python. Vanquished Creatures An adder (D:2) 2 goblins (D:2) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:2) 3 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 783 | D:2 | Reached XP level 2. HP: 14/19 MP: 1/5 786 | D:2 | Learned a level 2 spell: Searing Ray 955 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 955 | D:2 | Gained mutation: You have sharp fingernails. [potion of | mutation] 955 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 955 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 955 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, hangedman_decor_push, grunt_decor_clamped D:2: layout_basic, minmay_surrounded, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Mace || 6 Unarmed || 4 Dagger || 2 Cast: Magic Dart || 20 Use: Potion || 1 Armour: Robe || 13 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 956 | 932 | 24 | 0 | 834 | 2 | 478.0 | Dungeon | 956 | 932 | 24 | 0 | 834 | 2 | 478.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts D:2: 207 daAuts