Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 11456399543217872394 56 listentometal the Conjurer (level 3, -2/26 HPs) Began as a Human Conjurer on Oct 1, 2024. Slain by Terence ... wielding a +1 trident of protection (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:42 (1877 turns). listentometal the Conjurer (Human Conjurer) Turns: 1877, Time: 00:02:43 Health: -2/26 AC: 2 Str: 7 XL: 3 Next: 95% Magic: 8/15 EV: 11 Int: 20 God: Gold: 116 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . f - +0 mace (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of magical power HPRegen 0.24/turn m - ring of wizardry MPRegen 0.14/turn %: wizardry (x1) @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons f - a +0 mace of protection (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of magical power (left hand) m - a ring of wizardry (right hand) Scrolls d - 2 scrolls of enchant weapon {unknown} e - a scroll of fear {unknown} g - 2 scrolls of poison {unknown} i - a scroll of revelation {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} k - a potion of curing {unknown} l - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Armour + Level 2.2 Dodging + Level 2.3 Stealth * Level 2.5 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 9% 2 Call Imp Summ 4% N/A 9% 2 Fulminant Prism Conj/Alch 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Jessica, Sigmund D:3 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Magic restored. You start resting. HP restored. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. The magic dart hits the gnoll. The gnoll is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club and wearing a +0 chain mail (heavily wounded, 87% to hit) The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll closely misses you. Terence hits you from afar with a +1 trident of protection! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +1 trident of protection! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .. . . .# # #.# ... ######..# ..#g####.†.<..# #...........### ......g@....# .#.#.###....# # #...#@...# #. #...#### #.##..## #.....# #.....### #.......# #.$.##.##....... You could see Terence and 2 gnolls. Vanquished Creatures A gnoll (D:2) 3 ribbon worms 4 bats 2 endoplasms (D:1) A giant cockroach (D:1) 7 hobgoblins 2 quokkas (D:2) 5 ball pythons (D:1) 3 frilled lizards (D:1) 3 goblins 4 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | listentometal the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 786 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 789 | D:1 | Learned a level 2 spell: Searing Ray 1203 | D:2 | Noticed Jessica 1566 | D:2 | Noticed Sigmund 1745 | D:3 | Noticed Terence 1765 | D:2 | Reached skill level 1 in Fighting 1765 | D:2 | Reached skill level 1 in Armour 1877 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_basic, corner_web_ring, uniq_sigmund, uniq_jessica D:3: layout_rooms, lightli_temple_of_fire, chequers_temple_overflow_minitemple, uniq_ijyb, uniq_grinder, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Armour | 1 | 1.0 Dodging | | 2.2 Stealth | | 2.3 Spellcasting | | 2.5 Conjurations | | 4.4 Action || total ---------------------------++------- Cast: Magic Dart || 75 Searing Ray || 9 Armour: Robe || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1877 | 1773 | 104 | 117 | 1379 | 3 | 625.7 | Dungeon | 1877 | 1773 | 104 | 117 | 1379 | 3 | 625.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1043 daAuts D:2: 761 daAuts D:3: 72 daAuts